How this trust score was computed
Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.
Controversy record: on 87 games where press consensus and players sharply disagreed, this reviewer sided with players 51 times.
Computed 26m ago · full methodology →
Outlet vs. players
Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.
Biggest disagreements with players
The receipts: games where this outlet's verdict landed furthest from player sentiment.
- +42Wo Long: Fallen Dynastyoutlet 90 · players 48 · Mar 2023
- -43Portal Knightsoutlet 30 · players 73 · Jan 2018
- +40DYNASTY WARRIORS 9outlet 70 · players 30 · Feb 2018
- +10Dying Light 2 Stay Humanoutlet 80 · players 70 · Feb 2022
- -42Sniper Ghost Warrior Contractsoutlet 30 · players 72 · Dec 2019
- +28Monster Hunter Stories 2: Wings of Ruinoutlet 100 · players 72 · Jul 2021
- +11Lost Arkoutlet 80 · players 69 · Feb 2022
- -50SIMULACRAoutlet 40 · players 90 · Dec 2019
- +11Resident Evil 3outlet 80 · players 69 · Apr 2020
- +20Moonlighteroutlet 90 · players 70 · Jun 2018
Recent reviews (529 tracked)
- 70Mortal Shell IIAug 17, 2026
“After a more straightforward opening stretch, Mortal Shell II steps into the comfortable shoes of a solid, familiar soulslike. It’s at its best when it’s allowing for thorough customization of your build on the fly as you come across specific challenges. By always providing you multiple avenues to get stronger when you come across a sizable challenge, it’s easy to get stuck into throwing yourself at the open world to find more stuff. This success does come at a cost, though. In Mortal Shell II’s case this manifests in a game world that settles for being just serviceable with a rather limited variety of enemies per area and a difficulty that struggles to keep up with the player as the playthrough gets longer in the tooth. Encounter design does offset this to a certain degree with surprising moments and interesting visuals, but they’re still issues that can’t be ignored in a game of this type.”
read full review ↗ - 80Truxton ExtremeJul 30, 2026 · Justin Mercer
“The tradeoff here is found in Truxton Extreme not offering much in the way of novelty outside of that adherence to its old school feel. Even with the inclusion of new modes and more direct control over your ship, there isn’t much here you couldn’t find in other releases in the genre, but the quality of the presentation and gameplay tension found in each stage is well worth the time investment for those who are up for it.”
read full review ↗ - 80Denshattack!Jul 15, 2026 · Aaron Botts
“I want to see more games that match the ambition seen here, because gaming as a whole can only benefit when we see more people take risks like this more often. So long as you’re up for a bit of a challenge, you’re gonna have a blast with this game. Don’t think twice about picking this up, because it’s not going to think twice about showing you what it’s all about.”
read full review ↗ - 70Gecko GodsApr 20, 2026
“Ultimately, I can’t be too hard on Gecko Gods. It is a soft, gentle little thing of a game, not too expensive and offering exactly what it says on the tin. My issues with the game and how it makes use of its protagonist (or doesn’t) is not a fatal flaw. But it does mean that the game that I was hoping for turned out to not be the one that I got, and that means there’s kind of a harder ceiling on it than there might otherwise be. If a chill sort of adventure game wherein you happen to be a gecko sounds like a good time to you, then you are going to enjoy this game. It provides exactly that. Just be aware of what exactly you’re queueing up when you start in on the game.”
read full review ↗ - 70Gecko GodsApr 18, 2026 · Eliot Lefebvre
“Ultimately, I can’t be too hard on Gecko Gods. It is a soft, gentle little thing of a game, not too expensive and offering exactly what it says on the tin. My issues with the game and how it makes use of its protagonist (or doesn’t) is not a fatal flaw. But it does mean that the game that I was hoping for turned out to not be the one that I got, and that means there’s kind of a harder ceiling on it than there might otherwise be.”
read full review ↗ - 70Life is Strange: ReunionApr 7, 2026 · Laura Borrayo
“I think it should have been built up better, and we should have been given more time in the world and with the characters. Maybe then the payoff would have felt worth it, and I would have cared more about the outcome. Still, if you’re a fan of Max and Chloe like I am, and want to see what becomes of them, I recommend picking up this game. It will at least give you some really wholesome interactions between them, and you’ll get to see the conclusion to a decades-long story that was more than overdue.”
