Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 76 | 20 |
| Creator reviews (2 tracked) | – | 76 | 2 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 65 | 82 |
| Backloggd ratings | – | 52 | 96 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (36)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“LawBreakers' greatest attribute lies in its great low-gravity combat paired with a solid roster of characters. Having said that, the game modes lack any creativity, which results in a game that doesn't have enough charisma to define itself.”
read full review ↗ - 80
“Given the unique demands of anti-gravity gameplay, the PC version's comprehensive yet concise tutorials turn out to be crucial for onboarding new users. That makes their puzzling omission from the PS4 version disappointing. ”
read full review ↗ - 70
“Although LawBreakers suffers from a sparse number of maps and shallow characters, its fast and fluid movement, gravity-defying combat, and emphasis on skill blend together to make for a solid multiplayer experience. There’s a decent core to build on, but it needs to do a lot more to stand out in the long run.”
read full review ↗ - 75
“LawBreakers' most important element is the strong, tight gameplay that conveys the feeling of a classic shooter in a modern package. But the rest of the game disappoints with uninteresting characters and maps, not a lot of options and just a few modes.”
read full review ↗ - 84
“Nimble, graceful, and original, LawBreakers' movement sets it apart from other FPSes despite a few aesthetic weaknesses.”
read full review ↗ - 80
“While its character design is nothing groundbreaking, the focus on individual skill and quick reaction times make for a stimulating and entertaining experience. If you are prepared to overcome a relatively high skill cap, LawBreakers adds just enough flavor to the genre to warrant your attention.”
read full review ↗ - 79
“Even though LawBreakers has a promising potential, the innovation it brought to gameplay may not be pleasing for everyone.”
read full review ↗ - 75
“Lawbreakers is fun and I've enjoyed my time playing it. But it remains to be seen if it can garner and maintain a healthy player base. A thing that is needed for the longevity of Lawbreakers since it's a multiplayer game only. I'd recommend buying Lawbreakers if you like fast FPS games, but understand the current issue with a low player population.”
read full review ↗ - 80
“If you are looking for a fresh new multiplayer arena shooter experience, LawBreakers is great at blazing its own zero-g path, and does so at a $30 “budget” price. That’s if you’re looking. With more open-ended multiplayer shooters available than ever, you may be fine with the shooter you’ve got.”
read full review ↗ - 79
“In its best game modes, LawBreakers manages to make simply moving around feel amazing. Learning how to fall with style in the most deadly way possible is a thrilling challenge. Getting stuck playing a weak mode and map thanks to the grab-bag matchmaking can be frustrating, but it doesn’t ruin an otherwise fast and tense shooter that lets you gleefully propel yourself through low-gravity with rocket boots and miniguns.”
read full review ↗ - 85
“LawBreakers is an interesting mix of Tribes: Ascend and Overwatch. If you are tired of Blizzard's online shooter, you definitely need to try it. ”
read full review ↗ - 78
“At the first glance, Lawbreakers appears insane and soulless, a huge drawback with the mass of current multiplayer shooters and the high competitive pressure. It would be a pity to dismiss Lawbreakers so easily: fans of competitive shooters could miss a real pearl here, which with free new maps, modes and heroes may become even better.”
read full review ↗
…and 24 more tracked reviews.
