Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 81 | 24 |
| All-time Steam reviews | 85% | 79 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 61% | 61 | 4 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 10 reviews sampled · 8 total reviews in window · weighted 5 up / 3.2 down · computed 2h ago · full methodology →
Press & Creators reviews (37)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Crown Trick is a cute dungeon crawler with a great sense of humour, lovely animation and plenty to discover to keep you coming back to take on the chaos.”
read full review ↗ - 80
“Crown Trick is a very cute, addictive and thoughtful game with a small number of problems. The biggest one lays in the dungeons' sameness.”
read full review ↗ - 80
“Crown Trick is, in a nutshell, a great roguelike title that won't bore you. Whether it's the visual identity, the amount of content, the variety of enemies and environments, or the turn-based combat system that will take some getting used to, this game is definitely a hit for anyone who isn't afraid of a challenge and is looking for exactly the thrill of exploring the unknown.”
read full review ↗ - 80
“Crown Trick is a stylish and strategic roguelite that slows the usually frenetic pace of its genre down and introduces some rhythmic turn-based battling to proceedings. Elle's ability to blink around arenas, combined with the plethora of powers she gains from the many weapons, relics and familiars she encounters along the way, also adds plenty of variety and flexibility to the runs you'll make here. There are some UI niggles that need addressing, the inherently random nature of the core gameplay can plague proceedings now and again and busy battles can become hard to read at times but, overall, this one's a very solid effort that fans of roguelites should definitely check out.”
read full review ↗ - 90
“Among the many genres and subgenres roguelikes have managed to infiltrate I can’t say that a tactical turn-based adventure-ish RPG is one I’ve run across to this point...”
read full review ↗ - 80
“Despite these drawbacks, Crown Trick very quickly dug its claws into us. While it may not be everyone and isn't as approachable as other recent attempts at the genre, it's unashamedly challenging in all the right ways. It has a beautiful art style, a fantastic soundtrack, complex gameplay and an addictive loop that will make you want to have just 'one more go'. It's a perfect Xbox Game Pass title and a fantastic game in its own right.”
read full review ↗ - 85
“Crown Trick offers turn-based tactical depth as you battle your foes on numerous dungeon floors. You'll chain the effects from traps, items, spells, and the elements, all while hoping you're lucky with the RNG. It's rogue-lite goodness wrapped in a challenging, engaging, and highly enjoyable package. Just be ready to restart manually often if you want to have an ideal run.”
read full review ↗ - 85
“Overall, I would say that Crown Trick is a fun and enjoyable game with gameplay mechanics that keeps the game entertaining and unpredictable. I would recommend this to those gamers who want to take a break from playing their other roguelite games.”
read full review ↗ - 85
“Crown Trick presented the Roguelike style of games in a distinctive and beautiful way with a variety of items and weapons, but there is a problem in loading trenches that may sometimes make you close the game completely and it was rather annoying, personally the game is one of the games that impressed me with its design and gameplay.”
read full review ↗ - 85
“Crown Trick is an amazing roguelike with a satisfying battle system, a stunning art-style, and intriguing characters.”
read full review ↗ - 70
“A well designed, turn-based roguelike with a winning art style and a wide variety of options, even if it is a bit too random.”
read full review ↗ - 75
“Crown Trick is a solid roguelike that stands out from the rest of the crowd, but is a bit sparse in the terms of content.”
read full review ↗
…and 25 more tracked reviews.
Patch history
- ❗Update RequiredOct 3, 2025
- FIX: Saved games not loading properlyJun 9, 2021
- October 29th Update: Darkness InvasionOct 29, 2020significant · resets scoring window
- Oct 23 Patch Notes v1.0.0.11Oct 23, 2020
- October 23rd Patch v1.0.0.10Oct 23, 2020
- October 21th Patch v.1.0.0.9Oct 21, 2020
- About the Upcoming Game UpdateOct 19, 2020significant · resets scoring window
- October 18th Update - Patch 1.0.0.8Oct 17, 2020significant · resets scoring window
- Hotfix #2 - Patch NotesOct 16, 2020
- Oct 16th Patch Notes #1Oct 16, 2020
- Crown Trick Closed Beta TestDec 27, 2019significant · resets scoring window
- Closed Alpha Test BeginsAug 30, 2019significant · resets scoring window
- Devlog: The Birth of The Big Eye Crown - The sense of design in a RoguelikeMar 21, 2019significant · resets scoring window
