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XCOM: Enemy Unknown

XCOM: Enemy Unknown

Firaxis Games, Feral Interactive (Linux) · released Oct 8, 2012

StrategyPCPlayStation 3, PlayStation VitaXbox 360iOS (iPhone/iPad)

The XCOM: Enemy Unknown - Slingshot Pack is Now Available!

87
VGC Score
Improvinghigh confidence
94%
At launch
93%
Steam all-time
89%
Press
85%
Player sentiment
91%
Recent sentiment

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 300 sampled Steam reviews (273 positive / 27 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

  • Story & writing7% mention it
  • Difficulty & balance6% mention it
  • Combat4% mention it

What negative reviews complain about

  • Bugs & crashes22% mention it
  • Controls & UI11% mention it

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

65%

20 reviews

5-15h

98%

44 reviews

15-40h

84%

69 reviews

40-100h

97%

73 reviews

100h+

94%

94 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)896
Creator reviews (1 tracked)910
All-time Steam reviews93%881000
Metacritic user ratings8638
Post-patch Steam reviews (trust-weighted)91%8653
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 150 reviews sampled · 120 total reviews in window · weighted 110.8 up / 10.4 down · computed 2h ago · full methodology →

Press & Creators reviews (55)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 90
    trust 75Oct 17, 2012

    Many hours spent with XCOM: Enemy Unknown turned out to be breathtaking. The atmosphere is unforgiving, but the immensely satisfying gameplay convinced me, that Firaxis Games are true masters of their craft. This is an XCOM game that should bring new fans to an almost dead genre. This game is a truly engrossing strategy and one of the contenders for the game of the year title.

    read full review ↗
  • 90
    trust 71Oct 8, 2012

    The fact remains that XCOM: Enemy Unknown is an exemplary turn-based strategy game. Firaxis has deftly blended management, tactics and the sort of gut-level, throaty encounters usually reserved for fast-paced action games.

    read full review ↗
  • 90
    trust 69Oct 8, 2012

    As long as you enjoy action, sci-fi and a rich amalgam of gaming styles, there's loads to enjoy right here.

    read full review ↗
  • 85
    trust 67Nov 6, 2012

    The developers of Firaxis did a great job of transfering the old PC-game into the year 2012. The view and the optics are not high-end but they are prefect for this genre, while the speakers, the loading-times and the multiplayer-mode are weak points. The gameplay is deep and tactical and the good old XCOM-setting is omnipresent. XCOM: Enemy Unknown makes round-based strategy socially acceptable again.

    read full review ↗
  • 95
    trust 67Oct 18, 2012

    From its tough yet fair challenge to the way that all of the systems interconnect, XCOM: Enemy Unknown is an absolutely fantastic game and somehow balances what could have easily been an overwhelming palette of gameplay elements into one ridiculously engaging package.

    read full review ↗
  • 90
    trust 66Oct 8, 2012

    Re-imagining? Remake? Whatever it is, XCOM brings back and revitalises a classic...This game is a winner.

    read full review ↗
  • 85
    trust 66Oct 8, 2012

    A wonderful and worthy strategy game with a layer of campy charm that makes the stone-faced seriousness of the game's characters all the more endearing. It's also remarkably accessible, thanks to a great interface that feels comfortable whether you're using a keyboard and mouse or have a controller in your hand.

    read full review ↗
  • 80
    trust 64Oct 15, 2012

    Though the strategic side suffers, this XCOM remake still offers a worthy tactical experience.

    read full review ↗
  • 87
    trust 64Oct 8, 2012

    Brutal, beautiful, emotion-wringing turn-based storytelling muffled by flat base design.

    read full review ↗
  • 90
    trust 63Oct 16, 2012

    I look fondly at XCOM: Enemy Unknown. It's the kind of game that gives me a glimpse at what games should be. It's a $50 title that has already burned 20 hours of my life, and refuses to be satisfied with that much.

    read full review ↗
  • 100
    trust 63Oct 8, 2012

    I don't want to leave you with the impression that XCOM: Enemy Unknown is anything less than an amazing, triumphant game right down to its core. It's XCOM's Batman Begins, in effect -- it does a magnificent job of rebooting the series with its soul intact, delivering an awesome modern experience and paving the way for a future that doesn't just recreate the tense tactical battles and global strategy of the 18-year-old original, but builds on them.

    read full review ↗
  • 90
    trust 62Nov 4, 2012

    Enter the story of the fierce war between humans and aliens! XCOM is back in full force, though it's not the same game as its predecessor. [Nov 2012]

…and 43 more tracked reviews.

Patch history