Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 76 | 8 |
| All-time Steam reviews | 92% | 87 | 85 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (17)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Mythic Ocean is a beautiful and unpredictable game, with a stunning ocean-floor setting and a gentle yet thought-provoking narrative.”
read full review ↗ - 85
“Mythic Ocean, similar to Immortals Fenyx Rising before it, humanizes larger-than-life characters with grander destinies than we mere mortals could ever hope for. It tells a story of friendship and empathy (or at least my version of the story did) that showcases the power of positivity in the face of uncertainty. Even considering minor issues with the pacing of the late-game progression and with the overall discovery of unique scenes and endings in follow-up playthroughs, I loved my time with Mythic Ocean, and I think you will too if you're a fan of good stories and good vibes.”
read full review ↗ - 65
“While most of the people I know out there are constantly clamoring for the latest adrenaline-fueled shooter, fighter, or action game of some sort, believe it or not there are people who don't only enjoy a slower pace, but prefer it...”
read full review ↗ - 60
“Mythic Ocean is a choice based visual story game. With 3-5 hours per run, you build relationships with Gods in order to choose which God can create a new world. It is up to you how the world plays out based on your choice of interactions with each God. It is not a game that punishes you with any danger, and brings a relaxing explorative tone to the player, but it is a hands off experience. Sometimes this is at its own detriment, with no cues or indications of what to do at times which can lead the player swimming in circles. This game is short and sweet, but does try to make the most of a lot of potential it has.”
read full review ↗ - 53
“Mythic Ocean contains an interesting premise but its flaws do not allow this premise to reach its full potential. Gameplay is limited. You explore looking for a few pages and some golden peses a world that is visually pleasing but not so interesting to be traveled through. And then you talk to the various gods looking for the creator of the new world. Although these conversions have interesting results, the background of these does not motivate enough. ”
read full review ↗ - 75
“Mythic Ocean has some interesting things to say about the societies we can build and the ways in which we interact with each other. Unfortunately, I found the journey to those conversations to be unnecessarily drawn out at times by touchy controls and characters I couldn’t find easily. I also found myself a bit bored by some of the random sea creature interactions, even though most of them are clever and quirky. Despite the issues I had with some of the controls and settings, and the excessive wandering I had to do on occasion, Mythic Ocean has a lot going for it storywise and I really got into helping the gods through their dilemmas and influencing the creation of a new world. My first world didn’t turn out the way I’d hoped, so this game has me hooked for at least one more playthrough, but there will probably be more. A demo is currently available in the Nintendo eShop, so try it out for yourself!”
read full review ↗ - 75
“By stripping away most of the unnecessary bits of a bloated RPG, combat, leveling up, and customising your character, Mythic Ocean distills the narrative features of these games into a series of thoughtful conversations with a likeable cast, while revealing something much more profound: the philosophies and idiosyncrasies that dictate our human condition. ”
read full review ↗ - 80
“Because of the way choices affect the outcome of the story, Mythic Ocean is highly replayable. This narrative-style game is excellent for fans of immersive visual novels, or those who enjoy the risk of choices impacting gameplay. Mythic Ocean is a high-stakes game without the need for combat or skill-trees to help players become invested in the world, and despite the issues with controls, is an engaging and magical adventure.”
read full review ↗ - 80
“If you’ve enjoyed games in the past such as Abzu or Dear Esther, you’ll find something to love here. And the fact that Mythic Ocean has been created by such a small team makes it even more impressive.”
read full review ↗ - 60
“Mythic Ocean is a fun little adventure with a strong narrative and memorable characters, but it ends before it has a chance to really leave an impact on you.”
read full review ↗ - 50
“Mythic Ocean contains an interesting premise but, ultimately, didn’t use its full potential. While it creates a stunning world, the gameplay is rather lacking and nonexistent after finding all the pages as all that’s left to do is talking. I genuinely felt like this game turned into a pure Visual Novel and it doesn’t help that that game ‘fast travelled’ me right to the Gods, removing the need to manually swim to them. However, I loved interacting with each God and getting to know them better, although that was sadly the only thing I truly enjoyed about this game as I didn’t care much for the main story.”
read full review ↗ - 81
“Mythic Ocean is a very cool game. I enjoyed my time with it, and people looking for an engaging visual novel with an open-world feel and relaxed pace will like this one. I wish I had more to say about Mythic Ocean, but I really don’t, because it’s a solid game that doesn’t really do anything wrong. There is a demo available on Steam, so visual novel fans should definitely give it a whirl.”
read full review ↗
…and 5 more tracked reviews.
Patch history
- Patch 1.0.6 NotesFeb 11, 2020
