Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 69 | 20 |
| All-time Steam reviews | 90% | 85 | 121 |
| Metacritic user ratings | – | 84 | 9 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (31)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Out of Line is a simple, sweet game with clever puzzles scattered through a beautifully dystopian steampunk setting that suffers only from its short length.”
read full review ↗ - 60
“Out of Line may not fully satisfy demanding platforming veterans, but it offers a pleasant and laid-back experience for those looking to liven up their evening. Set in a beautiful, captivating world, it presents an inexplicably minimalist story and a lack of challenges. There is certainly a lot of room for improvement, but I firmly believe that the developers will take the best from this experience and apply it to their next project.”
read full review ↗ - 60
“Out of Line tries to straddle the line between being an emotional narrative-driven experience and a consistently engaging, challenging puzzle game; unfortunately, it struggles to accomplish either. Far from a bad game, we'd absolutely recommend Out of Line for the younger audience who may want to dip their feet into the puzzle platform genre, but for those seeking something a bit more taxing, then you might be better off looking elsewhere.”
read full review ↗ - 70
“Nerd Monkeys have done an excellent job compacting a light puzzle platformer into a small space and painting it absolutely beautifully. You aren’t going to find a world beating new mechanic for puzzle platformers and you might have to crack your mind wide open to find the story but I’d say it’s a worthwhile pick up despite its few shortcomings.”
read full review ↗ - 77
“The great artwork and general puzzle-y adventure beats of Out of Line (as well as a timely multiversal sort of twist to things) almost immediately brought to mind the likes of Limbo, Inside, and some others...”
read full review ↗ - 85
“Overall, Out Of Line lives up to the promise shown in its trailers, and is a nice light addition to one’s game library. As a relatively linear side-scroller I wouldn’t count on extremely high replayability, but endless replays are not really the expectation for this style of game. With no real combat, Out Of Line relies heavily on its well-designed puzzle levels to engage the player, but manages to do this without feeling repetitive or punishing. In the end, if you’re looking for something that gets your adrenaline up, give this a pass. If you’re looking for fun you can share with anyone in the family, or a relaxing end to a stressful day, Out Of Line is an excellent choice, and definitely worth your support.”
read full review ↗ - 80
“Out of Line is a 2D side scrolling platformer puzzle game. The game is gorgeous, and just enough challenging that you won’t rage quit. Join San on this cute adventure to help him escape a terrifying factory. The art style is beautiful, the mechanics are extremely smooth and sound. For those who like relaxing short games, the gameplay runs at around 2-3 hours, and for what it it is, you are getting a lovely evening of gameplay that won’t make you feel panicked or pressured to race to the end. The only thing you may come away with is more questions than answers when it comes to the story. A lack of context plays a role in this, and it does not get clearer. However, each player may have their own answer to what the story held.”
read full review ↗ - 65
“Overall, it feels like a light experience that could be enjoyed by players of all different levels, perhaps a good fit for introducing younger gamers to the medium. As someone with a lot of puzzle-platformer experience, I would have liked to see a greater variety of play mechanics, but outside of a few glitches requiring a restart (invisible walls preventing progress, for example), there isn't much to dislike about the game. Out of Line simply ends up playing it fairly safe, so if that's what you're looking for, then maybe you'll want to get in line.”
read full review ↗ - 87
“Out of Line is a well-polished adventure with an art style that will dazzle you from start to finish. San's story is a mystery that is slowly revealed, but without having a clear story line... Everything is open to your own interpretation of events, especially the ending! The spear gives access to very creative puzzles that, as the levels go by, become more unique and challenging. Help San escape the factory and its clutches, to the sound of a relaxing soundtrack. Out of Line is a national title that has exceeded all expectations, and if you like calm and visually magnificent games like Ori and the Will of the Wisps, then you really can't miss this one!”
read full review ↗ - 60
“Out of Line is a good little puzzle platformer that will last you approximately 2-3 hours. It flows nicely but some may find the puzzles a touch too easy to solve. The artwork and music are great but the story remains unclear, with the ending just leaving you with more questions.”
read full review ↗ - 80
“Out of Line has an incredible balance between all of its puzzle, platforming and adventure components. With graphics that are the envy of the largest studios in the industry, this adventure drawn with watercolors brings a relaxing yet always immersive environment to San's history. Being a relatively short game, it has the correct dimension for what it wants to convey, including an ending that calls for the interpretation of each one”
read full review ↗ - 80
“Out of Line is a beautiful hand-drawn adventure. The game may be short but I see this being very appealing to busy gamers who don’t have a lot of time on their hands and want to see a game to its conclusion. The formula here may be familiar but with a unique art style, enjoyable puzzles and well-crafted gameplay Out of Line is an experience well worth your time.”
read full review ↗
…and 19 more tracked reviews.
Patch history
- Out of Line's Third Update!Oct 12, 2021
- Out of Line's Second Update!Jul 23, 2021
- Out of Line First UpdateJul 6, 2021
