Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 80 | 6 |
| All-time Steam reviews | 94% | 88 | 1000 |
| Metacritic user ratings | – | 74 | 3 |
| Post-patch Steam reviews (trust-weighted) | 99% | 95 | 23 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jul 8, 2026) · 23 reviews sampled · 16 total reviews in window · weighted 10.9 up / 0.1 down · computed 2h ago · full methodology →
Press & Creators reviews (20)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Admittedly, the platforming mechanics occasionally feel too simple for their own good, but the narrative and gameplay weave together so seamlessly that the game becomes greater than the sum of its parts. Its little blocks have heart, and that gave me a reason to see things through to the end. ”
read full review ↗ - 70
“Thomas Was Alone is an engrossing puzzle platformer that introduces some believable and appealing characters, but the experience is disappointingly short-lived and lacks challenge. You will finish the core campaign wanting more, so it's nice that there's an additional DLC expansion available, but it's a shame that the add-on isn't included as part of the primary package.”
read full review ↗ - 80
“It's an original, and when something has personality, the flaws become quirks; even, in a way, essential. Thomas Was Alone, needless to say, has a whole lot of personality.”
read full review ↗ - 75
“In the transition to consoles, sharper controls empower you in ways that the stodgy keyboard wasn't able to, removing the slight frustrations entirely. Furthermore, there's downloadable content for those who don't want this journey to end.”
read full review ↗ - 90
“When the curtain finally closed on Thomas Was Alone, I couldn’t help but feel touched. Despite being two-dimensional in appearance, the game’s cast of characters exuded more personality and depth than that of some games propped up by millions of dollars of development funding.”
read full review ↗ - 70
“It may add up to less than the sum of its parts but in terms of storytelling and presentation this indie favourite has much to teach mega budget retail games.”
read full review ↗ - 100
“Thomas Was Alone gives an all-encompassing experience that’s nestled inside a marvelously crafted world of stories, friends, and jumping.”
read full review ↗ - 80
“Thomas Was Alone does an incredible thing: it makes you care about characters that are nothing more than coloured rectangles.”
read full review ↗ - 85
“All you need do is have a taste for platformers and a love of good stories.”
read full review ↗ - 70
“Thomas Was Alone comes together into something more than the sum of its multiple simplistic parts. [July 2013, p79]”
- 80
“Between the jokes, the writing and the soundtrack, which alternates between dissonant scratches and transcendent melodies per each scene, it hooked into my emotions.”
read full review ↗ - 80
“Thomas Was Alone might not be a flashy, adrenaline pumping action-fest, but it is everything that I love about quirky PSN games.”
read full review ↗
…and 8 more tracked reviews.
Patch history
- New Game Announcement - Vampirium: 1997Jul 8, 2026significant · resets scoring window
