Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 68 | 4 |
| Creator reviews (1 tracked) | – | 60 | 0 |
| All-time Steam reviews | 71% | 68 | 25 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 0% | 15 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 0 up / 0.6 down · computed 1h ago · full methodology →
Press & Creators reviews (11)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“Razed accomplishes what it sets out to do, provide you with a fun and challenging platform racing game. It looks great and the musical score fits nicely with the game’s overall motif. Be prepared for a challenge, however the sense of accomplishment after beating a difficult race is a really good feeling.”
read full review ↗ - 75
“If you don’t mind the aggravation and can get into the zone there’s plenty to do, especially given how many upgrade elements as there are hidden even in the earliest levels. You won’t be able to get at them initially, you’ll lack the unlocked power-ups to do so, but if you want to always be putting your best foot forward you’ll need to seek these out a little off the beaten and obvious path or even in some cases hiding in plain sight. It’s absolutely a challenge and is full of colorful visual flair, but it’s also not as polished as the best runners on the system, making it recommended for the right audience but with some caution.”
read full review ↗ - 60
“It's Speed meets Temple Run, with a heavy Tron filter over everything. It's a fun little runner that has plenty of replayability, thanks to the competitive aspects of the racing, the alternate routes through the stages, and the hidden items to track. However, Razed is quite niche - there's a considerable challenge here and the frustration may be too much for some to handle.”
read full review ↗ - 80
“Taking both the tricky gameplay and playful tone in its stride, Razed stands out with its fresh take on the platform runner, and will keep you playing for a long enough to smash the targets and hit the S ranks on each level.”
read full review ↗ - 60
- 70
“Razed is fun and flashy. It's a platformer focused on speed and precision and it's backed up with fair level design and good mechanics.”
read full review ↗ - 70
“Despite the frustration, Razed succeeds in making you want to come back for more. As you progress through worlds and pick up more abilities, you can go back and replay earlier levels to beat your previous times. This provides a welcome break from some of the frustration of progressing through later levels and clearly adds a lot of replay value to the game overall, especially when you can tackle earlier levels with your hard-earned, new abilities.”
read full review ↗ - 80
“Graphically, Razed is very pretty with modern cartoon-like looks, with a bright and vibrant vide and a really good level of polish. Razed is very decently priced as well, so if you’re skilled in the arts of speed, running, and plaforming, then you should definitely give Razed a go”
read full review ↗ - 80
“Razed might frustrate, annoy and even make you rage, but it's addictive gameplay, excellent soundtrack and your desire to master the leaderboards will pull you right back in.”
read full review ↗ - 80
“If you like games like Trials or Speedrunners this game will be right up your street. However, if you get easily frustrated by these types you won’t find anything new here to change your mind. I’m off for one more go. Gotta top those leaderboards…”
read full review ↗ - 60
“The neon sights and off-the-wall premise of Razed make it stand out as a unique and enjoyable indie.”
read full review ↗
Patch history
No patch announcements found on Steam yet.
