Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 299 sampled Steam reviews (214 positive / 85 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing11% mention it
- Multiplayer & servers6% mention it
- Difficulty & balance4% mention it
What negative reviews complain about
- Story & writing15% mention it
- Difficulty & balance15% mention it
- Multiplayer & servers11% mention it
- Bugs & crashes9% mention it
- Progression & loot9% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
50%
28 reviews
5-15h
76%
51 reviews
15-40h
78%
51 reviews
40-100h
65%
60 reviews
100h+
75%
109 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 77 | 6 |
| Creator reviews (1 tracked) | – | 81 | 0 |
| All-time Steam reviews | 85% | 78 | 1000 |
| Metacritic user ratings | – | 77 | 1 |
| Post-patch Steam reviews (trust-weighted) | 71% | 67 | 300 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jan 17, 2025) · 300 reviews sampled · 217 total reviews in window · weighted 115.7 up / 48.2 down · computed 2h ago · full methodology →
Press & Creators reviews (40)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“Awesomenauts does more than simply adapt a successful formula, it does so with humor and panache. It has taken a genre typically dripping with grim fantasy and turned it playfully on its ear. Even without the delightful presentation, the simple fact that developer Ronimo Games has effectively fused a MOBA with the trappings of a 2D action title is laudable on its own. Give it your money, and it will give you its love. You can probably hang on to your cheese though.”
read full review ↗ - 80
“It's terrific fun and ably demonstrates an exciting new genre for console gamers.”
read full review ↗ - 85
“All in all, Awesomenauts is a really fun game. It has a lot of potential to be a big contender in the MOBA genre. The simplicity of the game is nice for newcomers to the genre while the complexity of the loadouts and abilities can satisfy the MOBA veterans.”
read full review ↗ - 70
“Coordination between teammates seems to be pretty important, but otherwise I felt like each match hinged on whether or not teams could get momentum early and shut buy upgrades quicker.”
read full review ↗ - 85
“Awesomenauts manages to live up to its name by providing a fun and awesome experience to those who enjoy team-based play. The presentation, from the graphics to the sound, may be lighthearted, but the action is intense as the constant back-and-forth between teams keeps players on their toes.”
read full review ↗ - 80
“Awesomenauts' peculiar mix of fast-paced 2D action and ever-shifting strategy plants it in a strange niche, but it also rewards adventurous players with hours of warfare and entertaining experimentation. [June 2012, p.74]”
read full review ↗ - 70
“This is a deep, engaging, beautiful game, a welcome alternative to DOTA and League of Legends for the console crowd. ”
read full review ↗ - 80
“Fun and frantic, and a great introduction to a typically unfriendly genre. ”
read full review ↗ - 80
“A clever spin on the MOBA genre that strips away the complications and nerdy presentation to create a fast-paced but deceptively complex action strategy game.”
read full review ↗ - 83
“What Ronimo has accomplished here is impressive, mixing a MOBA with a 2D platformer and then smothering it with humor, and it shouldn't be overlooked.”
read full review ↗ - 60
“Choose a lane, endure, upgrade, push, endure, upgrade, push, repeat. I forget, does familiarity breed contempt or content?”
read full review ↗ - 80
“All in all, Awesomenauts is a very good game. Far from being too taxing, it is possibly the most refreshing arcade game for a while, especially on a console”
read full review ↗
…and 28 more tracked reviews.
Patch history
- Update 5.0.1aDec 31, 2025
- Achievement UpdateNov 18, 2025
- Awesomenauts Community Update – Patch Notes For January 17thJan 17, 2025significant · resets scoring window
- Update 4.7: Slam Dunk is LIVE!Jul 17, 2018
- Awesomenauts 4.7 Beta Updated!Jun 27, 2018
- Awesomenauts 4.6: Tinker Time OUT NOW!Apr 19, 2018significant · resets scoring window
- Awesomenauts 4.6 to Launch April 18th!Apr 16, 2018
- Tinker Time beta updated!Mar 28, 2018significant · resets scoring window
- Tinker Time beta updated!Mar 28, 2018significant · resets scoring window
- Tinker Time Beta now available!Mar 12, 2018
- Tinker Time Beta now available!Mar 12, 2018
- Tentative Balance Changes for Update 4.6Feb 22, 2018significant · resets scoring window
- Tentative Balance Changes for Update 4.6Feb 22, 2018significant · resets scoring window
- Awesomenauts 4.5.2 now LIVE!Dec 18, 2017
- Awesomenauts 4.5.2 now LIVE!Dec 18, 2017
- Hotfix 4.5.1 now live!Dec 8, 2017
- Hotfix 4.5.1 now live!Dec 8, 2017
- Revenge of the Renegades NOW LIVEDec 6, 2017significant · resets scoring window
- Revenge of the Renegades NOW LIVEDec 6, 2017significant · resets scoring window
- Dark Masquerade Qi'Tara is coming in Update 4.5!Nov 29, 2017
