Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 87 | 10 |
| All-time Steam reviews | 92% | 87 | 351 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 3 reviews sampled · 4 total reviews in window · weighted 2.4 up / 0 down · computed 9h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Ultimately, the issues that arise aren’t enough to quash the immense level of fun or the mastery of design on display. Red Matter 2 is a PSVR2 must-play.”
read full review ↗ - 82
“Overall, Red Matter 2 is a great sequel that builds on the strengths of the first entry and further improves upon the visuals and gameplay. It simply looks and runs phenomenal on the Quest 2, with mostly captivating puzzles and an interesting mystery to solve at its core. It's not perfect and still exhibits some bugs, and I probably could've done without the shooting sections, but that's a small price to pay when the rest come together as well as this. If you own a quest, this is a six-hour adventure you don't want to miss.”
read full review ↗ - 80
“Red Matter 2 is one of VR's finest adventures yet. With an intriguing mystery, impressive graphics, and intuitive design, Vertical Robot's sequel pushes the Meta Quest 2 to its limits to nearly match the PCVR experience.”
read full review ↗ - 100
“Between awe-inspiring vistas lay meticulously crafted space facilities begging exploration. Stellar interactive systems, visuals pushing portable VR limits, and an engrossing sci-fi plot has Vertical Robot raising the bar for the medium once more. For any Quest 3 owner, Red Matter 2 offers a must-play and essential showcase of what VR is capable of delivering.”
read full review ↗ - 85
“If you have a VR headset and are itching for something to play, Red Matter 2 is a must-play. It’s a clever little puzzle adventure game that continued to surprise me throughout, thanks to its intelligent puzzle design that keeps things interesting and varied. Not to mention the occasionally gorgeous visuals that must be pushing the Quest 2 to its limits.”
read full review ↗ - 90
“Red Matter 2 is an amazing follow-up to one of the best games on the original PS VR. With the best graphics on the PS VR2, incredible environmental puzzles and storytelling, and one of the most polished control schemes on the market, Vertical Robot again shows why it is among the very best VR developers. If you are at all interested in VR gaming, Red Matter 2 is a game not to be missed.”
read full review ↗ - 90
“Red Matter 2 is the perfect sequel to the first chapter from both a narrative and a technical point of view.”
read full review ↗ - 85
“Thanks to Red Matter 2, Vertical Robot is now in my top 3 VR studios. Beyond the solid foundations of Sasha's new adventure, which is fun and intriguing, the technical expertise is unparalleled in the indie world. The game combines puzzles and narrative progression with stunning aesthetics, making every step within the Volgravian structures palpable. It's a well-crafted adventure in every aspect. Looking forward to their next work.”
read full review ↗ - 95
“Red Matter 2 builds on the solid foundation established by its predecessor, giving us even better visuals, more interactivity, and all new devious puzzles to solve. It's a true showcase of Sony's PSVR2 platform, and a fantastic sequel to boot!”
read full review ↗ - 95
“This is a glorious VR game. It will take you about 5 to 6 hours to finish, but you can easily lose time just taking in everything you see. The only niggle with the game is a lack of replayability. There is nothing extra to entice one to play again. However, the journey and spectacle of a single run is totally worth it. If you are looking for a premium VR experience that fills you with a sense of awe and wonder, Red Matter 2 is the ticket. Developer, Vertical Robot is one to keep an eye on.”
read full review ↗
Patch history
- 1.0.007 patchSep 11, 2023
- Language Update 1.0.006Oct 4, 2022
- 1.0.005 patchSep 1, 2022
- 1.0.003 PatchAug 25, 2022
- 1.0.002 patchAug 22, 2022
