Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 59 | 14 |
| All-time Steam reviews | 65% | 64 | 13 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (17)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 45
“Hindsight 20/20: Wrath of the Raakshasa has some good ideas, such as choice and decision, as well as the theme of morality versus society. Unfortunately the gameplay is on a fairly low level. For the first ten seconds of the game, I managed to get to a point of no escape and shutting down was the only option. After an hour of playing, you realize nothing happened and just kept doing the same thing over and over. The option to make a decision in text form is there, but you always usually have to give the one answer that is expected of you anyway. For a €12,49 game I would have expected more and I certainly don't think it's worth investing both money and time in.”
read full review ↗ - 50
“Though it features an interesting approach to choice and consequence, the rest of the game doesn’t have the substance to support it, majorly diluting the impact of its choices and experience overall.”
read full review ↗ - 80
“The game falters somewhat under the weight of its ambitious premise, the various ramifications of killing or sparing certain NPCs in each five-hour playthrough probably won’t wow you to your core, but fun combat, charming visuals, and thorough commitment to its namesake elevate Hindsight 20/20, Wrath of the Raakshasa to a unique experience that’s absolutely worth a playthrough (or three) to see what it has to offer.”
read full review ↗ - 64
“There's something both exciting and sometimes heart-breaking when you get to play early versions of games and get filled in on what they want to be and then see them finally released some time later...”
read full review ↗ - 55
“Not particularly offensive, but too repetitive, poorly written, and dull to inspire much admiration. Hindsight 20/20 has some nifty ideas, but they're not enough to act as a lifesaver.”
read full review ↗ - 65
“If you can put up with what feels like the same fight over and over again, there's something cool here, but that repetition can be a bit of a hurdle, and then another, and another.”
read full review ↗ - 70
“Player choice has a profound effect on the narrative in Hindsight 20/20, Wrath of the Raakshasa. Even the choice of weapon can have unexpected consequences later down the line. The game occasionally struggles to wrangle all of this in a coherent way and there are some rough edges but for those that like a game that gets better the more you replay it, this is certainly worth your time.”
read full review ↗ - 40
“Hindsight is a poor game on a promising foundation”
read full review ↗ - 60
“Hindsight 20/20: Wrath of the Raakshasa is an average throwback action adventure with promising choice mechanics that are undermined by dull characters and shallow world-building. If you are interested in the pure mechanics of seeing how your choices branch, there may be enough here to enjoy. If you are like me and you need a better reason to replay to see the choice mechanics at work, there is still a competent, old-fashioned game that you can complete quickly and still have time to dive into a visual novel afterward.”
read full review ↗ - 65
“Hindsight 20/20, Wrath of Raakshasa is honestly a strange one. On the one hand, there is a great story here with some relatively dynamic decisions to make that will alter the course of things to come. The ability to decide what weapon to use in a given moment is an awesome mechanic that really puts your enemies’ fate in your hands. On the other hand, though, the overall combat and dungeon system is a bit repetitive and drags the experience despite the well-told story.”
read full review ↗ - 75
“Hindsight 20/20: Wrath of the Rakshasa sets out to deliver an engaging action story that forces the player to make important moral choices that will determine the shape of their world. And despite some moments where the combat struggles and some less than clear decisions the game presents players with, it largely succeeds. Given its short playtime and unique approach to both combat and choice-driven storytelling, I would say the game is certainly worth a look if what I have said about it intrigues you.”
read full review ↗ - 90
“After three playthroughs, I’m still having fun trying to decide the proper choices for every situation. I’d say that’s a true testament to the quality of the game’s story. Hindsight 20/20: Wrath of The Raakshasa is fantastic, with fun mechanics and a surprisingly great narrative that’ll leave you questioning what you believe in.”
read full review ↗
…and 5 more tracked reviews.
Patch history
- Combat styles - Friday Update 1Oct 18, 2019
