Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 78 | 24 |
| All-time Steam reviews | 88% | 82 | 137 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 4 reviews sampled · 5 total reviews in window · weighted 2.5 up / 0 down · computed 1h ago · full methodology →
Press & Creators reviews (15)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Despite the spectacular presentation and thought-provoking story, though, there’s a nagging sense that Phoenix Springs is just a bit too vague. The game is drenched in interesting themes, the horror of immortality, the fragility of memory, the clashing of nature and technology, and yet it never seems willing to pin any of these ideas down with specifics.”
read full review ↗ - 60
“Aloof yet captivating, Phoenix Springs teases moments of brilliance within its world, but its story remains elusive, frustrating those in search of clear answers.”
read full review ↗ - 83
“Phoenix Springs offers an excellent experience for fans of classic investigation and point & click games.”
read full review ↗ - 84
“Phoenix Springs is a visually stunning game with a gripping atmosphere and an emotionally charged story despite being only about four hours long. Its unresolved ending comes off as pretentious, and the emotional heaviness may not sit well with everyone. If you're into art-driven narratives, Phoenix Springs is worth experiencing at least once.”
read full review ↗ - 90
“Fresh, unique and exciting, Phoenix Springs pulls you through a compelling mystery with excellent writing, impeccable design, and an inventive take on the point-and-click genre. Every aspect of its presentation is considered, culminating in a cinematic experience that is more than the sum of its parts, and worth every second you spend with it.”
read full review ↗ - 60
“A beautiful, elusive mood piece, Phoenix Springs' blend of taut dystopian detective noir and meandering surrealism is likely to frustrate as much as it intrigues.”
read full review ↗ - 90
“Copycat’s narrative follows Dawn, a cat from a shelter, adopted by Olive. Copycat touches on sensitive topics like pet adoption, rejection, and belonging, making each plot point and interaction with humans gripping and sometimes heart-wrenching. With its astounding music and scenes, the game truly captures what Dawn feels in each moment and helps players empathize with her.”
read full review ↗ - 78
“Easily one of the most unique-looking games of the year, Phoenix Springs is an intriguing neo-noir adventure with classic point-and-click controls and a killer aesthetic.”
read full review ↗ - 80
“Phoenix Springs offers a stunning experience. The art is wonderful, and the sound is excellent in accompanying the visuals. The hand-drawn scenery is an amazing setting that holds a strange, twisting narrative. The voice actors are an asset to the game, bringing the world more to life, and the gameplay is a great vessel with which to explore this experience. Some clues are a little less based on logic than others, although whether that is an issue or not is mostly down to personal preference.”
read full review ↗ - 78
“A tasteful, effortful act of poetry through an interactive interface.”
read full review ↗ - 80
“Phoenix Springs is an interesting take on the point-and-click adventure genre, transforming more into a visual, text-based journey relying on more than enough guesswork to piece together its often nebulous solutions.”
read full review ↗ - 100
“Phoenix Springs deals with the abstract, from its twist on genre mechanics to its narrative, and I’ve never seen anything quite like it. I’ve tried to find examples to compare it to and come up short. The point-and-click genre may never be the same, and neither will I.”
read full review ↗
…and 3 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
