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Awesomenauts

Awesomenauts

Ronimo Games · released Aug 1, 2012

ActionIndieStrategyPCPlayStation 3, PlayStation 4Xbox 360, Xbox One

Use your power, show your might! Play this Multiplayer Online Battle Arena (MOBA) game! AWESOMENAUTS combines 2D platforming with team-based strategy and hero based action. Whether you are a new recruit or an intergalactic legend, play AWESOMENAUTS!

76
VGC Score
·No trend datahigh confidence 10 since launch

scored 86 at launch, has slipped to 76

anchored at patch: “Awesomenauts Community Update – Patch Notes For January 17th” (1y ago)

86%
At launch
85%
Steam all-time
77%
Press
57%
Player sentiment
71%
Recent sentiment

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 299 sampled Steam reviews (214 positive / 85 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

  • Story & writing11% mention it
  • Multiplayer & servers6% mention it
  • Difficulty & balance4% mention it

What negative reviews complain about

  • Story & writing15% mention it
  • Difficulty & balance15% mention it
  • Multiplayer & servers11% mention it
  • Bugs & crashes9% mention it
  • Progression & loot9% mention it

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

50%

28 reviews

5-15h

76%

51 reviews

15-40h

78%

51 reviews

40-100h

65%

60 reviews

100h+

75%

109 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)776
Creator reviews (1 tracked)810
All-time Steam reviews85%781000
Metacritic user ratings771
Post-patch Steam reviews (trust-weighted)71%67300
Calibration prior (typical game)7250

Scoring window: since the last significant patch (Jan 17, 2025) · 300 reviews sampled · 217 total reviews in window · weighted 115.7 up / 48.2 down · computed 2h ago · full methodology →

Press & Creators reviews (40)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 90
    trust 71May 1, 2012

    Awesomenauts does more than simply adapt a successful formula, it does so with humor and panache. It has taken a genre typically dripping with grim fantasy and turned it playfully on its ear. Even without the delightful presentation, the simple fact that developer Ronimo Games has effectively fused a MOBA with the trappings of a 2D action title is laudable on its own. Give it your money, and it will give you its love. You can probably hang on to your cheese though.

    read full review ↗
  • 80
    trust 69May 14, 2012

    It's terrific fun and ably demonstrates an exciting new genre for console gamers.

    read full review ↗
  • 85
    trust 68May 11, 2012

    All in all, Awesomenauts is a really fun game. It has a lot of potential to be a big contender in the MOBA genre. The simplicity of the game is nice for newcomers to the genre while the complexity of the loadouts and abilities can satisfy the MOBA veterans.

    read full review ↗
  • 70
    trust 67May 10, 2012

    Coordination between teammates seems to be pretty important, but otherwise I felt like each match hinged on whether or not teams could get momentum early and shut buy upgrades quicker.

    read full review ↗
  • 85
    trust 67Jun 15, 2012

    Awesomenauts manages to live up to its name by providing a fun and awesome experience to those who enjoy team-based play. The presentation, from the graphics to the sound, may be lighthearted, but the action is intense as the constant back-and-forth between teams keeps players on their toes.

    read full review ↗
  • 80
    trust 66Apr 26, 2012

    Awesomenauts' peculiar mix of fast-paced 2D action and ever-shifting strategy plants it in a strange niche, but it also rewards adventurous players with hours of warfare and entertaining experimentation. [June 2012, p.74]

    read full review ↗
  • 70
    trust 66May 1, 2012

    This is a deep, engaging, beautiful game, a welcome alternative to DOTA and League of Legends for the console crowd.

    read full review ↗
  • 80
    trust 66May 11, 2012

    Fun and frantic, and a great introduction to a typically unfriendly genre.

    read full review ↗
  • 80
    trust 64May 3, 2012

    A clever spin on the MOBA genre that strips away the complications and nerdy presentation to create a fast-paced but deceptively complex action strategy game.

    read full review ↗
  • 83
    trust 64May 19, 2012

    What Ronimo has accomplished here is impressive, mixing a MOBA with a 2D platformer and then smothering it with humor, and it shouldn't be overlooked.

    read full review ↗
  • 60
    trust 61May 5, 2012

    Choose a lane, endure, upgrade, push, endure, upgrade, push, repeat. I forget, does familiarity breed contempt or content?

    read full review ↗
  • 80
    trust 61May 13, 2012

    All in all, Awesomenauts is a very good game. Far from being too taxing, it is possibly the most refreshing arcade game for a while, especially on a console

    read full review ↗

…and 28 more tracked reviews.

Patch history

  1. Update 5.0.1a
    Dec 31, 2025
  2. Achievement Update
    Nov 18, 2025
  3. Awesomenauts Community Update – Patch Notes For January 17th
    Jan 17, 2025significant · resets scoring window
  4. Awesomenauts 4.6: Tinker Time OUT NOW!
    Apr 19, 2018significant · resets scoring window
  5. Tinker Time beta updated!
    Mar 28, 2018significant · resets scoring window
  6. Tinker Time beta updated!
    Mar 28, 2018significant · resets scoring window
  7. Tentative Balance Changes for Update 4.6
    Feb 22, 2018significant · resets scoring window
  8. Tentative Balance Changes for Update 4.6
    Feb 22, 2018significant · resets scoring window
  9. Revenge of the Renegades NOW LIVE
    Dec 6, 2017significant · resets scoring window
  10. Revenge of the Renegades NOW LIVE
    Dec 6, 2017significant · resets scoring window