Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 72 | 53 |
| All-time Steam reviews | 91% | 85 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 93% | 87 | 3000 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Feb 9, 2024) · 300 reviews sampled · 9055 total reviews in window · weighted 194.6 up / 14.3 down · computed 3h ago · full methodology →
Press & Creators reviews (51)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“JoJo's Bizarre Adventure: All-Star Battle R is a fun beat 'em up that’s perfect for whiling away a few afternoons and enjoying some chill time with your friends. While the keyboard controls are absolutely hellish and the difficulty spikes can be a bit baffling at times, the voice acting, music, and animations really elevate the game, and all in all, it’s a pretty solid title.”
read full review ↗ - 70
“While you won't find an Evo-calibre fighting game here depth-wise, Jojo's Bizarre Adventure All-Star Battle R is miles ahead of your typical 3D-arena anime fighter affair. It would be a hard game to recommend to someone unfamiliar with the franchise, as without the fan service aspect you're left with a basic fighter with some barebones modes. However, for those who adore JoJo, it's an excellent example of how to do fan service right, and one where you can feel the love and adoration of the franchise's 35-year history flowing through every part of the package.”
read full review ↗ - 80
“Jojo’s Bizarre Adventure: All-Star Battle R is a solid remaster of the original game, packed with brand new features and characters and is a real love letter to fans of Jojo’s Bizarre Adventure. The overall art style is very reminiscent of Hirohiko Araki’s original manga and has plenty of nods to the original manga and anime thrown in that fans of the series will really appreciate.”
read full review ↗ - 71
“If you're a fan of this franchise it will likely be just what you're looking for. If not, get ready for a helluva ride...”
read full review ↗ - 60
“The online module of JoJo's Bizarre Adventure: All-Star Battle R is effectively broken and useless. Everything feels way too slow and unresponsive. Matches will also end randomly or never happen at all. However, the local play works exactly as intended and the story mode is as entertaining as the goofy and boisterous manga that it is based on. At the end of the day, Araki's style and the strong JoJo flavour is what elevates this Tekken-like fighting game from being completely average.”
read full review ↗ - 70
“It's such a shame that the game's online suite is so behind the times, because All Star Battle R is an otherwise brilliant ode to JoJo's Bizarre Adventure. A technical fighter that's always deserved a second chance.”
read full review ↗ - 80
“Fighting games are living in a resurgent time so it is awesome to see this game get a second lease on life. Having never played it, it was a pleasant surprise that is packed with a ton of solo content to keep me interested. This is all without having any attachment to the anime or characters themselves. It made me interested in the universe and I had a blast playing the game on all fronts. If you enjoy fighting games and maybe are not as deep into the FGC or tournament scene, this game packs plenty of options for casual and experienced players alike.”
read full review ↗ - 70
“Fighting games' fans will have to focus more on local multiplayer instead of online due to the infrastructure, which is a big blow.”
read full review ↗ - 75
“Although Jojo's Bizarre Adventure: All-Star Battle R is a great fighting game that Jojo fans should not miss, it missed the opportunity to fully reach its potential due to poor netcode selection and some shortcomings on the online side.”
read full review ↗ - 70
“In the same way that "Daniel Aço'zinho" took a delirious twenty-second beating or how the Mortal Queen user suffered with an accidental ambulance in his trunks, JoJo's Bizarre Adventure: All Star Battle R delivers worthy moments during one-page fights from Araki's works, always keeping the fighting video game context in mind. Not only does it come across as a product that breathes and exudes fanservice; the ultimate package for fans of the property, but also as an extremely competent and inviting fighter for novices (to a certain extent) without ever forgetting those who demand a greater challenge. I admit that All Star Battle R lacks rollback netcode, a robust story or a greater variety in offline modes, but it makes up for it in so many other areas that I only have one last suggestion: if you are not yet a fan of the franchise then it's time to give the anime and/or manga a chance, convert and try this title as a celebration of the thirty-fifth anniversary of the most bizarre Japanese adventure ever.”
read full review ↗ - 80
“JoJo's Bizarre Adventure: All-Star Battle R is a much better experience compared to the original title. The modes feel more tightly put together, the character roster has been expanded greatly, and the fighting feels more involved, making the experience much more fun than in the 2016 offering. Unless you're primarily an online player, this is well worth checking out.”
read full review ↗ - 60
“JoJo's Bizarre Adventure: All-Star Battle R is a great experience for fans already familiar with the original series and those that are jumping into the fighter as a result. There is a lot to love in that regard as the personality from the original manga is in full force, but there's much less of that "bizarre adventure" that is also at the core of Araki's series. The fighting has been improved, and there are plenty of characters to mess around with, but more fighting does not always equal more fun in this case.”
read full review ↗
…and 39 more tracked reviews.
Patch history
- Update Patch Version 2.3.3 DetailsFeb 9, 2024significant · resets scoring window
- Update Patch Version 2.2.0 DetailsOct 10, 2023significant · resets scoring window
- Notice of Patch Update 2.0 Part 2Jun 7, 2023significant · resets scoring window
- Notice of Patch Update 2.0 Part 1Jun 7, 2023significant · resets scoring window
- Notice of Patch Update 1.6Mar 14, 2023significant · resets scoring window
- Notice of Patch Update 1.5Jan 27, 2023significant · resets scoring window
- Notice of Patch Update 1.41Dec 8, 2022significant · resets scoring window
- Notice of Patch Update 1.4Dec 1, 2022significant · resets scoring window
- Notice of Patch Update 1.3Oct 24, 2022significant · resets scoring window
- Notice of Patch Update for JoJo’s Bizarre Adventure: All-Star Battle R.Sep 19, 2022significant · resets scoring window
- About the issue on Demo VersionSep 2, 2022
