Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 75 | 20 |
| Creator reviews (2 tracked) | – | 93 | 2 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 62 | 104 |
| Backloggd ratings | – | 57 | 369 |
| Xbox store ratings | – | 50 | 538 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 8h ago · full methodology →
Press & Creators reviews (54)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Although few aspects of Onrush will be new to players, the game is electrifying in how it goes out of its way to ensure that you're constantly in the middle of nail-biting action. ”
read full review ↗ - 80
“Overall, Onrush is just a fantastic change of pace. It excels in scratching an itch that you never knew existed. Extremely good fun!”
read full review ↗ - 70
“Onrush is a chaotic arcade game that surprisingly comes together, even if there are question marks regarding its longevity. This brash vehicular experience draws inspiration from several different areas of the industry, but it reassembles them into something unusual and entertaining. A great online infrastructure means you can be in and out of the action in seconds, but the package could do with a little more meat on its bones to fully justify its price tag.”
read full review ↗ - 80
“It's a great casual online experience that wants to be more than that, but doesn't actually offer enough to achieve it. The continuous updates may nudge the game closer to that goal, but recent layoffs at the studio don't instill hope that updates will continue at a consistent rate. If you're looking for a fun, bare-bones, online racing experience, Onrush may still be the perfect game for you. It still has a long way to go to fulfill its potential.”
read full review ↗ - 80
“Onrush is one of the most entertaining arcade experiences we tried in recent years, and we could barely stop playing it. On another note, it might require a lot of constant support to not become stale shortly after launch.”
read full review ↗ - 90
“Considering you need 12 players to fill a full room, it would be a shame if Onrush doesn't find the kind of audience that will give it the lifespan it deserves. Part of this will depend on how Codemasters iterates on the game from here on out, but they've shown a proficiency in knowing how arcade racing games click, and Onrush is such a bold, refreshing twist on the genre that there should be little hesitation in putting your faith in them to succeed.”
read full review ↗ - 90
“Onrush smashes some of the basic rules of racing games to deliver a fantastic frenzy that's hard to put down.”
read full review ↗ - 80
“There’s a little bit of everything in Onrush, from racers to shooters, from destruction derbies to sports games. If you were expecting a sequel to MotorStorm, Onrush won’t be for you, but give it a chance and its clever blend of different genres can draw you into its unrelenting vehicular action.”
read full review ↗ - 80
“A fantastically original racer that goes out of its way to offer unique play modes without alienating anyone that just wants a fun arcade experience.”
read full review ↗ - 70
“When blazing along smashing everything in sight or assisting others in a rare team-based racer, Onrush is an absolute blast to play. I wish it handled its "stampede" a little more cleanly when managing respawns and had enough content to truly justify its price point, but we can only hope future updates and community management will lend it the hand it deserves in building a committed player base.”
read full review ↗ - 80
“Extreme speeds, brutal crashes and intense races, Onrush got it all. If you want an arcade racer in the veins of Blur and Burnouts Road Rage mode, this is for you. We do worry about the longevity of the game as it only offers four game modes and has a pretty serious online focus. But hopefully Onrush will find enough fans to garner a vital online community, because this is the most fun we have had in a racing game since Burnout's heydays.”
read full review ↗ - 40
“Onrush takes the most interesting elements of its older brothers but at the same time it tries to be its own game. However, the game can´t decide what it wants to be and the result corresponds with it. [Issue#287]”
…and 42 more tracked reviews.