read full review ↗ - 70Life is Strange: ReunionApr 7, 2026
“Overall, I’m not quite sure if I liked Life is Strange: Reunion. I liked certain things about it, like Max and Chloe being back together, as well as the little bit of closure I got to see from my specific ending. But as I mentioned before, it didn’t feel grandiose or complete enough to be considered final game material. I think it should have been built up better, and we should have been given more time in the world and with the characters. Maybe then the payoff would have felt worth it, and I would have cared more about the outcome. Still, if you’re a fan of Max and Chloe like I am, and want to see what becomes of them, I recommend picking up this game. It will at least give you some really wholesome interactions between them, and you’ll get to see the conclusion to a decades-long story that was more than overdue. Sometimes nostalgia is all you need to carry you through, and I think perhaps Square Enix banked on that this time. ”
read full review ↗ - 100Resident Evil RequiemMar 30, 2026
“Resident Evil Requiem will very likely be in the conversation for Game of the Year, and it’s not hard to see why. Not only does it succeed as a great title in a legendary series, but it’s also a successful celebration of one of gaming’s horror staples. Not only will it satisfy longtime fans who have been there since day one, but the full experience will easily delight casual fans as well. I loved everything about Requiem, and I hope that those who decide to take the plunge will feel the same way. This easily rises to the level of love that RE4 has received over the years, and those taking the plunge might end up in the same boat. This is an absolutely phenomenal game in a beloved franchise, and it will likely be on the minds of many a gamer for years to come.”
read full review ↗ - 80GRIDbeat!Mar 26, 2026 · Justin Mercer
“GRIDbeat! has all the components of an excellent rhythm game: A unique aesthetic, addictive gameplay, a respectable difficulty curve, and (of course) a positively bumpin’ soundtrack. All of these qualities make it a relatively easy recommendation for fans of this genre, but each of them also has a depreciating caveat that lessens the experience.”
read full review ↗ - 90ScreamerMar 24, 2026 · Grant Dotter
“While it slightly suffers from a few odd decisions about its default control scheme and the direction of the voice acting (though the acting itself is top shelf), you’ll definitely find the adrenaline rush you might be craving in Screamer. It absolutely oozes quality in almost all aspects. If Mario Kart is too silly and Forza is too serious, this might just be the perfect in-between for you.”
read full review ↗ - 70Starship Troopers: Ultimate Bug War!Mar 16, 2026 · Justin Mercer
“If you get a kick out of Starship Troopers’ brand of satire and enjoy a good old-fashioned throwback shooter, Ultimate Bug War! will be a comfort food kind of game for you. It’s simple fun, uncomplicated in exactly the way a shooter of this ilk should be, has a noticeable appreciation for its source material, and doesn’t overstay its welcome besides. Does it bring anything new to the table that might cause someone not fitting this description to go out of their way? Probably not, but in the wide, chaotic world of video games based on movies, this one is worth checking out for prospective citizens.”
read full review ↗ - 80Scott Pilgrim EXMar 3, 2026 · Aaron Botts
“This is an easy thumbs up for me, and those looking to fill their evening with a solid beat 'em up experience will surely find that here. Sometimes, it can be worth the wait.”
read full review ↗ - 80Scott Pilgrim EXMar 3, 2026
“Scott Pilgrim EX is yet another fantastic effort from Tribute Games, and fans should breathe easy. It’s a worthy follow-up to a beloved brawler, retains the trappings fans loved about its predecessor, and suceeds at being an all around great game in its own right. This is an easy thumbs up for me, and those looking to fill their evening with a solid beat ’em up experience will surely find that here. Sometimes, it can be worth the wait.”
read full review ↗ - 80ROMEO IS A DEAD MANFeb 10, 2026 · Eliot Lefebvre
“Some people are going to give this game a shot and bounce off it hard, and I think that’s valid. But I think that if you enjoy the game it’s going to be something you keep coming back to, and it’s definitely a game I would encourage people to buy on Steam because if you decide it’s not for you, hey, you can figure that out within the refund window. It’s either going to be very much not for you or very much for you, and I think some people are going to realize that this is their game in a way they wouldn’t have if it hadn’t sort of swept in from nowhere.”
read full review ↗ - 90MewgenicsFeb 6, 2026 · Justin Mercer
“It’s all about slowly learning the ins and outs of its systems as you play. Whether you’re sitting down for a single run or locking in for a longer session, optimizing your play style while uncovering new synergistic combos through passives is the special sauce that keeps you playing.”
read full review ↗
