Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 78 | 19 |
| All-time Steam reviews | 92% | 87 | 1000 |
| Metacritic user ratings | – | 79 | 21 |
| Post-patch Steam reviews (trust-weighted) | 95% | 89 | 300 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jul 30, 2026) · 300 reviews sampled · 238 total reviews in window · weighted 222.5 up / 12.9 down · computed 6h ago · full methodology →
Press & Creators reviews (21)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“Dome Keeper is an excellent rogue-lite for fans of 2D mining games.”
read full review ↗ - 75
“Dome Keeper merges digging and base defence but struggles to make either a success in their own right.”
read full review ↗ - 90
“Dome Keeper’s loop is instantly addictive and is a damn great game to play on the couch.”
read full review ↗ - 80
“I ended up really liking Dome Keeper. Its gameplay flow reminded me a lot of Kingdom, another gem also published by Raw Fury. Only this time it’s a bit more lonely as you are just a humble space person alone on a very angry planet. Its mix of mining for resources and defending your base quickly became entertaining, having me return run after run, even if many ended with my dome smashing into little pieces. Unlocked content feels a touch light and defending the base can get a bit overwhelming too early. But that wasn’t enough to cloud over the sheer fun I had playing this sci-fi wonder. If you’re looking for a fresh new roguelike then Dome Keeper comes highly recommended.”
read full review ↗ - 80
“Dome Keeper is a well-disguised time-management game with a great atmosphere and plenty of ways to engage with its content.”
read full review ↗ - 80
“A simple yet nuanced roguelike packed with interesting decisions, tense fights and lots of digging. ”
read full review ↗ - 75
“Dome Keeper is a labour of love for developer Bippinbits, a two-person team based in Dresden who are also a couple. According to publisher Raw Fury, it was in profit from day one and it is easy to see why, this is a simple game, but one made to a high standard. Its pixel art, wealth of upgrades, and clever sound design are all praiseworthy. Those looking for a deeper roguelike experience should look elsewhere, but ironically Dome Keeper is ideal for players in the hunt for something a bit more surface-level.”
read full review ↗ - 100
“Its compact nature makes for a graceful game that isn’t bloated, but it also steps on its own toes. The number of upgrades, and even how you mine out resources feels like an illusion of choice as the optimal way to play becomes obvious fairly quickly. Up until that point, and even for a while afterward, it’s fun to play. It just doesn’t stand its ground for nearly as long as other rogue-lite games, and replayability is an important defining feature of the genre.”
read full review ↗ - 80
“Don’t let Dome Keeper‘s simplicity put you off: in fact, it’s that simplicity that makes it so great in the first place. Free of bloat and complicated mechanics, this game of survival against the odds will keep you coming back for more. And more.”
read full review ↗ - 70
“Dome Keeper is still left wanting for more content to flesh out its addictive gameplay concept. At the ten-hour mark, many players will have seen the breadth of its unlocks and will then decide if simply pumping more time into it for the love or leaderboard placement is worth it; a special “prestige” mode is specifically geared towards a risk/reward competitive score style. It’s hard not to simply want more weapons, base mods, and artifacts, even if the gameplay otherwise remains the same. With enough sales, maybe the game will come even more into its own, but Dome Keeper’s unusual mix of combat, time management, and resource-drilling is a magical combo.”
read full review ↗ - 100
“Dome Keeper is the game I didn’t know I needed but now I cannot stop thinking about. One of the most enjoyable, replayable, tense and enriching roguelikes I’ve played in a long, long time with atmosphere in abundance.”
read full review ↗ - 80
“Dome Keeper blends resource gathering, defense, and roguelike elements seamlessly. Each run was truly fresh start once you got underground to dig for resources, gadgets, and relics. There’s lots to explore and replay in just a single mode, compound that with other difficulties and configurations, will keep you coming back for more. Bippinbits excels at the micro tactics here, where one small change in how you focus your tech tree can alter the trajectory of the run. Dome Keeper is lovingly crafted, rewards thoughtful play, and has more going on under the surface than it leads on.”
read full review ↗
…and 9 more tracked reviews.
Patch history
- Patch v5.0.7 is here!Jul 30, 2026significant · resets scoring window
- Patch v5.0.6 is out now!Jul 21, 2026significant · resets scoring window
- Patch Notes for v5.0.5Jun 16, 2026significant · resets scoring window
- The Lost Keepers Patch v5.0.4May 21, 2026significant · resets scoring window
- The Lost Keepers Patch v5.0.3May 7, 2026significant · resets scoring window
- The Lost Keepers Patch v5.0.2Apr 23, 2026significant · resets scoring window
- The Lost Keepers Patch v5.0.1Apr 16, 2026significant · resets scoring window
- Dome Keeper Multiplayer Update!Aug 20, 2025significant · resets scoring window
- v4.2.2 Patch for Savegames and ModsMar 19, 2025significant · resets scoring window
- v4.2.1 Patch to "A Keeper's Duty"Dec 19, 2024significant · resets scoring window
- v4.2 Update to "A Keeper's Duty"Nov 28, 2024significant · resets scoring window
- An update on Mod support for Dome Keeper!Nov 27, 2024
- v4.1 Update to "A Keeper's Duty"Oct 18, 2024significant · resets scoring window
- A Keeper's Duty: Patch #4Aug 5, 2024significant · resets scoring window
- A Keeper's Duty: Patch #3Aug 4, 2024significant · resets scoring window
- A Keeper's Duty: Patch #2Aug 3, 2024significant · resets scoring window
- A Keeper's Duty: Patch #1Aug 2, 2024significant · resets scoring window
- A Keeper's Duty - Out Now!Jul 25, 2024significant · resets scoring window
- A Keeper's Duty Beta: Patch #6Jul 24, 2024significant · resets scoring window
- A Keeper's Duty Beta: Patch #5Jul 18, 2024significant · resets scoring window
- A Keeper's Duty Beta: Patch #4Jul 15, 2024significant · resets scoring window
- A Keeper's Duty Beta: Patch #3Jul 11, 2024significant · resets scoring window
- A Keeper's Duty Beta: Patch #2Jul 5, 2024significant · resets scoring window
- A Keeper's Duty Beta: Patch #1Jun 27, 2024significant · resets scoring window
- Dig into the new Dome Keeper update in our Public Beta!Jun 18, 2024significant · resets scoring window
- v3.1.3 Christmouse - Last FixmasDec 13, 2023significant · resets scoring window
- v3.1.1 Christmouse - Gamepad FixesDec 6, 2023significant · resets scoring window
- v3.0.3 Prestige Mode & FixesOct 24, 2023significant · resets scoring window
- v3.0.2 Fixes, Balance and ImprovementsOct 11, 2023significant · resets scoring window
- v3.0.1 Hotfix for Worlds and ModdingOct 6, 2023
- V3 “Double Dome” Update is out now!Oct 5, 2023significant · resets scoring window
- v2.6.3 Patch for World issuesJul 19, 2023significant · resets scoring window
- v2.6.2 Patch for Mod SupportJul 12, 2023significant · resets scoring window
- v2.6.1 Hotfix for Mod SupportJun 30, 2023
- V 2.6 Mod Support Update is out now!Jun 29, 2023significant · resets scoring window
- v2.5.2 Engineer Gear Pack PatchJun 1, 2023significant · resets scoring window
- Pioneer Pack update and price change incomingMay 18, 2023
- v2.5.1 Patch for Re-AssessorMay 10, 2023significant · resets scoring window
…and 10 earlier patch announcements.
