Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 70 | 11 |
| All-time Steam reviews | 78% | 73 | 43 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (18)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Kevin Smith built a career on fan service, and Jay and Silent Bob: Mall Brawl is as fan service-y as it gets. On its face, it's a typical arcade beat-'em-up, but with a shiny View Askew coat of paint. If you're looking for a solid brawler that harkens to the NES days or you're an aficionado of Smith's filmography, it's easy to recommend this charming title.”
read full review ↗ - 50
“Jay and Silent Bob Mall Brawl is a game that so faithfully mimics a classic NES beat 'em up, but lacks the fidelity, attention to detail, or variety of scenarios to fully achieve what it sets out to do.”
read full review ↗ - 60
“Jay and SIlent Bob: Mall Brawl is a strong achievement, a worthy NES throwback and a fun game for Kevin Smith fans and haters alike. Unfortunately it is hamstrung by a stage so bad that it brings down the entire experience and should, quite simply, be patched out entirely or made significantly shorter and easier.”
read full review ↗ - 80
“Fun as a solo adventure, and a riot with a hat wearing friend, settle in with a chocolate covered pretzel, and tell them and as many others to check this one out.”
read full review ↗ - 70
“Perhaps if you wished that Double Dragon IV followed in the first two arcade games' presentation style, then Jay and Silent Bob: Mall Brawl's 8-bit throwback approach is not for you. Regardless, for those of us who crave more in the same vein of Technōs NES bickety bam beat-'em-ups, then playing Mall Brawl may just be your retro Wolvie berserk style. What else are we gonna do? Snootchie Bootchies!”
read full review ↗ - 75
“There's nothing bad about it, but it also doesn't do anything special. As a backer bonus for Jay and Silent Bob: Chronic Blunt Punch, it seems like a great deal. As an individual game, it's a harder sell, but if you can recall quotes from Mallrats and still occasionally toss in a "snoogans" into everyday conversations, Mall Brawl is a good time.”
read full review ↗ - 70
“Overall, Jay and Silent Bob: Mall Brawl is an enjoyable title if you can forgive some of its issues. The overly aggressive AI, the short hit reach, and the classic game padding don't make for a pleasant experience once you notice them. However, the experience is solidly enjoyable, with some concessions made for those aforementioned flaws, and it accomplishes the rare feat of having the solo experience be a bit more fun than the multiplayer one. While fans of the duo will get a big kick out of this game, and even those who aren't familiar with these characters will enjoy their time with this title.”
read full review ↗ - 70
“I fell in love with Kevin Smith films in my teen years, devouring the Askewniverse movies, comics, and anything else I could get my hands on. I guess you could say I'm the exact target audience for Jay and Silent Bob: Mall Brawl - Arcade Edition, and the game really delivered for me. It's fun, the old-school graphics look great, and developer Interabang Entertainment filled the game with winks and nods that fans will definitely appreciate. The difficulty level might turn off less-experienced gamers, and it's on the shorter side, but these are minor quibbles. This is well worth a purchase for Askewniverse fans. Snoogans.”
read full review ↗ - 80
“A really nice stop gap title until Chronic Blunt Punch arrives and decent use of an old system. A few fiddly controls, but nothing that can't be forgiven.”
read full review ↗ - 70
- 69
“Jay and Silent Bob: Mall Brawl makes for a tremendous NES game, which might make it a great addition to your retro collection, but might come across as more of a novelty when played on modern hardware. Enjoying this game is a matter of context, if you’re playing on original NES hardware, then you’re likely going to be more forgiving of any inherited clunky mechanics. Regardless of how you play, there’s a lot of heart in this mall brawler, with lots on offer to enjoy for retro enthusiasts and Kevin Smith fans alike.”
read full review ↗ - 70
“Is a fairly solid beat ’em up paying homage to the greatest of Kevin Smith’s greatest gags worth a full fifteen dollars? While the enjoyment of it seems a bit situational, if you’re a fan of Smith’s comedy hijinks and want a playable museum of his best, I’d say that fifteen’s worth it. While the challenge is there and the combat satisfies, it doesn’t strive to make any new ground in the genre, other than a couple of tricky levels inspired by games of the era it aims to imitate. This is perfectly fine because it does all that it needs to with what it is, a simple NES throwback with some 90’s movie flair that thrives for nostalgia in more ways than one. Even if you don’t know much about the movies, if you catch this on sale, give it a try. Who knows, you might find yourself with some movies to watch for the weekend.”
read full review ↗
…and 6 more tracked reviews.
Patch history
- Balancing UpdateJun 16, 2021
- Mall Brawl 1.2.0Feb 8, 2021
