Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 66 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 58 | 22 |
| Backloggd ratings | – | 55 | 148 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (25)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Truberbrook is a fine example of interesting design, craftsmanship, and dedication of the developer. But as an adventure game, it does not do anything overly to new and exciting. The story is fine, characters are interesting and the puzzles can be relaxingly easy or frustratingly unintuitive.”
read full review ↗ - 70
“Reveling in its own eccentricity, Trüberbrook’s quirky characters, stunningly vivid backdrops and engaging dialogue for the most part make up for some flaws in its ambitious but rushed narrative.”
read full review ↗ - 76
“Standout visuals and an excellent soundtrack set an extraordinary mood, which is sabotaged by streamlined puzzles and a breakneck pace that leave little room for the mystery and characters to come into their own.”
read full review ↗ - 60
- 50
“Unless you’re a die-hard point and click aficionado, it’s difficult to recommend this adventure. One thing is for certain though: It’s not worth its RRP of £24.99.”
read full review ↗ - 40
“One of the best looking point ‘n’ click adventures ever made, but the unique visuals don’t compensate for illogical puzzles and a weak script.”
read full review ↗ - 73
“The handmade game scene is impressive, and the background settings of this game are attractive as well. But the story is not good enough, and the puzzles are lacking of creation and fun.”
read full review ↗ - 55
“An interesting concept that falls apart in its execution, Truberbrook is an amalgamation of disappointments.”
read full review ↗ - 40
“Generally, unless you’re incredibly interested in the spectacular visuals, I can’t recommend Trüberbrook. It feels half-made with large sections being completely disjointed from the plot and rooms, that no doubt took someone a ridiculous amount of time to design, build-out, and paint, having nothing in them, even when it’s abundantly clear that they should have. Perhaps cuts were made to meet a budget or tight Kickstarter deadlines but instead of having a lean 3-4 hour game that shows off what it does best, it drags on for around 6 with a lot of stiff backtracking and filler.”
read full review ↗ - 50
“Trüberbrook isn’t without its charm, though. Despite the dull protagonist, the game’s story is engaging, and the smatterings of humour will occasionally raise a smile. Equally appealing is Trüberbrook’s graphical style, particularly when you’re able to behold the backdrops in all their glory. But considering how many logic-defying hoops you’ve got to jump through and the company you’ll be keeping, the journey to Trüberbrook is only for the patient.”
read full review ↗ - 80
“Its outlandish narrative packed plenty of thrills and we loved learning more about the mysteries surrounding the quaint Germanic town and its residents. The use of photogrammetry also delivered its own distinctive look and we found the controls to be a treat whether using a controller or mouse and keyboard. You should note that it is over in a flash, though, and suffers from a lack of an inventory system. That being said, we would still urge you to check this one out if you’re a fan of point-and-clicks and sci-fi flicks.”
read full review ↗ - 83
…and 13 more tracked reviews.
