Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 81 | 7 |
| All-time Steam reviews | 97% | 93 | 185 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 2 total reviews in window · weighted 0.4 up / 0 down · computed 6h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 86
“What engineers Lo-Fi People figured out how to make for Blind Drive is downright moving.”
read full review ↗ - 90
“Blind Drive is unlike anything else out there at the moment. It’s unique, innovative and hopefully the start of something new. As a proof of concept, this game demonstrates that it’s possible to create an absorbing, exciting experience based purely on sound. As a game in its own right, it’s thrilling, funny and a triumph of audio game design.”
read full review ↗ - 60
“Playing as blind driver offers atypical experience and it si not bad. Just listen very carefully.”
read full review ↗ - 80
“Blind Drive is like no game I've ever played before, which, having played video games for the last thirty years, is certainly saying something. Lo-Fi People has delivered one of the most compelling and plainly weird video game experiences of 2021. Your ears will love this game.”
read full review ↗ - 80
“The gameplay is really simple; but tense, challenging, engaging, and the overall concept isn’t quite like anything else out there right now. When combined with its completely absurdist humor and story, Blind Drive offers a compelling experience worth playing through if you are looking for a very distinctive game that can easily be completed in one sitting.”
read full review ↗ - 75
“Blind Drive offers a solid and funny arcade romp that can be played just the same by blind and sighted gamers, but the fun wears off pretty quickly with repetitive gameplay.”
read full review ↗ - 85
“Blind Drive takes a unique concept, polishes it to its fullest extent, and delivers an entertaining and engaging experience the whole way through, though its objectionable content may leave some players with mental road rash by the end.”
read full review ↗ - 90
“Those frustrations, though, are part of the experience of Blind Drive; if making your way down a road without being able to see isn’t nerve-wracking in any way, then there’s likely something wrong. While Blind Drive‘s premise is incredibly simple, it’s immediately addicting and the excellent narrative will keep you glued to the screen from beginning to end. You might be going into this adventure blind, but you won’t be disappointed.”
read full review ↗ - 85
“My only big complaint with Blind Drive is the fact that it’s a bit too brief. I wanted more of its insanity. I never thought a game about driving against traffic with my eyes literally closed could not only exist, but become one of my favorite indie titles from 2021. It’s hard to convey how good the game is without visual proof, but rest assured, this is one demented little title worth taking a look. Or worth hearing, whichever you prefer.”
read full review ↗ - 100
“What senses do you need when driving a car? Sight and Hearing are pretty much it, right? Let's take out sight and watch the mayhem unfold. Blind Drive is an arcade racer where you only have your trusty ears to drive to safety. Check out this Blind Drive Game Review for some impressions!”
read full review ↗
