Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 75 | 14 |
| All-time Steam reviews | 88% | 82 | 142 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 2 total reviews in window · weighted 0.9 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (15)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“The Wreck is an ambitious game with a twisting web of narrative that, despite a few frustrating gameplay moments, admittedly brought me close to tears by the end. Regardless of any technical issues, a good story about mothers, daughters, and the wrecks our relationships leave behind is always one worth experiencing.”
read full review ↗ - 70
“It’s difficult to wrap my mind around The Wreck. Even after finishing it, my thoughts keep coming back to chord-striking moments. Absorbed in these tableaux, the game’s problems fall away. But it’s difficult to imagine recommending it to any but the most ardent adventure game fans or story-driven players. ”
read full review ↗ - 65
“While The Wreck's mature script will earn some ardent fans, I wish it left more of a dent with me.”
read full review ↗ - 82
“Working through trauma both past and present, this is an emotional journey with unexpected twists and turns”
read full review ↗ - 70
“There’s no real challenge and very little gameplay in this craftily created 3D visual novel, but The Wreck’s main character’s personal story will pull you in and leave you feeling fully invested in seeing her through the worst, and perhaps last, day of her life.”
read full review ↗ - 70
“The Wreck will make you think, connect with your own emotions, and then think again. Imperfections aside, this is a ride I believe everyone should experience.”
read full review ↗ - 100
“The Wreck is a captivating game that is unique in its own genre. It made visual novels much more accessible for everyone, including myself. It brought a fantastic way into the light to explore and hunt for secrets inside their brilliant frameworks. The mechanics and artwork were spot on; other than that, the narrative is simply genius. The main factor was definitely the story of the worst day of Junon and all that surrounds and affects it. The way we slowly understand the complexity and sorrowful traumas, together with the overflowing emotions of Junon, is quite profound, not to forget the fascinating way it is presented in the game. I recommend this game not only for fans of the genre but for everyone to give it a go and discover something distinctive and significant.”
read full review ↗ - 80
“A powerful narrative journey that utilizes a time loop mechanic for commentary on the cycles we find ourselves in and utilizes its gameplay to play perfectly alongside the story beats.”
read full review ↗ - 60
“The Wreck is definitely not a game for everyone. Admittedly, it’s pretty tough to get through, for a variety of reasons. It has a somewhat slow start, which might turn some people off. It also covers several mature topics and themes, such as grief, death, self-harm, and toxic relationships. However, for those who love a compelling narrative, The Wreck has that in spades.”
read full review ↗ - 100
“Its approach and delivery of its storytelling feel fresh and unique. Eternal Sunshine of the Spotless Mind is one of my all time favourite movies and this is the video game equivalent of that Charlie Kaufman masterpiece.”
read full review ↗ - 85
“A smart, compelling, and deeply warm examination of memory and identity, The Wreck gives players the tools to turn tragedy into catharsis.”
read full review ↗ - 70
“With it’s blend of serious, yet indie/hipster graphics and presentation, The Wreck’s polished writing and powerful message of ‘letting others know they’re loved’ is something that Telltale or visual novel fans should enjoy.”
read full review ↗
…and 3 more tracked reviews.
Patch history
- Fixed Mac shader bugOct 24, 2023
- Fixed a bug for Simplified Chinese on MacSep 5, 2023
- Devbook - Small ChangesApr 11, 2023
