videogamescritic
← all games
Thomas Was Alone

Thomas Was Alone

Bithell Games · released Nov 12, 2012

IndiePCPlayStation Vita, PlayStation 3, PlayStation 4Xbox OneWii U, Nintendo SwitchiOS (iPhone/iPad)

Guide a group of rectangles through 120 levels, using their different skills together to overcome a series of obstacles in each environment. Discover the human-made story of the first sentient artificial intelligences with Danny Wallace’s BAFTA-winning narration.

87
VGC Score
Stablemedium confidence

anchored at patch: “New Game Announcement - Vampirium: 1997” (1mo ago)

89%
At launch
94%
Steam all-time
80%
Press
64%
Player sentiment
99%
Recent sentiment

PC 87 · Xbox 58

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)806
All-time Steam reviews94%881000
Metacritic user ratings743
Post-patch Steam reviews (trust-weighted)99%9523
Calibration prior (typical game)7250

Scoring window: since the last significant patch (Jul 8, 2026) · 23 reviews sampled · 16 total reviews in window · weighted 10.9 up / 0.1 down · computed 2h ago · full methodology →

Press & Creators reviews (20)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 80
    trust 71May 1, 2013

    Admittedly, the platforming mechanics occasionally feel too simple for their own good, but the narrative and gameplay weave together so seamlessly that the game becomes greater than the sum of its parts. Its little blocks have heart, and that gave me a reason to see things through to the end.

    read full review ↗
  • 70
    trust 69May 9, 2013

    Thomas Was Alone is an engrossing puzzle platformer that introduces some believable and appealing characters, but the experience is disappointingly short-lived and lacks challenge. You will finish the core campaign wanting more, so it's nice that there's an additional DLC expansion available, but it's a shame that the add-on isn't included as part of the primary package.

    read full review ↗
  • 80
    trust 66May 1, 2013

    It's an original, and when something has personality, the flaws become quirks; even, in a way, essential. Thomas Was Alone, needless to say, has a whole lot of personality.

    read full review ↗
  • 75
    trust 66Apr 28, 2013

    In the transition to consoles, sharper controls empower you in ways that the stodgy keyboard wasn't able to, removing the slight frustrations entirely. Furthermore, there's downloadable content for those who don't want this journey to end.

    read full review ↗
  • 90
    trust 65Apr 22, 2013

    When the curtain finally closed on Thomas Was Alone, I couldn’t help but feel touched. Despite being two-dimensional in appearance, the game’s cast of characters exuded more personality and depth than that of some games propped up by millions of dollars of development funding.

    read full review ↗
  • 70
    trust 64Apr 23, 2013

    It may add up to less than the sum of its parts but in terms of storytelling and presentation this indie favourite has much to teach mega budget retail games.

    read full review ↗
  • 100
    trust 63Apr 4, 2014

    Thomas Was Alone gives an all-encompassing experience that’s nestled inside a marvelously crafted world of stories, friends, and jumping.

    read full review ↗
  • 80
    trust 61Apr 22, 2013

    Thomas Was Alone does an incredible thing: it makes you care about characters that are nothing more than coloured rectangles.

    read full review ↗
  • 85
    trust 58Apr 29, 2013

    All you need do is have a taste for platformers and a love of good stories.

    read full review ↗
  • 70

    Thomas Was Alone comes together into something more than the sum of its multiple simplistic parts. [July 2013, p79]

  • 80
    trust 57May 1, 2013

    Between the jokes, the writing and the soundtrack, which alternates between dissonant scratches and transcendent melodies per each scene, it hooked into my emotions.

    read full review ↗
  • 80
    trust 56May 8, 2013

    Thomas Was Alone might not be a flashy, adrenaline pumping action-fest, but it is everything that I love about quirky PSN games.

    read full review ↗

…and 8 more tracked reviews.

Patch history

  1. New Game Announcement - Vampirium: 1997
    Jul 8, 2026significant · resets scoring window