Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 75 | 20 |
| Creator reviews (1 tracked) | – | 97 | 1 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 73 | 45 |
| Backloggd ratings | – | 72 | 49 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (15)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 81
“City of Light closes the gaps of the season’s main arc, although it seems to do so hastily, without letting an unraveling to sink in before us making a conscious choice. Still Ep. 5 is an improvement from Ep. 4, yet it is relatively weak and representative of the whole season of Telltale’s Batman.”
read full review ↗ - 60
“All the plot points needed are resolved, however can feel rushed, with characters not really getting the development they deserve. At an hour and a half to play this could leave you wanting more, but will probably just leave you wondering what could have been.”
read full review ↗ - 90
“City of Lights has some of the best storytelling that Telltale has ever accomplished; it’s no wonder story is what they’re most known for.”
read full review ↗ - 100
- 70
“An enjoyable experience with a disappointing final act. There's still plenty of potential left, if Season 2 ever comes along.”
read full review ↗ - 75
“While I didn't have any trouble seeing this season through per se -- as the amazing action choreography helped -- City of Light did run out of gas once most of the major players bowed out. But truth be told, Telltale has created a strong universe to keep expanding on, and as long as it can keep supplanting well-known characters in the future, I can see an excuse to keep making this series more than any of its other projects to date.”
read full review ↗ - 90
“A wonderfully different dive into the Caped Crusader’s past culminates in a worthy chapter that further defines his future, and small problems aside, I could not be happier with the way it all went down.”
read full review ↗ - 85
“Aside from those few stumbles, City of Light overall succeeds as an action-packed finale to Batman: The Telltale Series and Telltale’s vision of the Batman universe.”
read full review ↗ - 60
“Telltale wraps up its Batman story in mediocre fashion, but the series as a whole is still worth your time if you consider yourself a Dark Knight fan.”
read full review ↗ - 80
“While it didn’t quite deliver the emphatic finale that Batman and Bruce deserved in terms of pulse-racing content, it did resolve the overarching issues plaguing Gotham and set things up for the seemingly inevitable sequel. And it’s thanks to Telltale’s dedicated efforts in creating a believable, unique, and unpredictable story, that I’m eager for its arrival.”
read full review ↗ - 90
“A fantastic conclusion to this great series. The episode is a perfect amalgamation of everything that has worked so well in the series so far. It is also a massive improvement over its predecessors in a number of ways, and it takes the story began four episodes ago and ends it in a very satisfactory way. This is all on top of fixing most of the technical problems that have plagued the series over these last few episodes, delivering a finale that cements this as one of Telltale's best series to date.”
read full review ↗ - 75
“City of Light is a good season-finale, which concludes all narrative lines of the previous episodes and introduces a new way to look at Bruce Wayne as a character. ”
read full review ↗
…and 3 more tracked reviews.
