How this trust score was computed
Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.
Computed 23h ago · full methodology →
Outlet vs. players
Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.
Recent reviews (16 tracked)
- 80Dead Space™ 2Jan 25, 2011
“Patently unterrifying, Dead Space 2 is nonetheless a feat of paradigm-splicing worthy of Frankenstein himself. The scars of creation are visible on its flanks, repurposed muscles and organs bulging through the skin, but somehow everything works in harmony. All told, Isaac Clarke can do without his day job.”
read full review ↗ - 80Call of Duty®: Black OpsDec 10, 2010
“Black Ops reveals a franchise travelling in two directions at once, simultaneously more relevant than ever and among the most redundant of shooters.”
read full review ↗ - 90Fallout: New VegasOct 26, 2010
“The world is huge and meticulously detailed, the mechanics are captivating, and for all the bugs the rewards of persistence are considerable.”
read full review ↗ - 80Dead Rising® 2Oct 21, 2010
“Dead Rising 2 is a serviceable follow-up, and another unique addition to the ranks of zombie bashers. Its uniqueness is of the rough-and-ready variety, however, sparked by colliding clichés, and for all Fortune City's lashings of sugar, glitter and grey matter, many will find that unevenness hard to bear. Recommended, but watch your step.”
read full review ↗ - 90
“In the Left 4 Dead series, the perennially over-performing Valve has put together yet another classic franchise, and while the absence of fundamental overhaul obliges me to be sparing in my praise of the sequel, it should serve you long after Modern Warfare 2’s charms have faded.”
read full review ↗ - 90
“Highly refined and just a little faded, Civilization remains the classiest act in the "4X" marketplace.”
read full review ↗ - 90
“It's nothing revolutionary, but you can't fail to enjoy World at War and it ticks every box rather convincingly.”
read full review ↗ - 90
“With another memorable single player mode to look back on, in addition to the excellent Special Ops mode and more multiplayer goodness to look forward to, Infinity Ward has once again come up with a cinematic masterpiece.”
read full review ↗ - 90
“But it's The Sims to near-perfection, crafted with love, calculated to give the most enjoyment to a player and as involving, as simple to get into and as downright fun as it has always been.”
read full review ↗ - 80
“Whether you're watching them hurtle along in the embrace of a rainbow wind, or guiding them through the intestines of a giant penguin, the squishy, smiling LocoRoco are as charming as they've ever been.”
read full review ↗ - 90
“It’s unlikely the idea could survive another sequel without stretching the universe too far, but for now BioShock 2 is an unmissable journey back into a suffocating, intoxicating world.”
read full review ↗ - 70
“Spore was meant to be everything to everyone; casual, hardcore, old, young, fat, thin, ugly, uglier. But it isn't.”
read full review ↗ - 80
“Proof at least that 'serious' strategy simulation, often excitably proclaimed 'dead', has plenty to offer given a willingness to tear out dead wood.”
read full review ↗ - 80
“Darksiders is a fine example of giving gamers what they want and doing it well.”
read full review ↗ - 80
“Jack Black and Tim Curry hold the wonderfully delivered if slightly predictable story together until its conclusion, though at only eight hours or so it’s left to the unexpectedly interesting multiplayer to add longevity rather than the repetitive side-missions and fetch-quests.”
read full review ↗