Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 72 | 18 |
| All-time Steam reviews | 71% | 68 | 77 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (19)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Deadcraft has a goofy tone that's reminiscent of the Borderlands series; hyperviolent with a light comedic touch. It's one of those games that finds the fun in treading the line between complete immorality and also trying to do the right thing.”
read full review ↗ - 73
“I think among the genres of games I've generally not found to agree with my tastes, pure survival games rank pretty high on the list...”
read full review ↗ - 70
“Deadcraft offers a stimulating farming and harvesting mechanic that keeps the gameplay engaging, despite the easier difficulty level. It targets those who prefer a darker, more punk-nihilistic aesthetic compared to the lighter, cuter style of series like Rune Factory. It runs very well on Nintendo Switch, and while the visuals may not be as polished as a AAA title, Deadcraft makes up for it with its unique style and creative gameplay.”
read full review ↗ - 75
“Deadcraft can be really fun at times. The story, setting, and overacting will really grab you if you are into the low budget monster films of yore. Just be ready to do a lot of search and fetch quests. These can really slow down the pacing, but when the adventure gets going, it can be a bloody good zombie killing/farming time.”
read full review ↗ - 90
“Deadcraft is a visually beautiful (if at times cartoonishly gorey) game that plays quite smoothly. Effective in-game tutorials support the game’s signature dual-natured crafting and combat systems. Quick action and a well-constructed UI keep the player engaged with minimal overhead. Nested menu systems and a lack of hotkeys make it apparent this game was built with consoles in mind, but are easy enough to navigate that this is a design choice that shouldn’t cost much goodwill from PC-only players. A focus on getting adequate food and water slows down the early game, but also emphasizes the harsh environment the game is set in very effectively. Overall, Deadcraft is a well-constructed action IsoRPG, and fans of the genre would do well to grab it on the platform of their choice.”
read full review ↗ - 70
“Deadcraft is a standard survival game with zombies and a budget price tag. If the idea interests you, then you'll probably get a good amount of fun out of the game, but if you're on the fence, it doesn't do anything to reel you in. If you really want a new survival game to sink your teeth into, Deadcraft might scratch that itch until a bigger title comes along, but if you're new to the genre, there are plenty of alternatives.”
read full review ↗ - 90
“Deadcraft is a game for those who feel Rune Factory is too saccharine with its pastel visuals and girly character designs and needed a lot more punk nihilism. It may not have the dazzling veneer of a AAA production, but Deadcraft will suck gamers in with its creativity and style.”
read full review ↗ - 70
“If you’re into action RPGs, chances are you’ll get plenty of enjoyment out of Deadcraft. Especially so if you also like survival elements, though for some they’ll get in the way. In any case, there’s much to like here, despite the unimpressive visuals and basic combat. And so, if you feel like stepping into yet another post-apocalyptic world filled with zombies, Deadcraft will meet your needs while also putting a unique spin on things.”
read full review ↗ - 65
“Deadcraft is an amalgamation of inspirations coming together to create something distinct. And you know what, the various fascinating ideas and mechanics are enough to assure there’s fun. What ends up bogging down the session are odd decisions.”
read full review ↗ - 40
“My final thought is that with DEADCRAFT being made by Marvelous. A developer with amazing games like Story of Seasons and Rune Factory. I expected so much better. The game just feels like a chore and you get no satisfaction at all from playing it. While it may appeal to others of the game genre. It just failed in so many ways.”
read full review ↗ - 80
“DEADCRAFT's zombie farming and crafting mechanics definitely offer a breath of fresh air for wasteland adventurers. However, the survival aspects and other small problems keep it from being a truly wonderful experience. It still is a fantastic game that offers more grounded characters while retaining its post-apocalyptic sense of humor.”
read full review ↗ - 60
“Deadcraft is not a bad game but because it tries to do so much and does it all to a bare minimum, there is very little that is going to impress you. Everything just feels so basic and many mechanics feel like they are implemented just enough to tick a box but not enough to provide the player with anything new and exciting. At its core, Deadcraft is just a grind fest from start to finish with nothing noteworthy to entertain you along the way.”
read full review ↗
…and 7 more tracked reviews.
Patch history
- DEADCRAFT Ver. 1.04 Patch NotesFeb 16, 2023
- DEADCRAFT Ver. 1.02 Patch NotesSep 12, 2022
- DEADCRAFT Ver. 1.01 Patch NotesJun 17, 2022
