Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 83 | 6 |
| Creator reviews (1 tracked) | – | 84 | 0 |
| All-time Steam reviews | 89% | 83 | 1000 |
| Metacritic user ratings | – | 82 | 7 |
| Post-patch Steam reviews (trust-weighted) | 85% | 79 | 11 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 32 reviews sampled · 28 total reviews in window · weighted 17.8 up / 3.1 down · computed 2h ago · full methodology →
Press & Creators reviews (78)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“Finishing Darksiders was one of those great reliefs quickly followed by a refreshed desire to play it again.”
read full review ↗ - 80
“Being derivative is generally seen as a bad thing, and copy-cat games usually don't get much attention. However, Darksiders proves that being a copy-cat is alright if you manage to equal the source material in terms of quality.”
read full review ↗ - 90
“Without a doubt, Darksiders is a game that stands on the shoulders of giants, and Vigil Games clearly could not be more proud of this fact, as their passionate yet careful design demonstrates that they both respect and know how to borrow from the best”
read full review ↗ - 77
“Despite a few annoyances, Darksiders still manages to coax you in with it's scale and scope, proving to be a uniquely enjoyable and involving hack and slash title well worth spending time with.”
read full review ↗ - 90
“Masterfully crafted, Darksiders is clearly a work of passion, and though it borrows a lot of elements from other games, they come together in such a way that will keep you entertained from start to finish.”
read full review ↗ - 92
“One of the biggest highlights is the voice acting. With a slew of games having a great voice-acting cast, Darksiders is up there with the best.”
read full review ↗ - 83
“Darksiders has set 2010 off to a running start. With gory hack-and-slash action, challenging dungeon puzzles, an intriguing (albeit sometimes annoying) guardian demon, gorgeous scenery and a story that begins with killing mankind, you get a little bit of everything.”
read full review ↗ - 82
“The story has epic dimensions, but it doesn’t really have an effect on the gameplay, because you mostly have to do the same things. In my opinion, it is an entertaining adventure for adults, but nothing more.”
read full review ↗ - 88
“It's true that it merges the parts of other outstanding games, and some may call that derivative. However, I think its characters, level design and puzzles were enough to help it stand out on its own.”
read full review ↗ - 85
“Satisfying, fast-paced combat. [Feb 2010, p.82]”
- 80
“While on the surface of it Darksiders feels like a game with a lot of good ideas but only a few of its own, where even a brief flying section on an angelic mount owes rather a lot to Panzer Dragoon, overall the silly old story and wonderful art style give terrific heft to the universe, and the clockwork of the puzzles and game systems are precision-engineered in a manner that you come to trust implicitly.”
read full review ↗ - 80
“An uproariously fun and enjoyable post-Apocalyptic adventure that is a little too familiar at times.”
read full review ↗
…and 66 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
