Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 72 | 8 |
| All-time Steam reviews | 93% | 87 | 488 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 91% | 85 | 140 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jan 6, 2025) · 140 reviews sampled · 116 total reviews in window · weighted 62.8 up / 6.3 down · computed 7h ago · full methodology →
Press & Creators reviews (11)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Even with great visuals, interesting characters, and engaging plot, by the end Strangeland sadly loses all of its momentum, presenting itself with a really lackluster final act. But given how rare those types of games are, new project from Wormwood Studios is still worth your attention.”
read full review ↗ - 80
“Moody, thought provoking, and chillingly beautiful at times, Strangeland, is a bizarre take on the point-and-click genre that will stick with players long after the credits roll. The story itself is dense with a script layered in symbolism, but never so obtuse where the uninformed can't get by. Thematically, much of the plot centres around the self - self-acceptance, self-doubt, self-destruction, and self-actualization - along with the pursuit of identity. Puzzles lean into the hostile aesthetic to provide a fair degree of challenge, while hints are always available. It all makes for a well-paced, well realized journey that doesn't outstay its welcome. Strangeland is a short adventure, but one of the finest entries in the genre.”
read full review ↗ - 65
“Amusing visual style and characters, but story is too short.”
read full review ↗ - 70
“Strangeland is a successful spiritual successor to Primordia, but not even the strong art style or the impressive surreal atmosphere were enough for the game to rank among AGS's best.”
read full review ↗ - 69
“The narrative is strong and dark, but the game beneath it struggles to keep up.”
read full review ↗ - 50
“Strangeland is an interesting foray by Wormwood Studios into the more artistic side of gaming, but will leave many feeling unfulfilled.”
read full review ↗ - 75
“Despite its shortcomings or 'could be better' parts, Strangeland is definitely an adventure game that should be played. Strangeland is the right choice if you're looking for a dark and grim adventure game full of disturbing content. However, it must be said that it's one step behind Primordia in general.”
read full review ↗ - 70
“Whether or not you find the destination satisfactory, Strangeland’s journey is a joy. It dips into the grotesque without getting too in-your-face, and despite some downbeat and occasionally distressing themes, it’s uplifting in all the right places.”
read full review ↗ - 83
“I really enjoyed playing through Strangeland, and having left a few puzzles unturned and wanting to hear the rest of the commentary, I might circle back one more time. And while I can’t put this game in the upper echelon of adventure games I have had the pleasure to play through over the years, it nevertheless is great, and I’m happy to recommend it.”
read full review ↗ - 60
“Strangeland’s cosmic horror take on grief and mental illness creates a compelling story world, despite its flaws.”
read full review ↗ - 88
“Pulsating horrors and puzzling wordplay abound in the place you know as Strangeland. Explore a decaying world filled with bizarre residents and solve supernatural puzzles in this point-and-click adventure. Will you find your way out of this otherworldly prison - or will you fall to the call of the void?”
read full review ↗
Patch history
- Strangeland - Hotfix Achievement PatchJul 23, 2026
- Strangeland Hotfix PatchJun 14, 2026
- Strangeland German Hotfix PatchJun 2, 2026
- 4th Anniversary Hotfix PatchMay 28, 2025
- Strangeland - Tiny patchApr 15, 2025
- Strangeland SUPER PATCH [Hopefully]Apr 4, 2025
- Happy New Year!Jan 6, 2025significant · resets scoring window
- Strangeland Turkish Translation PatchDec 9, 2024
- Strangeland Update [WIN/LINUX/MACOS]May 9, 2022
- -Minor updateApr 16, 2022
- Turkish translation - UpdateMar 16, 2022
- Strangeland - Small translation updateMar 15, 2022
- Minor Mac PatchNov 30, 2021
- Strangeland Update [WIN/LINUX/MACOS]Sep 6, 2021
- Strangeland Update [LINUX]Sep 5, 2021
- Strangeland MacOS Native is now LIVE!Aug 28, 2021
- Minor patch [LINUX Version]Aug 22, 2021
- [WINDOWS/LINUX Updated to v2.3]Aug 2, 2021
- [WINDOWS and LINUX UPDATED TO 2.1b]Jul 9, 2021
- [WINDOWS/LINUX Updated to v2.1]Jul 3, 2021
- Linux Build [Minor update for Debian]Jul 2, 2021
