Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 70 | 3 |
| All-time Steam reviews | 90% | 84 | 1000 |
| Metacritic user ratings | – | 86 | 7 |
| Post-patch Steam reviews (trust-weighted) | 88% | 82 | 7 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 21 reviews sampled · 18 total reviews in window · weighted 12.1 up / 1.7 down · computed 2h ago · full methodology →
Press & Creators reviews (39)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Very similar to its predecessor with a few improvements in pacing and story, Chaos on Deponia is a solid adventure that fans of LucasArts-style comedies will likely enjoy.”
read full review ↗ - 100
“I find it hard to say much more about Chaos on Deponia. It definitely worth playing. It ticks all the boxes for those looking for something which harkens back to the old LucasArts adventures. It ticks all the boxes for those looking for a fun new adventure game. And it ticks all the boxes for those looking to sink into point-and-click style adventures. It is an all-round good experience, one you should expect for Daedelic.”
read full review ↗ - 80
“Witty, charming, and full of personality, Chaos on Deponia is an incredibly endearing point and click adventure that will make audiences forget they have been playing with a controller the entire time. Moving with the analogue stick is incredibly fluid and cycling through hotspots with either the shoulder buttons or the right analogue is an inspired decision that completely negates the need for a mouse. Puzzle solving still feels natural and the new control scheme never gets in the way of the action. With a hilarious script, beautiful animation, and fantastic voice direction, Chaos on Deponia is as enjoyable in 2017 as it was in 2012.”
read full review ↗ - 91
“Chaos on Deponia continues the beautiful story of Deponia. The game brings nothing new to the genre, however it has great and funny characters, nice riddles and a fantastic atmosphere. Chaos on Deponia shows how an adventure game should be made.”
read full review ↗ - 80
“As the second part of a trilogy, Chaos on Deponia does exactly what it needs to do, and it does it well enough. There's some story progression here, as well as character advancement to help flesh things out. It's too bad that the advancement comes very late into the game, leaving the player with a somewhat alternate take on the original tale instead. The presentation holds up very well, and the adventure is humorously entertaining.”
read full review ↗ - 60
“It's not bad, but compared to its predecessor, and to other Daedalic adventures in general, it's not really all that good, either.”
read full review ↗ - 90
“Every puzzle, every piece of dialogue, every punchline and every single one of the sprawlingly hand-drawn backgrounds is pervaded by the charming eccentricities we only got a glimpse at in the first game. Where other second games in a trilogy often fail, this middle-part manages to marry the obligatory cliffhanger-ending in the run-up to Episode three with a whole-heartedly satisfying conclusion of its own.”
read full review ↗ - 75
“A beautiful and charming point-and-click adventure, despite a few idiosyncratic puzzles.”
read full review ↗ - 70
“Chaos On Deponia is a fun game, albeit with its flaws. The story is fun and is a nice adventure for families to enjoy together. The writing here is okay and the puzzles are fun but way too easy, they lack the depth that other games from this genre have. Overall you may enjoy this story if you have children and they are looking for their first video game experience, otherwise I would avoid picking this game up if you are expecting a great adventure like the Double Fine games.”
read full review ↗ - 60
“Not bad, but certainly not essential. [Jan 2013, p.82]”
- 70
“Chaos on Deponia is an excellent point and click game that really suits PS4 - which was already the case with Deponia. It is visually superb and displays some fantastic arts and is really fun. We wish it could have brought some bonus like artworks with it.”
read full review ↗ - 70
“For what it is, Chaos on Deponia is… well… it's an adventure game. If that equals fun to you, then I have no question that you should invest in this series, as there are hours of good times waiting for you.”
read full review ↗
…and 27 more tracked reviews.
Patch history
- Big language update: Spanish and Italian voices are available nowOct 11, 2013significant · resets scoring window
- Big language update: Spanish and Italian voices are available nowOct 11, 2013significant · resets scoring window
