Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 72 | 6 |
| Creator reviews (1 tracked) | – | 81 | 0 |
| All-time Steam reviews | 92% | 86 | 1000 |
| Metacritic user ratings | – | 84 | 1 |
| Post-patch Steam reviews (trust-weighted) | 99% | 96 | 15 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 44 reviews sampled · 37 total reviews in window · weighted 18.2 up / 0.1 down · computed 2h ago · full methodology →
Press & Creators reviews (42)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 65
“An interesting game, especially for fans of tower defense genre. It's a peculiar game in its category but its advantages come mainly from the visual side (design, animations) and not gameplay. Rock of Ages isn't a complicated game and success during playing depends mostly on luck. It's an arcade title and planning, though important, stays in the background.”
read full review ↗ - 85
“Rock of Ages might not be the most taxing or deep strategy game out there, and with only 23 missions available, it won't take you long to polish off the single player campaign. However what's there is fun, simple and accessible.”
read full review ↗ - 70
“Surely, this game's existence demands to be celebrated.”
read full review ↗ - 85
“With its genre-fusing game play and cheeky yet surreal take on ancient history it really is one of a kind. ”
read full review ↗ - 85
“A lot of people out there calling themselves gamers like to cry about there not being enough creativity in the land of game development. Well Ace Team sets out to prove them wrong. They may have only released two games, Rock of Ages and Zeno Clash, but both of these titles try to do bold things with games both in the art style and interesting gameplay developments. In the least give the demo for this one a whirl. Hopefully it'll grown on you as quickly as it grew on us! ”
read full review ↗ - 85
“I challenge anyone not to have fun rolling down classic figures as they scream in dismay. Even if you have not been a fan of the tower defense genre, I highly recommend giving this game a go. It more than makes up for any shortcomings it has with pure style and grace.”
read full review ↗ - 91
“Like Trenched before it, Rock of Ages offers a fresh, action-oriented twist on the tower defense genre, along with a welcome, zany aesthetic. It's a curiosity, for sure, but if you enjoy the offbeat, you cannot go wrong here. Hats off to Atlus yet again for bringing something new and interesting to the table.”
read full review ↗ - 85
“Rock of Ages is the rare game that manages to stand completely on its own and also deliver a memorable experience.”
read full review ↗ - 65
“Strip away the campaign's half-baked tower-defense elements, and you're finally free to focus entirely on the heady business of hauling ass and getting air. [Dec 2011, p.71]”
- 60
“With bags of charm and wry humour, Rock Of Ages gets off to the best possible start. You'll want to love it, but in the end, these are half-baked ideas that ought to have been put to better use. Ah well.”
read full review ↗ - 60
“Rock of Ages has a delightfully goofy concept and offers some destructive fun, but it's hampered by its weak defense elements.”
read full review ↗ - 65
“The ideas behind the game are great, but the execution is a bit disappointing.”
read full review ↗
…and 30 more tracked reviews.
Patch history
- Rock of Ages Update Released (v1.11)Dec 19, 2012
- Rock of Ages Update Released (v1.11)Dec 19, 2012
- Rock of Ages Update Released (v1.10)Oct 24, 2012
- Rock of Ages Update Released (v1.10)Oct 24, 2012
- Rock of Ages 1.09 Update ReleasedJul 3, 2012
- Rock of Ages 1.09 Update ReleasedJul 3, 2012
- Rock of Ages 1.07 Update ReleasedDec 15, 2011
- Rock of Ages 1.07 Update ReleasedDec 15, 2011
- Rock of Ages 1.05 Update ReleasedOct 27, 2011
- Rock of Ages 1.05 Update ReleasedOct 27, 2011
- Rock of Ages 1.04 Update ReleasedOct 6, 2011
- Rock of Ages 1.04 Update ReleasedOct 6, 2011
- Rock of Ages 1.03 Update ReleasedSep 16, 2011
- Rock of Ages 1.03 Update ReleasedSep 16, 2011
- RoA 1.02 Update ReleasedSep 14, 2011
- RoA 1.02 Update ReleasedSep 14, 2011
- RoA 1.01 Update ReleasedSep 10, 2011
- RoA 1.01 Update ReleasedSep 10, 2011
