Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 67 | 5 |
| All-time Steam reviews | 82% | 76 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 68% | 65 | 1039 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Nov 19, 2025) · 300 reviews sampled · 1039 total reviews in window · weighted 123.3 up / 52.6 down · computed 2h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“We Were Here Together might be the third instalment in the series, but it’s the first of the lot to really flex its muscles. Armed with a bold new look, a clearer sense of style, and some great puzzle design, Together accentuates all the positives from the previous instalments whilst growing a whole new sense of character. There are some UI gripes and small graphical hiccups on the Switch, but as a game that leans much more on brains than on brawn, We Were Here Together fits perfectly in the Nintendo-sphere. While it lacks the final spit and polish of the later episodes, it’s fantastic to see the series opened up to a whole new raft of explorers on the Switch.”
read full review ↗ - 79
“This co-op escape room-esque series finally more fully hits its stride with this edition, though its Switch handheld performance is still not ideal”
read full review ↗ - 70
“This isn't quite Portal 2 levels of co-op bliss, but it comes somewhat close, and manages to be a decent way to kill a weekend with a friend. The puzzles aren't quite as good as the previous two titles in the series, and they would occasionally vacillate between being too easy or too vague. That winds up hampering what was otherwise a perfectly enjoyable experience. Still, if a fan of co-op gameplay and puzzle-solving, this is a borderline must-buy, because there are so few titles out there that satisfy this particular niche. We Were Here Together falls just short of the snowy peaks it was aiming for, but it is fun and interesting, and really stands out for emphasizing co-op puzzle-solving in a way few games have. So, go out and have some fun. Together.”
read full review ↗ - 85
“Ultimately, We Were Here Together is a must-play for fans of both co-op adventures and challenging puzzles.”
read full review ↗ - 50
“We Were Here Together is ultimately a bit of a let down on console. Some of the biggest puzzles are quite frustrating, some of the others rely on a poorly designed user interface, and the ones we most enjoyed were the shorter ones anyway. There are better coop puzzlers to spend your cash, time, and friendships on.”
read full review ↗ - 70
“We Were Here Together isn’t going to be for everyone, but if you’re a good communicator and enjoy working together then you really ought to give it a try.”
read full review ↗ - 80
“We Were Here Together isn’t only the best release in the co-op series so far, but a cleverly crafted and enjoyable puzzler that fans of the genre won’t want to ignore. Sure, it still has the occasional puzzle that’ll make you want to swear a LOT and there are some technical issues, but the ingenious design of the majority of the conundrums and the fantastic presentation certainly makes it stand out as Total Mayhem Games’ best release yet. The emphasis on communication has never been so strong either, with team work very much making the dream work here.”
read full review ↗ - 73
“We Were Here Together is a "escape room" type of videogame, exclusively for two players online. Communication through voice chat is essential to solve the puzzles, but some of them are not very intuitive and the story is weak. If you've got someone to play with (and a bit of patience) you'll have a very unique experience.”
read full review ↗ - 55
“We Were Here Together suffers from puzzles that are not solvable through chatting with your co-op partner and instead feel like throwing darts while blindfolded, often being one or two steps too complex. Despite a bevvy of visual improvements and a great atmosphere, the third entry ultimately squanders what the previous two games helped build.”
read full review ↗ - 70
“We Were Here Together is a fun escape the room type of puzzle game with an interesting story and beautiful aesthetic and soundtrack. It's let down by some unnecessary difficulty and teething console issues with regards to controls.”
read full review ↗
Patch history
- Patch Notes: 2.0.22Feb 12, 2026
- Patch Notes: 2.0.21Dec 1, 2025
- Patch 2.0.20Nov 19, 2025significant · resets scoring window
- Patch Notes 2.0.15Sep 23, 2025
- Patch Notes 2.0.12Sep 10, 2025
- Patch Notes 2.0.10Aug 6, 2025
- Old version available for players with issuesJul 24, 2025significant · resets scoring window
- Maintenance patch v2.0.8. - 21/07/25Jul 22, 2025
- New update released! Coming in loud and clear!Dec 1, 2020significant · resets scoring window
- Speaking your language - 1.7.1 update released!Aug 20, 2020
- 1.6.10 Update!May 27, 2020significant · resets scoring window
- Christmas is coming…Dec 19, 2019significant · resets scoring window
- Game Update - 1.4.2Nov 20, 2019significant · resets scoring window
- Game Update - 1.3.1Oct 30, 2019significant · resets scoring window
- Game Update – 1.2.0Oct 23, 2019significant · resets scoring window
- Game Update - 1.1.0Oct 16, 2019significant · resets scoring window
