Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 298 sampled Steam reviews (287 positive / 11 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing15% mention it
What negative reviews complain about
Negative reviews don't converge on specific aspects.
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
90%
69 reviews
5-15h
98%
184 reviews
15-40h
97%
29 reviews
40-100h
100%
11 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 87 | 11 |
| All-time Steam reviews | 98% | 93 | 1000 |
| Metacritic user ratings | – | 83 | 19 |
| Post-patch Steam reviews (trust-weighted) | 97% | 93 | 112 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 92.2, but scores above 88 must be earned in front of a mass audience; this verdict rests on 26,153 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 320 total reviews in window · weighted 176.7 up / 5.4 down · computed 1h ago · full methodology →
Press & Creators reviews (20)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“When it comes down to it, There Is No Game: Wrong Dimension is a bit of a misnomer. There is certainly a game to be found here, and it’s a ruddy good one. If you’re not a fan of point-and-click style adventure games, then you may want to look elsewhere, but with an experience packed with ingenious puzzles and excellent self-aware jokes, this is one of the strongest examples of the genre in recent years. It’s right up there with the best; don’t miss out.”
read full review ↗ - 90
“OK, so typically when you see games coming over in some form from the mobile space I tend to put on my skeptic hat and play “Did we really need this on a dedicated gaming console?” In the case of Wrong Dimension, though, I’ll skip right to the chase and bluntly tell you: YES!”
read full review ↗ - 90
“Creating a genre-spanning adventure game is no small feat, but to do so while subverting all expectations is something to be applauded. TINGWD does all these things and more. It’s successful in melding comedy and thought-provoking gameplay. Some tropes wear out their welcome eventually, but pushing past the annoyances yields a gaming triumph. It fits among other progressive games like the Stanley Parable or Thomas Was Alone but carves out its own unique space. There isn’t anything like There Is No Game. Well, there isn’t really a game at all, right?”
read full review ↗ - 85
“With unexpected twists, hilarious jokes, and innovative mechanics, There Is No Game: Wrong Dimension is undoubtedly one of the most eccentric and unique games ever released.”
read full review ↗ - 80
“An experience that pulls from gaming's best (and worst) bits to create a wholly unforgettable few hours. There is No Game: Wrong Dimension, is not just a game: it's something very different and a little bit special.”
read full review ↗ - 90
“A hilarious parody of point ‘n’ click adventures and video games in general, whose jokes are as inspired and imaginative as its puzzles.”
read full review ↗ - 80
“There is No Game Wrong Dimension is a delightful and very funny point'n click, which offers various parodies of different genres, takes to a well played narrator, and very clever and meta puzzles. If you like to laugh, play this (non-) game.”
read full review ↗ - 80
“A hilarious point-and-click presented seamlessly, There Is No Game parodies a cavalcade of video game genres in its futile attempt to stop you from playing even one. Fans of absurd, paradoxical humour will get a kick out of this one.”
read full review ↗ - 80
“There Is No Game: Wrong Dimension is full of hilarity, it's an enjoyable experience from beginning to end. It may not re-invent the point-and-click wheel but any type of gamer can find fun inside this little indie-game package, and it comes highly recommended.”
read full review ↗ - 90
“There Is No Game: Wrong Dimension is a fun, clever little experience that anyone will enjoy. Aside from a moment at the end, the puzzles are smart without being too difficult. The writing is spot-on and well-balanced, and everything can be wrapped up in a single sitting, making it a great title for livestreaming or a long travel day. There Is No Game: Wrong Dimension is certainly one of the best games I’ve played this year, and I encourage you to check it out.”
read full review ↗ - 90
“There Is No Game: Wrong Dimension is a wacky genre-bending experience that is clever, creative, and a whole lot of fun. The less you know before going in the better, but know this: you certainly won’t regret experiencing its unique and utterly endearing adventure.”
read full review ↗ - 80
“In this review, I’ll be sharing my thoughts on the “out-of-the-box” (non) point and click puzzler from developer Draw Me A Pixel which was (not) announced and then (not) immediately released in the latest Nintendo Indie Showcase. Reviewing this experience almost seems redundant. After all, There Is No Game.”
read full review ↗
…and 8 more tracked reviews.
Patch history
- Patch Notes - 28th October, 2025Oct 28, 2025
- Patch Notes - 23th October, 2025Oct 23, 2025
- Patch Notes - 17th December, 2021Dec 17, 2021
- Patch Notes - 16th December, 2021 (v2)Dec 16, 2021
- Patch Notes - December 16, 2021Dec 16, 2021
- Patch Notes - 5th March, 2021Mar 5, 2021
- Patch Notes - 9th February, 2021Feb 9, 2021
- Patch Notes - 8th February, 2021Feb 8, 2021
- Patch Notes - 1st December, 2020Dec 1, 2020
- Patch Notes - 14th NovemberNov 14, 2020
- Patch Notes - 20th OctoberOct 20, 2020
- Patch Notes - 24th SeptemberSep 24, 2020
- Patch Notes - 23rd SeptemberSep 23, 2020
- Patch Notes - 12th SeptemberSep 12, 2020
- Patch Notes 3rd - 5th SeptemberSep 5, 2020
- Patch Notes 2nd - 5th SeptemberSep 5, 2020
- Patch Notes - 5th SeptemberSep 4, 2020
- Patch Notes - 27th AugustAug 27, 2020
- Patch Notes - 21st AugustAug 21, 2020
- Patch Notes - 16th AugustAug 15, 2020
- Patch Notes - 14th AugustAug 13, 2020
- Patch Notes - 12th AugustAug 11, 2020
- Patch Notes - 10th AugustAug 10, 2020
- Patch Notes - 8th AugustAug 8, 2020
- Patch Notes - 7th AugustAug 7, 2020
- Patch Notes - 7th AugustAug 7, 2020significant · resets scoring window
