Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 80 | 9 |
| All-time Steam reviews | 89% | 83 | 363 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 0.3 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (15)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“Making The Doctor a background character was a stroke of genius in making the cast (and you, the player) seem vulnerable, much like “Blink”, there’s a real sense of atmosphere to this game. It’s so well done that it almost seems effortless, with only its short length and a few less organic moments of the introductions to new mechanics clashing with the necessity for the narrative to move forward. Overall, though, it’s easily, comfortably the best Doctor Who game we’ve ever played, yes, even better than Dalek Attack on the Amiga. So good, you won’t want to blink. But you should, or your eyes will crust over.”
read full review ↗ - 74
“No, it’s no great science fiction classic, but it’s a bright, silly tale with what were once one of the best ever Whovian enemies, managing to be scary once more. (I shall never forgive Moffatt for the Statue Of Liberty. Ever.) And at just a fiver on PC, or three quid on phones, it’s a good two or three hours of distracting fun.”
read full review ↗ - 80
“This is a no brainer for Whovians like this reviewer. The story is regarded as canon, expanding on one of the best episodes of the new series (Sally Sparrow should have always been a regular assistant) to provide an intriguing mystery that not only fascinates, but at time, provides some genuinely frantic moments. This may be as close to being part of the series as any of us get and sets a new benchmark for all Doctor Who titles in the future, or past. Wibbly Wobbly…”
read full review ↗ - 80
“A must for any Doctor Who fan, The Lonely Assassins is a captivating and exciting found phone adventure that will delight the hardcore. Far and away the best Doctor Who game ever made.”
read full review ↗ - 80
“Doctor Who: The Lonely Assassins is yet another fantastic found phone game from Kaigan. The puzzles may not be particularly inventive or challenging but the story is well-written and all the nods to the show are a delight to discover. It's a harder sell to anyone who's never seen Doctor Who but if you give a Blink a watch before playing I'm sure you'll like it too.”
read full review ↗ - 90
“A compelling found-phone horror title which demonstrates a real love for and understanding of the Doctor Who universe.”
read full review ↗ - 80
“While Doctor Who: The Lonely Assassins isn’t all that mysterious for a found phone game, it does act as an enjoyable, well-produced epilogue to one of Who’s greatest episodes.”
read full review ↗ - 90
“Doctor Who The Lonely Assassins Is a fun follow-up to a fan-favorite episode, with a creepy mystery to solve and a planet to save.”
read full review ↗ - 80
“Doctor Who: The Lonely Assassins is only a couple of hours long, but it’s a couple of hours that will keep you glued to your screen, hungrily unfolding one plot point after another. With light puzzles to solve, private conversations to sift through and an excellent story, FMV thriller fans will get a kick out of this, even if they aren’t all that familiar with the Doctor.”
read full review ↗ - 70
“Doctor Who: The Lonely Assassins is not the strongest title by Kaigan Games, but it's certainly better than their most recent efforts. A guided experience led mostly by a pre-established fictional universe takes a lot of the mystery out of searching through this lost phone, but it manages to do enough character work to keep you invested in seeing it through.”
read full review ↗ - 70
“A nice follow up to a much loved Doctor Who episode and a fun found phone game all rolled into one. For Doctor Who fans, there's more than one reason to keep your eyes on this new adventure.”
read full review ↗ - 90
“A short but fun escape room sort of puzzle-solver, Doctor Who: The Lonely Assassins is a refreshing take on a found-footage horror story that replaces the camera with a cellphone. Fans of Doctor Who, regardless of which was your favorite Doctor, should try it. Especially at this price.”
read full review ↗
…and 3 more tracked reviews.
Patch history
- Lots and lots of bug fixes!Aug 23, 2021
- May 24th 2021 UpdateMay 24, 2021
