Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 48 | 25 |
| Creator reviews (2 tracked) | – | 45 | 1 |
| All-time Steam reviews | 61% | 61 | 1000 |
| Metacritic user ratings | – | 47 | 27 |
| Post-patch Steam reviews (trust-weighted) | 77% | 72 | 22 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 62 reviews sampled · 52 total reviews in window · weighted 32.7 up / 9.8 down · computed 2h ago · full methodology →
Press & Creators reviews (102)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 10
“Simply put, Homefront: The Revolution is outclassed in its bracket by every other big-budget game released this generation. And that’s without getting into how shockingly shit the PC version is...This game made me feel unwell, it bored me to tears, and it irritated the piss out of me. Also, it has co-op.”
read full review ↗ - 30
“Players who manage to get past the technical issues will find themselves saddled with a generic, emotionless game.”
read full review ↗ - 40
“Although Homefront: The Revolution's core mechanics rotten, you'd think that its rich lore could be used to flesh out the game world. But this isn't the case either. Most of its missions are similar, forcing you to reclaim enemy strongholds, and standout moments are few and far between. There's nothing memorable about Philadelphia and the characters are forgettable at best.”
read full review ↗ - 65
“Homefront: The Revolution is a weird mix of things going great and things going south. Gameplay that combines the best of sanbox games and linear shooters is interesting and can be appealing. It's a shame that nothing really stands out and even the best parts of the game suffer from technical issues. It's a fairly long game but I'm not sure it deserves the time.”
read full review ↗ - 50
“Like its forebear or Van Sant's Psycho, The Revolution carries many interesting pieces inside of a rough, and unlikable, exterior. The weight that it wants to carry proves too heavy a load for what the game is able to do. Overwhelmed, the game collapses.”
read full review ↗ - 40
“Deep Silver didn't need any more bad games under its belt, but if there is nothing else that can be said, it can be stated definitively that this is not as bad as Ride to Hell: Retribution. Some would call this a victory, and it's a noble effort to not throw away work that was already underway, yet that's part of the core problem. Homefront: The Revolution wasn't finished and released because gamers needed something great to play; it was completed and sold because some manager out there refused to let the work go to waste.”
read full review ↗ - 20
“Homefront: The Revolution has bigger problems than its myriad of technical issues. Sure, the constantly freezing of the game to save is jarring, and the game as a whole is largely unpolished, but even when everything works it just isn't captivating in any way. Pass this up.”
read full review ↗ - 50
“After capturing our attention with a strong concept and an intriguing open world, Homefront: The Revolution struggles with the basics: weapons feel unsatisfying to use, side quests are repetitive, characters are under-developed, and the online multiplayer represents a step back for the series. Sadly, for all of its ambition, there's just not much here worth fighting for.”
read full review ↗ - 68
“Homefront: The Revolution "borrows" successfully some proven worthy ideas, it has good implementation in some things, in others not and all of them combined create a perfect ... mediocrity. Just like its predecessor.”
read full review ↗ - 55
“An acceptable game buried under glaring flaws, Homefront cannot justify its performance problems and numerous bugs despite its competent-but-generic open world.”
read full review ↗ - 65
“Despite the shoddy graphics and performance, and a story that could use polish in its execution, Homefront: The Revolution has a solid foundation. It’s challenging and the mission variety in a pseudo open-world game is the best I’ve played in a while. It kept me engaged for its 22 hours. At the end, I felt satisfied. I hope to see another one with a bigger budget behind it.”
read full review ↗ - 50
“Two steps forward, one step back. I want to like Homefront Revolution more than I do. It's got a good heart and some solid ideas buried behind the mess, and most players won't be willing to put up with it. Those that do will find some solid moments of gameplay strewn throughout, but if it's worth their time is ultimately up to them.”
read full review ↗
…and 90 more tracked reviews.
Patch history
- Spring UpdateFeb 14, 2017
- Spring UpdateFeb 14, 2017
- Aftermath - Out Now!Nov 9, 2016significant · resets scoring window
- INFILTRATE OCCUPIED PHILADELPHIA IN THE VOICE OF FREEDOM DLCSep 28, 2016significant · resets scoring window
- Patch for the Performance PatchSep 6, 2016
- Patch for the Performance PatchSep 6, 2016
- Perfomance Patch - Out Now!Sep 1, 2016significant · resets scoring window
- Perfomance Patch - Out Now!Sep 1, 2016significant · resets scoring window
- PATCH 1.06 & Mission Pack #1Jul 11, 2016significant · resets scoring window
- PATCH 1.06 & Mission Pack #1Jul 11, 2016significant · resets scoring window
- Patch 1.5 - Out NowJun 14, 2016
- Patch 1.5 - Out NowJun 14, 2016significant · resets scoring window
- V1.4 - Patch NotesJun 3, 2016
- V1.4 - Patch NotesJun 3, 2016significant · resets scoring window
