How this trust score was computed
Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.
Controversy record: on 2 games where press consensus and players sharply disagreed, this reviewer sided with players 2 times.
Computed 6m ago · full methodology →
Outlet vs. players
Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.
Recent reviews (12 tracked)
- 89
- 90PlanetSide 2Nov 20, 2012
“A game that changes the standard by which FPSs are measured.”
read full review ↗ - 93Torchlight IISep 20, 2012
“Runic has done it again - delivering a lot of what we love about co-op dungeon crawlers and sparing us most of what we hate, and what's left of the latter will likely be modded away soon.”
read full review ↗ - 94Guild Wars 2®Aug 28, 2012
“When ArenaNet first released its MMO Manifesto we knew they were aiming for something revolutionary with Guild Wars 2. What we got is the first worthy successor to World of Warcraft.”
read full review ↗ - 88STAR WARS™: The Old Republic™Dec 22, 2011
“If World of Warcraft marked the beginning of a new era for the MMO industry back in 2004, then The Old Republic will no doubt be long remembered as the title that helped bring that era to a close on an astoundingly high note.”
read full review ↗ - 87Anno 2070™Nov 29, 2011
“Anno 2070 is a game for the slow-paced, economy-driven game fans. It packages a beautiful game of capitalistic supremacy with radiant graphics and an interface that has been tried and tested over the years. Yet with the introduction of the underseas empires and combat, it attempts to branch out and make a name for itself in the series, and for the most part it succeeds on all counts.”
read full review ↗ - 61Might & Magic: Heroes VINov 7, 2011
“Heroes of Might and Magic VI isn't a bad game, per se; it's just that it's too safe. ”
read full review ↗ - 80Tropico 4Sep 29, 2011
“While gameplay can become repetitive, the overall experience is very good and dealing with natural disasters or various tasks enlivens the gaming experience.”
read full review ↗ - 80
“With a full retail price and low amount of single player content, you have to really love the multiplayer gunplay in order to love the game.”
read full review ↗ - 87World of TanksApr 25, 2011
“The concept is simple, but the variety and customization are without equal and keep you coming back for more.”
read full review ↗ - 87Total War: SHOGUN 2Mar 30, 2011
“It might take every last bit of power for your computer to make it shine, but samurai combat and ninja assassinations never looked better. You don't need a geisha's help to convince you that this sequel is worthy.”
read full review ↗ - 80Bloodline ChampionsJan 26, 2011
“Punching healers in the face is fun, pulling people across the map is fun, cutting people up from behind is fun… Stunlock Studios basically took everything good about arena and hero combat and put it all together into one game. They removed the grind, the items, the buildup… and everyone is on the same level playing field.”
read full review ↗