Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 80 | 16 |
| All-time Steam reviews | 88% | 82 | 245 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 5 reviews sampled · 5 total reviews in window · weighted 4.9 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“As the conclusion to the modern take on the Blaster Master saga, Blaster Master Zero 3 hits all the notes it needs to deliver a high octane and satisfying retro platforming experience. The dark world mechanic adds a nice extra layer to the overall design, while the familiar aspects of gameplay are as polished as they’ve ever been. Inti Creates certainly could’ve stopped with the original Blaster Master Zero and that would’ve been enough, but what it’s delivered here with its third take on the franchise is nothing short of excellent. Whenever you next get a chance, be sure to add this one to your library, although we’d say so with the caveat that you should first play the preceding two entries. Really, these games are just that good.”
read full review ↗ - 70
“Blaster Master Zero 3 heavily expects its audience to have played the first two titles in the modern Blaster Master series, so it's hard not to bring them up when writing about the former. Small localisation errors and a couple of obtuse navigation moments aside, it is the most polished title in the series and long-time fans, plus people who grew up with the NES, will appreciate the added challenge. It's never too hard to tackle, however, although it's commitment to being "retro" can be a double-edged sword in some instances, like when a death can be blamed on unintentionally sticking to a wall and then sliding down into an abyss. The gameplay loop is just as fun as it ever was, though, so more of that can't ever be a bad thing. It might get ignored for being the third instalment, or not seeming as fresh as the next retro indie darling that's hot for this week, but it really shouldn't be. This is bona fide retro goodness at its finest. Blaster Master 4Ever!”
read full review ↗ - 80
“If you're a fan of the classic Blaster Master games but hate the hair pulling difficulty, this modern take will still offer an enjoyable challenge and is easy to recommend. Should you be a returning fan, don’t wait to take one last ride into the Sunsoft sunset, or maybe I should call it the sunset Sunsoft?”
read full review ↗ - 70
“Despite some gripes, the legacy of this trilogy is fully secure.”
read full review ↗ - 90
“The action and gameplay are solid. The music is fantastic. And Jason, Eve, and the rest of the cast’s story come to a satisfying conclusion. Yes, despite the seven-hour delay, I was still happy I played and beat this game. And while this may be the end of the Blaster Master Zero trilogy, I really do hope that Inti Creates and Sunsoft continue making Blaster Master games. There’s still a lot they can do with this series. So, what’s my recommendation? Buy it now.”
read full review ↗ - 80
“Blaster Master Zero 3 is the perfect way to cap off this series for long-time fans. It’s highly encouraged that you play the previous titles, given that the challenge here is significantly higher than the previous entries. This game will test your 2D action skills to the fullest with unique upgrades for both Jason and G-Sophia SV through difficult platforming sections, dungeons, and bosses. However, as a reward, you’re treated to an amazing finale of an over-the-top narrative about a man named Jason who followed a frog named Fred into a portal.”
read full review ↗ - 85
“Without the context of what came before it, the mechanics will likely come off as overly complicated, and the story would lose most if not all of its meaning. Once you've played its prequels though, Blaster Master Zero 3 stands as one of the most well- made games of its kind, and delivers the promised conclusion that the series deserves. [Issue #54, September 2021, p. 21]”
- 75
“Yes, it is yet another metroidvania, but even if doesn’t do anything particularly new or outstanding, it is a solid choice for fans of the genre. ”
read full review ↗ - 89
“Blaster Master Zero 3 is a rewarding and memorable conclusion to an epic trilogy of incredible games. So, if you're bored with the recent wave of hand-holding AAA titles, you'll definitely enjoy its old-school level of challenge that's set in one amazingly intricate world.”
read full review ↗ - 80
“The third game is the conclusion that the Blaster Master Zero series was deserving, since it doesn't have an inventive way to be iterated anymore without losing its identity.”
read full review ↗
