Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 379 sampled Steam reviews (324 positive / 55 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing25% mention it
- Visuals & art15% mention it
- World & exploration12% mention it
- Performance8% mention it
- Music & audio8% mention it
What negative reviews complain about
- Performance47% mention it
- Bugs & crashes29% mention it
- Story & writing24% mention it
- Visuals & art20% mention it
- World & exploration18% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
55%
65 reviews
5-15h
91%
124 reviews
15-40h
94%
152 reviews
40-100h
82%
33 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 89 | 22 |
| Creator reviews (2 tracked) | – | 70 | 2 |
| All-time Steam reviews | 91% | 85 | 1000 |
| Metacritic user ratings | – | 90 | 412 |
| Post-patch Steam reviews (trust-weighted) | 89% | 83 | 411 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 1175 total reviews in window · weighted 238.6 up / 17.2 down · computed 2h ago · full methodology →
Press & Creators reviews (86)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“Dark hallways, screams in the distance, and blood splatters on the wall may not seem inviting, but Dead Space Remake manages to create an alluring adventure throughout your playthrough, even if you played it already 15 years ago.”
read full review ↗ - 50
“Everything good about Dead Space 2023’s basic gameplay, combat, and narrative is a result of what Dead Space 2008 built. Most of what this remake adds is either less appealing artistic alterations or side content that generally amounts to unnecessary padding, and quite frankly I’d have been more interested in a remaster than a glitchy new take that’s less enjoyable and costs more. When you add the repulsive context of EA benefiting from a series it once destroyed right down to the developer, you get a game that leaves a sour bloody taste, even if it’s an acceptable mimicry of its predecessor...Dead Space 2008 is fifteen quid on digital storefronts. ”
read full review ↗ - 90
“Dead Space has died once. But nothing stays dead on USG Ishimura. Some things will always come back, and scarier than ever.”
read full review ↗ - 80
“Dead Space remake improves the original in terms of visuals and audio vastly, yet gameplay remains mostly the same. It may not have aged that great, but for fans that just want a major graphical overhaul and some new content, this is a dream come true.”
read full review ↗ - 95
“Dead Space is an exemplary perfect remake. It improves the visuals, polishes the gameplay and adds new content. Our expectations were not only met - they were exceeded. This game is just so much more than anyone wished.”
read full review ↗ - 90
“The Dead Space remake is a near-perfect game - brimming with terror, laced with great combat, and slowly unearthing an intriguing story. This is how to do a remake.”
read full review ↗ - 80
“Dead Space has been brought back in the most faithful manner possible. With the fantastic base experience still very much intact, EA Motive has expanded on it with new content, expanded areas, and more mechanics to help deliver on the vision the game's original creators had 15 years ago. Compared to more modern titles, and other remakes from a similar period, Dead Space disappoints with visuals that fail to justify why it's a current-gen only release. However, it's still a great game to play in 2023, and new quests and mechanics provide more than enough reason to go back to a survival horror classic.”
read full review ↗ - 90
“EA Motive showed that they can do the kind of work we are used to from studios like Bluepoint. We are talking about a phenomenal remake that retouches the necessary parts to make a classic game come back taking advantage of the good things that have been improved over the years.”
read full review ↗ - 100
“Why play this remake? Audio visually, the game is rock solid. The story remains largely true to the original, but in terms of gameplay, minor and major tweaks have been made. The game is more challenging due to new puzzles and there is an extra layer of unpredictability on top that keeps you constantly nervous and alert. If we may offer one tip: don't play this game too late at night if you still want a good night's sleep.”
read full review ↗ - 90
“It's extremely difficult to not gush about Dead Space Remake because it does everything right. As much as I love Resident Evil 2's remake, it's fundamentally a very different game from the original. Dead Space Remake is a loyal and loving remake that captures everything that was good about the original, while fixing almost everything that was bad. It's easily the gold standard for how to remake a beloved game, and it's easily as good as Capcom's efforts. If you were a fan of the original, Dead Space Remake is a must-play, and if you're interested in experiencing it for the first time, the remake is the best option.”
read full review ↗ - 85
“It feels excellent to be back in the world of Dead Space. Advancements in technology have allowed for further immersion into what remains one of the most engaging and terrifying horror video game worlds. The visual enhancements don’t stop there, also translating to clever planning of scares and moments of tension as you wander the Ishimura Station halls. It’s in some of this revisiting of those beloved halls that you’ll notice some dated gameplay design points not quite ironed over. However, it’s hardly a blip in the radar when you consider the other mountain of quality of life improvements to make this Isaac Clarke’s bloodiest and most delightful foray yet, with new tidbits to uncover and stellar survival horror to engage in. Dead Space has some life in it yet.”
read full review ↗ - 90
“Like the Necromorphs themselves, Dead Space has been reanimated from death thanks to a superb remake treatment courtesy of Motive Studio. The USG Ishimura feels alive with terror once more thanks to fleshed out narrative stakes, an engaging exploration overhaul and a wonderful attention to detail. The Marker beckons, won’t you make us whole again?”
read full review ↗
…and 74 more tracked reviews.
Patch history
- Patch Notes!Feb 17, 2023significant · resets scoring window
