Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 84 | 11 |
| Creator reviews (2 tracked) | – | 84 | 1 |
| All-time Steam reviews | 96% | 91 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 90% | 84 | 4 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 90.4, but scores above 88 must be earned in front of a mass audience; this verdict rests on 4,530 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 11 reviews sampled · 7 total reviews in window · weighted 5.5 up / 0.6 down · computed 3h ago · full methodology →
Press & Creators reviews (30)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“One Finger Death Punch 2 offers a one-two combo that might be simple, but boy is it effective.”
read full review ↗ - 80
“More crazy stunts, more insane moves, more awesome weapons.”
read full review ↗ - 90
“Ever since the early days of the genre I’ve been a big fan of a good beat-em-up...”
read full review ↗ - 99
“If someone asked me how would I explain One Finger Death Punch 2, I'd reference the iconic monologue from John Wick, where the mafia boss explains what John Wick did with a pencil and a room full of people. This game is that pencil.”
read full review ↗ - 90
“With hyper-fast action and super addictive gameplay, One Finger Death Punch 2 is a near perfect kung fu fighting game featuring stick figures.”
read full review ↗ - 90
“I enjoyed the original game greatly, but its sequel surpasses it in almost every way; whereas the original game was a highly enjoyable distraction, One Finger Death Punch 2 quickly becomes an addiction that you can lose huge chunks of time to without noticing. This is simply a bigger, more complex game sporting more moving parts, and while its changes take a little getting used to at first, it’s such an improvement that the original pales in comparison.”
read full review ↗ - 90
“One Finger Death Punch 2 is the kind of game that fits the Switch so well. The game is easy to pick up for brief bouts of guaranteed fun due to the simple controls and pitch-perfect action. The amount of modes and levels gives a player a ton to work with, even before taking online leaderboards into account. There's little to complain about here, so the title should be in your collection unless you're averse to fast action titles.”
read full review ↗ - 80
“OFDP2 is the same mechanic, over and over. It is ridiculously fun, something you can show off as a party game or to a mate as a silly game. But it’s whether you want to put the hours in to grind for that completion rate and five stars on each level.”
read full review ↗ - 90
“One Finger Death Punch 2 is as fully realised as it can be. It's taken the concept of a two button action game and wrung every last drop out of the concept. What results is a game that is hilariously fun, yet heart pounding at its most intense. It's repetitive, sure, but incredibly playable and varied enough that things are just fresh enough to keep you thinking "just one more go."”
read full review ↗ - 90
“One Finger Death Punch 2 is a deep, rhythmic fighting game that attempts to replicate the feel of classic kung fu movies.”
read full review ↗ - 80
“What first appeared to be a simple game, One Finger Death Punch 2 had a surprising amount of depth and challenge to it.”
read full review ↗ - 60
“One Finger Death Punch 2 is a fun but lazy sequel that succeeds and fails entirely on the merits of its predecessor.”
read full review ↗
…and 18 more tracked reviews.
Patch history
- Gameplay tweaks and bug fixesFeb 26, 2020
- New Brawler UpdateMay 23, 2019significant · resets scoring window
- Patch NotesMay 9, 2019significant · resets scoring window
