Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 83 | 20 |
| Creator reviews (3 tracked) | – | 86 | 3 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 90 | 750 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 88.3, but scores above 88 must be earned in front of a mass audience; this verdict rests on 9,205.156 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (48)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“This ReREmake preserves everything that made the original remake great, and what a world we live in where “original remake” can be a valid term. In fact, I’m going to tell you right now that this is one of the most pointless reviews in existence, everybody should know already where they stand on this one. Either you squared the money away the day this was announced, or you’ll never play it.”
read full review ↗ - 82
“Resident Evil HD Remaster is a notable remaster of the remake Capcom made for GameCube. Franchise's fans can't miss the chance to once again experience Chris Redfield and Jill Valentine's adventure, now in HD. Yesterday's horror with today's visuals. ”
read full review ↗ - 80
“Resident Evil has small issues here and there, and the silly writing and survival gameplay have never been for everybody, but these negatives don't change the fact that this is a fantastic release. The REmake is as enjoyable as ever, enhanced by small improvements that make it that much more playable, and the whole experience hints at just how great a new "classic" Resident Evil could be with today's technology behind it.”
read full review ↗ - 70
“As a product of a unique moment in the medium's technological evolution, Resident Evil HD is a fascinating place to revisit. But for many contemporary visitors it will be an unpleasant stay, not because the game's inhabitants are unusually hostile, or because its idiosyncrasies are unfashionable, but because its formative designs have simply been bettered.”
read full review ↗ - 70
“There's a beautiful simplicity to Resident Evil HD that serves as a reminder that the best mysteries don't need convoluted stories to be enthralling.”
read full review ↗ - 70
“If you’ve played the original Resident Evil inside out, or the Gamecube remake, you know exactly what you’re getting with Capcom’s shiny re-release. It’s a polished update that never strays far from the template, proving just as faithful as it is hardcore.”
read full review ↗ - 80
“Easily the definitive version of the survival-horror classic, Resident Evil Remaster HD is a faithful reworking of the GameCube remake. Perhaps a bit too faithful, with the ever insisting animations of opening doors feeling jarring and obtrusive in this day and age. The new control method, however, does away with the sluggish tank controls and ensures that the very first Resident Evil becomes more streamlined and accessible for a new generation.”
read full review ↗ - 80
“The remake is no longer the technical marvel it once was, but Capcom has done their best to reissue it in a way that maintains all the splendour, scares, and laughs of the original.”
read full review ↗ - 90
“It’s still such a great game all these years later, and is a must play for all horror game fans, especially those who never go to play the original. ”
read full review ↗ - 90
“Resident Evil HD not only preserves Shinji Mikami’s classic, but introduces a new control scheme that perfectly balances its delicious challenge.”
read full review ↗ - 80
“Even though Resident Evil HD Remaster is not the best example of a remaster, it manages to cling to the memories that the birth of survival horror brings. ”
read full review ↗ - 80
“While there are elements of Remastered that shout “rush job”, Resident Evil is still, in this day and age, a great, great game and worthy of classic status. ”
read full review ↗
…and 36 more tracked reviews.
