Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 67 | 17 |
| All-time Steam reviews | 70% | 67 | 396 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 0 total reviews in window · weighted 0.4 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (27)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Aces of the Sky immediately hits you with frenzied, stylized, WWI-era aerial combat, then does little to change the formula throughout its two stories. Whether you can deal with the repetitiveness depends upon how much of an arcade gamer you (and hopefully a nearby squad mate) really are.”
read full review ↗ - 50
“Red Wings: Aces of the Sky is a bland arcade plane shooter that had some potential, but simply didn't "take off". It has its moments, but overall, it's very mediocre in the execution.”
read full review ↗ - 60
“Red Wings has a lot of good ideas and a strong foundation... yet poor storytelling, monotonous mission design, and unsatisfactory specialty stages ultimately drag this airborne adventure back down to Earth.”
read full review ↗ - 74
“If you're looking for airborne thrills on the Switch the list is a pretty short one, so for fans of aerial domination should be excited for the arrival of Red Wings on the system...”
read full review ↗ - 80
“Arguably where it stumbles most is in trying to force in diversity via the bombing missions. When Red Wings accepts its own simplicity it is brilliant. The local co-op makes for a wonderful and unexpected addition, and strong art design helps to maintain its charm for many hours. Red Wings: Aces of the Sky is no doubt destined to become a hidden gem of the Switch eShop.”
read full review ↗ - 73
“Red Wings: Aces of the Sky is an interesting game, with a basic approach and a very addictive action. Its aesthetic should not deceive us, because it is a resulton game that performs perfectly and allows you to enjoy its action while still looking at the screen. So much so that I almost wish you had more options to continue enjoying the aerial combats that this game poses. But you get lost in the impossible challenges to extend the hours of play in the case of completists.”
read full review ↗ - 75
“Red Wings: Aces of the Sky is a fairly solid dogfighting game presenting a good selection of maps, and some alright supplementary modes.”
read full review ↗ - 65
“Red Wings: Aces in the Sky surprised me. I went in with low expectations and found a fun arcade shooter that does a lot of things well. It works as advertised and can provide some fun but short-lived action moments that detail the story of the Red Baron during WWI. Fans of the subject matter will certainly get a few decent hours out of the game, but the experience is severely held back by a lack of variety in almost all areas. If you're not into WWI or arcade shooters, Red Wings probably won't keep you entertained for too long, but it is a solid experience that does most things well enough for a quick rush of adrenaline on your Switch.”
read full review ↗ - 70
“It’s not a massively deep game, with a skills-and-stars upgrade system cribbed from many a game. That being said, Red Wings: Aces of the Sky is a fun little adventure in a First World War mold. Taking to the skies has never been so colourful.”
read full review ↗ - 55
“Red Wings is torn between its arcade ethos and its aim for historical accuracy. Perhaps it should have leaned further in one direction.”
read full review ↗ - 60
“Despite its flaws, Red Wings: Aces of the Sky is a decent dogfighting game. The night flight missions show just how tricky it must have been, trying to pick out the enemy against the inky black sky, and the dogfighting is genuinely engaging, if a bit too repetitive and not quite historically accurate. If you're a fan of combat sims and you want to try something different to the modern fighter jets we're all used to, it's worth a shot.”
read full review ↗ - 75
“I’ll be honest, I came into this review not expecting much. However, Red Wings: Aces of the Sky fully surpassed my expectations! This is a pure game at heart. It offers up enticing gameplay, simple but charming graphics and hours of intense aerial battles!”
read full review ↗
…and 15 more tracked reviews.
