Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 84 | 20 |
| All-time Steam reviews | 92% | 86 | 459 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 89% | 83 | 234 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Dec 24, 2025) · 229 reviews sampled · 234 total reviews in window · weighted 147.4 up / 18.1 down · computed 6h ago · full methodology →
Press & Creators reviews (11)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“Wizordum is a magic-fueled shooter that casts a powerful spell, until it occasionally trips over its own robes. It nails the look, the feel, and the pace of a 90s fantasy FPS, and it comes packed with just enough modern convenience (like a level editor and leaderboard challenges) to keep it relevant. The combat is consistently fun, the secrets are satisfying, and the world is worth exploring. But cluttered inventory systems, uneven pacing, and a few too many "gotcha" moments drag down what could otherwise be a near-perfect spell-slinging romp. If you're here to blast skeletons, soak in some pixel-art charm, and unleash hellfire with your fingertips, Wizordum absolutely delivers, just don’t expect perfection in every spell.”
read full review ↗ - 91
“Wizordum brings back the classic charm of first-person shooters, something I didn’t realize I missed until I jumped into this game. It rewards exploration, with plenty of secrets to uncover and treasure to find, and the end-of-level score system gives it a satisfying arcade feel that encourages replaying levels. I did experience some motion sickness while playing on my PC and Steam Deck, which eased up when I switched to playing on a TV, so that might be something to keep in mind if you’re prone to motion sickness. That aside, Wizordum scratched a nostalgic itch I didn’t even know I had, and I’m glad I got to experience this game.”
read full review ↗ - 85
“Wizordum is a worthy successor to the ’90s Heretic/Hexen-style shooters. The visuals are pleasing, the level environments are varied, and the music beautifully complements the atmosphere. Another plus is the wide selection of weapons, spells, and gear. The maps are full of traps, hidden rooms, and interactive objects. The levels gradually increase in difficulty, and toward the end, it can be challenging to find your way through the unnecessarily complicated mazes. Quests that require you to search vast environments for switches or other items can sometimes be frustrating. Ultimately, though, Wizordum is a charming throwback to the past that I recommend to all fans of retro games.”
read full review ↗ - 75
“Progression also feels a little flat. Each individual level is well made but I rarely felt like they were getting harder or more complex as I went. This is a solid and well made first-person-shooter, if not a revolutionary one.”
read full review ↗ - 80
“Tons of exploration and adventure await across three episodes, the last of which ending with a challenging onslaught of enemies and obstacles. Wizordum doesn't reinvent the wheel, but it is a competent and well-made retro shooter with tight, spell-based gunplay.”
read full review ↗ - 70
“Make no mistake, by no means is Wizordrum a bad game. The game features some good level design, and it’s simply impossible to mess up a gameplay loop inspired by Heretic and old-school Doom. But this is the issue: it’s just a very derivative game, whose main appeal (it being heavily inspired by Heretic) feels less impactful after the release of Nightdive’s Heretic remaster collection.”
read full review ↗ - 90
“Wizordum has all the trappings of an early 90s first-person shooter, expertly looking and playing the part well. But Emberheart Games has gone the extra mile to incorporate modern flair, creating more than just homage.”
read full review ↗ - 85
- 50
“Unfortunately, I couldn’t shake the feeling that if Wizordum halved its runtime, adding interactive environments that complemented the various weapons and spells, there could’ve been something special here. But as it stands Wizordum provides little more than what a 90’s shooter could, thirty odd years ago.”
read full review ↗ - 90
“Wizordum is a brilliant return to the golden age of 90s FPS games, paying homage to the classics without ever losing its own identity. It combines frantic action, striking visuals, clever puzzles and delightful secrets, delivering an experience that feels both nostalgic and modern at the same time. It’s a game made with genuine love for the genre, one that rewards the curious, challenges veterans and welcomes new players. For anyone who grew up with Heretic, Hexen and other icons of the past, Wizordum is a gift and an adventure that truly deserves to be experienced.”
read full review ↗ - 92
“Wizordum is a nostalgic throwback that still feels new and exciting to play. It’s a great step into high fantasy while being true to its inspirations.”
read full review ↗
Patch history
- Hotfix v1.2.02Jan 1, 2026
- Patch v1.2.01Dec 24, 2025significant · resets scoring window
- New Class Update: Bloodmage - Out Now on PCDec 18, 2025
- Important Update ❗Oct 3, 2025
- Minor update v1.1.02Sep 30, 2025
- Hotfix v1.1.01Sep 20, 2025
- Wizordum is Now Steam Deck Verified!Sep 19, 2025significant · resets scoring window
- Hotfix v1.0.09.1Jul 8, 2025
- Key Binding Patch - v1.0.09Jul 7, 2025significant · resets scoring window
- Minor hotfix v1.0.08.01Jun 26, 2025
- Minor update v1.0.08Jun 21, 2025
- Minor Update v1.0.07Jun 9, 2025
- Hotfix v1.0.06.3May 23, 2025
- Minor Update v1.0.06.2May 19, 2025
- Hotfix 1.0.06.1May 16, 2025
- Chronicles of Terrabruma - Update v1.0.06May 15, 2025significant · resets scoring window
- Hotfix v1.0.05.3May 7, 2025
- Minor Update v1.0.05May 7, 2025
- Minor update v1.0.04May 6, 2025significant · resets scoring window
- Minor update v1.0.03May 1, 2025
- Hotfix v1.0.02May 1, 2025
- Hotfix v1.0.01Apr 29, 2025
- WIZORDUM 1.0 Has ArrivedApr 29, 2025
- Wizordum's 1.0 release moved to April 16thFeb 6, 2025
- Minor update v0.6.1.5.1Oct 29, 2024
- Minor Update v0.6.1.5Oct 26, 2024significant · resets scoring window
- Hotfix v0.6.1.4Oct 9, 2024
- Hotfix v0.6.1.3bOct 6, 2024
- Minor update v0.6.1.3Oct 5, 2024
- Hotfix v0.6.1.2Sep 23, 2024
- Hotfix v0.6.1.1Sep 19, 2024
- Update v0.6.1.0Sep 19, 2024
- Hotfix v0.6.0.1Aug 16, 2024
- Update v0.6.0 - New Character SorceressAug 15, 2024
- Patch v0.5.4.2Jun 28, 2024
- Patch v0.5.4.1Jun 26, 2024significant · resets scoring window
- Hotfix v0.5.3.2Jun 19, 2024
- Hotfix v0.5.3.1Jun 18, 2024
- Hotfix 0.5.2.3Jun 10, 2024
…and 15 earlier patch announcements.
