Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 76 | 14 |
| All-time Steam reviews | 91% | 85 | 148 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 40% | 45 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 0 total reviews in window · weighted 0.2 up / 0.3 down · computed 12h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“CLeM is a puzzle/adventure game for those who enjoy puzzle/adventures only to a certain point. Its simplification of exploration and inventory management allows the player to focus on the puzzles and the story, both of which hold up well over its short duration.”
read full review ↗ - 80
“CLeM delivers a short but excellent point-and-click experience with some cracking puzzles and varied gameplay to make up for its compact size.”
read full review ↗ - 70
“While CLeM falls short of wowing you in wild narrative complexity or visual fidelity, Mango Protocol nevertheless succeeds through exact pacing and creative puzzle design.”
read full review ↗ - 70
“Although CLeM's story didn't captivate me as much as it could have, this is an enjoyable and challenging puzzle game which will put your skills to the test.”
read full review ↗ - 80
“All in all, I had a good time playing CLeM, and I liked reading about and checking out the drawings on alchemy, insects, and other creepy crawlies in the notebook. The house is full of interactive environments to explore. If you enjoy these types of adventure games, then CLeM has a desolate, abandoned house to explore and lots of questions to answer with mysteries to decipher, and you, too, can find out the story behind CLeM.”
read full review ↗ - 70
“CLeM is an enjoyable mystery adventure game that incorporates some metroidvania elements with great success. It would have benefitted if the game was a bit longer to flesh out some of the late story components and maybe a redesign of that tiresome firefly puzzle. At the very least, it has the easiest platinum trophy I acquired and I never actively seek any trophies/achievements.”
read full review ↗ - 80
“CLeM is a brilliant little puzzle game, filled with a constantly eerie vibe that pairs well with its cute, innocent art style. This cartoon world hides a deeper darkness, and to find it, you’ll have to solve clever puzzles and learn all you can about the fate of the family that came before.”
read full review ↗ - 80
“CLeM isn’t a very long game: you’ll finish it in around three hours, much less if you know what you’re doing with all the puzzles. Short but sinisterly sweet, then, it’s just the right length to fit in a good amount of puzzles without overstaying its welcome. If you’re a fan of Mango Protocol’s other games, or indeed anything with a slightly dark undertone, you’ll love this.”
read full review ↗ - 80
“CLeM is a small but lovingly designed puzzle adventure game that is perfect for a cozy evening on the couch or for a short puzzle fun in between. With a playing time of only around three hours, this indie title is not really long-term entertainment, but it doesn't have to be. With a great drawing style, a slightly spooky atmosphere and well-designed puzzles, the title stands out in its very own way and is well worth a place in your games library.”
read full review ↗ - 75
“Clem is an engaging adventure game with some genius puzzles and a whole lot of charm, but the movement will be a little too slow for some.”
read full review ↗
Patch history
- CLeM Patch 1.0.3 - Japanese UpdateApr 10, 2024
- CLeM Patch Notes 1.0.1Mar 11, 2024
- An Update About the DemoDec 11, 2023
- 이봐. 일어나 그리고 아름다움을 가져와.Aug 12, 2022
- Hey, du. Wach auf und bring mir Schönheit.Aug 2, 2022significant · resets scoring window
