Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 58 | 20 |
| All-time Steam reviews | 79% | 73 | 39 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 0.6 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (18)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 65
“If you're willing to get into the turn-based RPG combat of VED, it isn't bad. But because of the relatively slow action sequences and some of the script and voice directing choices, it never really pulled me in where I could lose track of time playing it.”
read full review ↗ - 70
“The game will do well with those who appreciate its visual novel tendencies, and the gameplay holds up well enough overall to encourage others to explore the mysteries of Micropolis.”
read full review ↗ - 60
“An interesting RPG with unique combat that looks great, but whose story and characters are a complete mess”
read full review ↗ - 50
“As much as I enjoyed the turn-based combat and RPG systems, they comprised too small a portion of the overall product for me to recommend VED. I do hope this game can find an audience that appreciates it for what it is; there was clearly a lot of passion put into this project. The development team Karaclan, which consists of three brothers from Lithuania, has been working on VED for twelve years.”
read full review ↗ - 60
“It's a great first effort, one that should place the developers on your radar for whatever they make next. Sometimes that's enough.”
read full review ↗ - 55
“If you like visual novels with a mixture of simple gameplay, wrapped in beautiful graphics and a fairly interesting story, you should give VED a chance, but don't expect rich RPG elements.”
read full review ↗ - 55
“VED is a game split right down the middle in almost every way. Awkward, often confusing dialogue that interferes with the story’s clarity, as well as a lack of cohesion between the two game worlds makes up the weaker half. In contrast, VED has an inventive and challenging turn-based combat system, rich world design, and excellent art direction. Unfortunately, a game is the sum of it’s parts, no matter how they are sliced.”
read full review ↗ - 80
“VED is an original game that dares to try new things and succeeds at most of them. The decision-making feels meaningful, the dice-roll segments add tension and stakes, and the battles are genuinely epic. The art direction is nothing short of breathtaking. My main gripe is that the story, while captivating, sometimes drags and could use some tightening up. Even so, I wholeheartedly recommend giving it a shot. The hard work of the developers shows, and it’s a journey that deserves to be experienced. A free prologue is available on Steam for those who want to dip their toes into the world of VED before taking the full plunge.”
read full review ↗ - 60
“VED has an interesting premise both for the storyline and for the gameplay mechanics. Sadly, the story suffers from poor pacing and inconsistencies. It really feels like the game would benefit from being a slightly longer adventure, not an 8-hour one, but I suppose the developers have to draw the line at some point. Poor voice acting and somewhat repetitive, if well-drawn, art also let the game down for its world-building. One thing you can't fault VED on, however, is how it runs on the Steam Deck. It provides an essentially flawless experience with great battery life, even on the highest settings. Controller support is also top-notch here.”
read full review ↗ - 68
“VED is full of gorgeous graphics and hosts a decent combat system, even if its story and characters do not come together in a satisfying manner.”
read full review ↗ - 80
“VED is a relatively short experience, with maybe 10 to 15 hours of total gameplay if you want to experience different story branches and endings. It isn’t without its issues. Most of my concerns relate to the inconsistency between the amazing visual presentation and the poor writing/voice-over work. The unique battle system is certainly worth experiencing, and I hope Karaclan expand on this for future games.”
read full review ↗ - 50
“VED delivers a beautiful look, but little more than that. Despite the functional combat, the narrative is exceptionally confusing and poor. And, with that, he manages to make the title totally lost.”
read full review ↗
…and 6 more tracked reviews.
Patch history
- VED | Patch v1.0.2 is Live!Jan 27, 2025
- DEMO version of VED is now available!Jul 21, 2022
