Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 376 sampled Steam reviews (354 positive / 22 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing32% mention it
- Multiplayer & servers21% mention it
- Visuals & art14% mention it
What negative reviews complain about
- Story & writing45% mention it
- Visuals & art18% mention it
- Grind & repetition14% mention it
- Difficulty & balance14% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
83%
24 reviews
5-15h
92%
163 reviews
15-40h
97%
178 reviews
40-100h
100%
10 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 91 | 179 |
| All-time Steam reviews | 97% | 92 | 1101 |
| Metacritic user ratings | – | 90 | 670 |
| Post-patch Steam reviews (trust-weighted) | 95% | 90 | 418 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 1195 total reviews in window · weighted 195.2 up / 9 down · computed 1h ago · full methodology →
Press & Creators reviews (232)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“Split Fiction is another jewel in Hazelight Studio’s ever-growing crown of co-op adventures. This game constantly introduces new mechanics that keep the gameplay fresh, and each new story feels unique, despite continually returning to the same two genres. There are random difficulty spikes that can easily trip up inexperienced players and lead to frustration, but this was some of the most fast-paced, light-hearted fun I’ve had in a long time.”
read full review ↗ - 100
“Split Fiction is one of the top candidates for Game of the Year 2025, I have no doubt about that. It is a great blend of genres that surprises you with something new and innovative at every turn. Josef Fares, after the great It Takes Two, has done it again and delivered one of the best experiences of the year.”
read full review ↗ - 93
“Split Fiction is another great addition to the Hazelight catalog, one that solidifies the studio as the paragon of co-op gameplay. If you thought It Takes Two was a fluke, think again. Split Fiction learns from its predecessor’s story missteps, doubles down on the great platforming, and deftly pays homage to gaming royalty. The result is Hazelight’s most creative game to date, and, in my humble opinion, its best.”
read full review ↗ - 90
“Although Split Fiction works on the It Takes Two formula, it makes up for it with an absolutely insane pace of on-screen madness.”
read full review ↗ - 95
“With Split Fiction, Hazelight Studios has continued its streak of delivering yet another Game of the Year contender. It is very hard to find something negative about Split Fiction. It features gorgeous levels, excellent gameplay design, and a co-op experience that only Hazelight Studios can deliver. It is baffling to see how Split Fiction delivers specific genre experiences better than AAA titles that are specifically built for those genres. It not only shows how dedicated the developer is to promote healthier gaming activities but also manages to create experiences that just show the entire industry how it is done. With a free Friend Pass, Split Fiction is a no-brainer for every fan of co-op games, whether they love action games, shooter games, wacky games, or everything else.”
read full review ↗ - 90
“Split Fiction is one of the best co-op games in the industry. While its story isn't original, it uses it well and features an outstanding, dynamic duo of protagonists - Mio and Zoe. The gameplay is just as dynamic, blending genres and worlds with inventive cooperative mechanics. After A Way Out and It Takes Two, it's hard to find a better co-op experience, whether you're playing with a veteran or a complete beginner.”
read full review ↗ - 100
“Hazelight Studios brought us another extremely spectacular, incredibly captivating, and amazingly heartfelt game that will leave you absolutely awed!”
read full review ↗ - 70
“In the end, Split Fiction is, against the odds, a smile-inducing charmer. But it’s for that exact reason that it deserved a script that put its best face forward. Split Fiction offers up a meticulously crafted playground, but it’s disappointing that the framework around it feels like it was fashioned by the 10-year-olds who’d play there.”
read full review ↗ - 90
“Split Fiction feels like a gift. Its sole aim is to entertain and bring players together by testing them at every turn. Hazelight gives us two distinct worlds, each filled with a huge array of activities for co-op partners to enjoy and argue over. It serves as a surprising visual showcase for the Switch 2 and enhances the Friend's Pass feature, allowing our original Switch buddies to join in the fun.”
read full review ↗ - 100
“Split Fiction is an explosion of creativity that does not compromise fun for anything. The story amazingly compliments the various gameplay styles and approaches that never go stale. If It Takes Two was revolutionary, Split Fiction is an amazing step up in the genre and a showcase of amazing gameplay ideas. It’s proof that when creativity is allowed to flourish, exceptional games follow.”
read full review ↗ - 90
“Split Fiction is yet another triumph for Josef Fares. In the area of co-op experiences, nobody has even come close to what Hazelight proposes. No one can top this brilliant and incredibly difficult to execute gameplay formula. I can’t wait to hear the developers fiery speech at this year’s Game Awards, when he will undoubtedly receive another trophy.”
read full review ↗ - 95
“Split Fiction is another triumph for Hazelight Studios. It’s a joyful, wildly inventive co-op experience that constantly surprises and delights. The seamless blend of genres, tight platforming, and stunning visuals make it an absolute blast to play from start to finish. While parts of the story may not leave a lasting impact, the sheer fun of the game more than makes up for it.”
read full review ↗
…and 220 more tracked reviews.
Patch history
- Split Fiction - Update Notes 17/03Mar 17, 2025
