Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 88 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 79 | 246 |
| Backloggd ratings | – | 77 | 750 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (7)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“If there are still any fans of high impact videogame face-punching left out there that are yet to try out Injustice 2, then there really is no better time to jump on board and pick up a copy of Legendary Edition now. Solo and social brawlers alike will find plenty to love with NetherRealm's dark journey into the heart of the DC Universe, whether it be the compelling campaign, the expanded hero/villain roster, the addictive Multi-verse events, the extensive raft of competitive modes, or its unmatched level of character customisation. ”
read full review ↗ - 90
“Probably the best single-player experience ever in a fighting game, on top of being an extremely accessible and highly technical multiplayer brawler.”
read full review ↗ - 85
“Injustice 2: Legendary Edition has some really solid, single-player content. The game becomes much richer dynamics with new characters and contents.”
read full review ↗ - 90
“NetherRealm Studios are making a great job by keeping Injustice 2 alive and maintained. The addition of new characters and the multiverse are doing its job for keeping me playing the game for hours, all by myself. In addition, it makes a great party game and bust-a-friend game for a pizza night. I think they should get rid of the gear system, but considering that you can disable gear effect by playing competitive mode, it can be eschewed.”
read full review ↗ - 90
“Injustice 2 is a worthy sequel to Injustice Gods Among Us. With improved graphics, a great story and even more features to keep you busy. Injustice 2 is highly recommended and excels as a fighting game.”
read full review ↗ - 90
“If you were ever hesitant about jumping into Injustice 2 due to the fragmented nature of fighting games in the new age of content delivery, then rest assured: Injustice 2 is 2017’s best fighting game made even better in 2018.”
read full review ↗ - 87
“Injustice 2 - Legendary Edition is a terrific fighting game, especially for those who appreciate the stories and characters of the DC Universe.”
read full review ↗
