Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 85 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 65 | 24 |
| Backloggd ratings | – | 70 | 212 |
| Xbox store ratings | – | 55 | 721 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (20)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“This is a twin-stick shooter that adds complexity and depth to a genre that typically has no use for either.”
read full review ↗ - 70
“Assault Android Cactus is a very well-polished, entertaining arcade twin-stick shooter. Its only prickles come in the form of some poor level design, occasional difficulty spikes, and a little too much repetition. If you cast these issues aside, what you're left with is a short but sweet experience that's perfect for some competitive couch co-op with your friends.”
read full review ↗ - 90
“Everything about Assault Android Cactus feels perfect. From the controls and gameplay to sound and design. ”
read full review ↗ - 90
“Android Assault Cactus is a brilliant addition to the PS4 library.”
read full review ↗ - 80
“Android Assault Cactus is a complete blast. While a lengthier campaign would've made it even better, there's still a ton of fun to be had in this quirky shooter.”
read full review ↗ - 85
“Undoubtedly Assault Android Cactus is a must for any dual stick shooter lover. It's fresh, frantic, challenging, creative, full of replayability and well designed, one of the best games in its genre among contemporary indie games. ”
read full review ↗ - 100
“This is easily one of the best twin stick shooters I’ve played in years.”
read full review ↗ - 70
“Are you looking for a twin stick coöp shooter, here it is. Assault Android Cactus Review is fun to play and also difficult.”
read full review ↗ - 80
“Assault Android Cactus is a great dual-joystick shooter for those looking for a new one. ”
read full review ↗ - 100
“The one downside to a gorgeous, fast-paced whirlwind of constant activity is that there's not much of a story to go along with it. I don't know about you, but when the end result is as much fun as Assault Android Cactus, that's a trade-off I have no problem making.”
read full review ↗ - 70
“A fantastic little twin stick shooter, that is well designed, full of character and has some good variation. The characters you play as feel unique and varied as well as the enemies you face. Boss battles mix gameplay up and offer some challenging moments. I appreciated the extra modes and ranking at the end of each stage.”
read full review ↗ - 75
“There’s replayability in the different modes like Daily Drive, Infinity Drive, and Boss Rush for those that like to buckle down and test their skills to get top scores on leaderboards. There’s the campaign, which has an interesting story with different dialogue per character. There’s extra stuff to buy with credits (earned by your scores per level) like game altering fun features, or concept art and codex entries to further learn about the characters and enemies.”
read full review ↗
…and 8 more tracked reviews.

