Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 300 sampled Steam reviews (277 positive / 23 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Difficulty & balance5% mention it
What negative reviews complain about
- Difficulty & balance22% mention it
- World & exploration22% mention it
- Progression & loot17% mention it
- Grind & repetition13% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
67%
27 reviews
5-15h
93%
43 reviews
15-40h
98%
46 reviews
40-100h
91%
70 reviews
100h+
96%
114 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 79 | 14 |
| All-time Steam reviews | 95% | 90 | 1000 |
| Metacritic user ratings | – | 85 | 31 |
| Post-patch Steam reviews (trust-weighted) | 94% | 88 | 3000 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Apr 30, 2024) · 300 reviews sampled · 23976 total reviews in window · weighted 243.1 up / 14.9 down · computed 1h ago · full methodology →
Press & Creators reviews (27)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“All in all, Noita‘s package is filled to the brim with content: the descending path down the caves is not the only available one, and multiple secrets are scattered all around the world, granting even more bizarre and wacky effects to experiment with. Even so, much of the fun derived from a playthrough feels more dependent on the luck of the draw rather than the player’s skill and knowledge of the game’s mechanics. A single run can end within minutes, but reaching the credits will likely take multiple tries and over twenty hours, with many more to come if one is set on discovering the multiple hidden mechanics and optional pieces of content. Noita is a challenging roguelite winking at those players who put freedom of exploration and experimentation in high regard, but the heavy reliance on RNG and a steep difficulty curve can hold back anyone from relishing in the chaos more often than not.”
read full review ↗ - 85
“Noita isn't for everybody, but anyone who loves to learn a game's intricacies while getting mercilessly slaughtered at the drop of a hat will find a lot to enjoy.”
read full review ↗ - 100
“Noita, developed by Finnish indie studio Nolla Games, is a brutally challenging and endlessly creative roguelite where every pixel is physically simulated. Players explore procedurally generated caves as a wand-wielding witch, crafting spells, triggering chaotic chain reactions, and discovering hidden secrets in a deeply interactive world. The game’s pixel art and Finnish-language humor mask an incredibly complex simulation engine that allows for emergent gameplay and wild experimentation. Though death comes swiftly and often, Noita is a roguelite masterpiece that rewards persistence, curiosity, and creativity with jaw-dropping moments and endless replay value.”
read full review ↗ - 40
“Noita is a game that I generally liked when it was in early access, but the problems that I listed over a year ago have been exacerbated, and the parts that I liked have been minimized by a barrage of new content that makes it harder than ever to piece together a worthwhile arsenal.”
read full review ↗ - 80
“A rock-hard procedural tinder box brimming with imagination and chaos.”
read full review ↗ - 70
“Creatively manipulating Noita's reactive world with an inventive spellcasting system acts as the game's initial appeal, but it's also the game's biggest stumbling block early on. Trying to gain footing in Noita's dangerous, unstable world is an abrasive task that distracts from its wonderful secrets and challenging puzzles, but its main hook of experimentation with spells and their effects on the world around you is strong enough to pull you through its uneven start. Noita is tough and unforgiving of even the smallest mistakes, but it's also just a gleeful sandbox of destruction that brings as much joy as it does death.”
read full review ↗ - 80
“Noita provides a memorable experience with a unique physics engine that is integral to understanding the game.”
read full review ↗ - 95
“If the worst thing you can say about a rougelite is that it kills you, then Noita can’t be that bad. I’m a big fan of this game and can’t wait to play some more.”
read full review ↗ - 80
“A reinvention of a childhood favorite of mine, The Powder Toy, Noita amazes with its pixel-perfect simulation of physics, chemistry, and magic. ”
read full review ↗ - 81
“Noita combines classic roguelike progression with complex RPG-style spellbuilding and sets it in an incredibly dynamic environment.”
read full review ↗ - 90
“Noita is a truly great experience that should only be played by those with patience”
read full review ↗ - 60
“If you’re not bothered about kicking a thirty-plus minute run to the curb because you didn’t quite manage to piece together anything strong enough, or about dawdling around a bit in an attempt to grind for whatever may be needed to build a dream weapon, you might really enjoy Noita. It’s not exactly my cup of tea but I think I may have been taking it a little too seriously, sometimes it’s just fun to embrace the madness and see how far you can take it.”
read full review ↗
…and 15 more tracked reviews.
Patch history
- BUGFIXES - JAN 25 2025Jan 25, 2025
- BUGFIXES - AUG 12 2024Aug 12, 2024
- BUGFIXES - APR 30 2024Apr 30, 2024significant · resets scoring window
- Noita Epilogue 2 UpdateApr 8, 2024significant · resets scoring window
- BUGFIXES - FEB 14 2024Feb 14, 2024
- BUGFIXES - JAN 18 2024Jan 18, 2024
- BUGFIXES - DEC 21 2023Dec 20, 2023
- BUGFIXES - DEC 15 2023Dec 15, 2023
- BUGFIXES - DEC 13 2023Dec 13, 2023
- BUGFIXES - AUG 29 2023Aug 29, 2023
- BUGFIXES - JUN 19 2023Jun 19, 2023
- BUGFIXES - MAR 11 2023Mar 11, 2023significant · resets scoring window
- BUGFIXES - FEB 28 2023Feb 28, 2023
- Noita 1.0 BirthdayOct 15, 2021
- HOTFIXES - EPILOGUE UDPATE - Apr 23 2021Apr 23, 2021significant · resets scoring window
- HOTFIXES - EPILOGUE UDPATE - Apr 22 2021Apr 22, 2021significant · resets scoring window
- HOTFIXES - EPILOGUE UDPATE - Apr 15 2021Apr 15, 2021significant · resets scoring window
- HOTFIXES - EPILOGUE UDPATE - Apr 2 2021Apr 2, 2021significant · resets scoring window
- Noita Epilogue UpdateMar 30, 2021significant · resets scoring window
- Noita Sauna Update - HotfixesDec 1, 2020significant · resets scoring window
- Noita 1.0 - Sauna Update - Nov 24 2020Nov 24, 2020significant · resets scoring window
- Noita 1.0 - UPDATE #14 - Oct 29 2020Oct 29, 2020significant · resets scoring window
- Noita 1.0 - HOTFIXES - Oct 22 2020Oct 22, 2020significant · resets scoring window
- Noita 1.0 - HOTFIXES - Oct 20 2020Oct 20, 2020
- Noita 1.0 - HOTFIXES - Oct 19 2020Oct 19, 2020significant · resets scoring window
- Noita 1.0 HOTFIXES Oct 18 2020Oct 18, 2020
- HOTFIXES - Oct 16 2020Oct 16, 2020significant · resets scoring window
- Noita 1.0 - Out NowOct 15, 2020significant · resets scoring window
- Noita is leaving Early Access on October 15!Sep 22, 2020
- HOTFIXES - Jun 30 2020Jun 30, 2020
- Restart Update & Soundtrack Vol. IIJun 24, 2020
- HOTFIXES - May 20 2020May 20, 2020
- HOTFIXES - Apr 30 2020Apr 30, 2020
- Noita Feast UpdateApr 28, 2020significant · resets scoring window
- HOTFIXES - Mar 20 2020Mar 20, 2020significant · resets scoring window
- HOTFIXES - Mar 3 2020Mar 3, 2020
- Noita STEAM WORKSHOP UpdateFeb 24, 2020significant · resets scoring window
- Noita Update #9Jan 24, 2020significant · resets scoring window
- Snowy Update & sale!Dec 19, 2019significant · resets scoring window
- Noita update #7Nov 29, 2019significant · resets scoring window
…and 8 earlier patch announcements.
