Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 66 | 58 |
| All-time Steam reviews | 81% | 75 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 88% | 82 | 10 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 28 reviews sampled · 23 total reviews in window · weighted 18.2 up / 2.5 down · computed 2h ago · full methodology →
Press & Creators reviews (51)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 40
“Digimon World: Next Order is an open-world RPG that's too much of a grind to recommend. While the music and graphics have their charm, they're totally overshadowed by the unbalanced difficulty, highly-repetitive training mechanics, and some very strange design choices. Unless you're a die-hard Digimon fan with untold patience, this one is best left alone.”
read full review ↗ - 68
“While it’s great to see a full-fledged Digimon title on the Switch geared more towards its traditional style, it’s hardly perfect”
read full review ↗ - 40
“I can’t recommend Digimon World: Next Order and honestly I have begun to question why I liked it as a kid. I am sure it had to do with the later cool evolutions that happen but there are better games and even anime’s that showcase this better than having suffered through this game. While seeing some of the old faces brought back some nostalgia in the end it was just that, and the game was just a chore to play… literally.”
read full review ↗ - 70
“Fans of the Digimon world will likely enjoy this offering the most. However, this is a slower grind of a game, one that will not appeal to everyone. However, despite the very slow learning curve here, Digimon World: Next Order offers some real depth that I found myself sinking a ton of time into - and I was enjoying it more often than not.”
read full review ↗ - 80
“While the more daring and dedicated fans will love the remarkably deep Digivolution system and the homages to previous entries in the series, newer or more casual fans will likely be scared away by the importance of every single action they take.”
read full review ↗ - 70
“If you don't mind taking your time to go through the game and constantly rebirth your Digimon to get stronger, this is an amazing game. Regardless, it is well worth a try and could end up being your favorite RPG.”
read full review ↗ - 65
“Has Digimon World: Next Order made me a Digimon fan? No. I’ve got a love/hate relationship with Digimon World: Next Order. I love the strategy involved in Digivolution, the auto-battling suits my gaming style, and I thoroughly enjoyed exploring the vast map. However, I found the unpredictability of death slightly distressing, the relentless cycle of caring for and retraining my Digimon frustrating and the unbalanced questing disappointing.”
read full review ↗ - 60
“Digimon World: Next Order makes it difficult for newcomers to get invested through repetitive grinding and a very slow pace. Despite this, fans can still savour the heart-warming pride of raising two Digimon friends.”
read full review ↗ - 80
“Digimon World: Next Order takes the classic V-pet formula and brings it into this century packing it with plenty of variety, a fun storyline, and plenty of interesting mechanics to discover and master.”
read full review ↗ - 70
“Digimon World: Next Order is going to be the perfect game to satisfy the appetites of the diehard Digimon fan base and community. The game seriously has a lot to offer, and if you invest the time and energy needed to really appreciate everything it has going on, you’ll definitely want to keep coming back for more. A really solid roleplaying game foundation lies underneath the steep learning curve presented to the players, we’re just afraid that particular issue is going to scare off a lot of potential newcomers to the series.”
read full review ↗ - 75
“After Cyber Sleuth this really feels like a big step back for the Digimon Series. Besides caring for the needs of your digimon, the game doesn't really offer anything for JRPG-Fans and also delivers a really empty world.”
read full review ↗ - 70
“Digimon World: Next Order is a different breed of RPG in a pretty stagnant genre, and for what it tries and does to bring this old favourite to modern times, I have to commend it somewhat. But what it does is in places archaic, or not explained well enough to be managed properly without a guide.”
read full review ↗
…and 39 more tracked reviews.
Patch history
- Release Note for 2025/12/2Dec 2, 2025
