Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 74 | 20 |
| All-time Steam reviews | 77% | 72 | 30 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 0% | 15 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 0 up / 0.2 down · computed 2h ago · full methodology →
Press & Creators reviews (18)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“While the gameplay doesn’t evolve nearly enough given the game’s runtime, you still wind up with a fun experience. And for anyone invested in the history of the medium, there’s a lot to love.”
read full review ↗ - 80
“Pixel Ripped 1978 is a very good game. It's more suitable for the older gamers who can appreciate all the references and memories. It's fun, creative, and never gets boring. Even if we take away the nostalgia, it still manages to engage with its gameplay and story. However, there are also some issues, and the main one is its length. The game could be finished in a few hours, which is a bit short. The music could have been more diverse, and some repetitive activities could have been reduced.”
read full review ↗ - 50
“Extreme video game nostalgia enters the world of VR but the novelty can't excuse the sub-par gameplay and repetitive humour.”
read full review ↗ - 85
“Pixel Ripped 1978 is another great entry in the franchise and brings a lot of Atari love to the show. The story and characters were enjoyable, the game is full of fun retro easter eggs, and jumping between the two worlds was unique and fun.”
read full review ↗ - 60
“Pixel Ripped 1978 brings Atari nostalgia to VR in a charming adventure that feels a little too removed from reality at times.”
read full review ↗ - 80
“This is a must for any Atari fan and fan of the Pixel Ripped series and is a must-own for any PSVR2 owner who remembers the days of classic gaming.”
read full review ↗ - 95
“As I said, this is a collage and combination of its parts and period. The true joy of Pixel Ripped 1978 is this combination of its firm grasp of years past, what made them stand out, and its combination of all its ingredients. It isn’t just an homage to a past and fantastic Atari titles; it is a reminder of what it was like to play these. It is the difference between emulating and celebrating. I see you, ARVORE.”
read full review ↗ - 80
“Pixel Ripped 1978 is technically the third game in the series, but can easily be played without having played the other games. It’s fun, intuitive and a nice trip down memory lane, especially for those of us who grew up in the early days of gaming. It’s available on PSVR2, Meta Quest 2, and SteamVR, and well worth the $24.99 USD.”
read full review ↗ - 80
“Pixel Ripped 1978 from ARVORE Immersive Experiences and Atari is a good VR experience that is led by a competent narrative and nostalgia. How VR is used within the game is entertaining and engaging, if not outright clever. While not all of the game is gold, it still manages to turn old game schemes and concepts into something new and engaging within a virtual reality environment.”
read full review ↗ - 73
“Even being the most irregular of the three games, Pixel Ripped 1979 treasures some special moments that, thanks to virtual reality, are more impressive. Final bosses, working in the Atari offices, alternating between different realities... These are moments you will remember.”
read full review ↗ - 85
“Pixel Ripped 1978 is an enjoyable VR adventure with innovative gameplay. The nostalgia for Atari is explored, even if most players end up identifying only with the console itself. Unfortunately, even being developed by Brazilians, there is no localization for Portuguese.”
read full review ↗ - 80
“Pixel Ripped 1978 is another fun entry into one of the most unique series in video games, and is recommended to fans with a few minor caveats. Get ready for some spectacular visuals and effects, but also prepare yourself for some old school difficulty and a side helping of minor technical issues. Fans of the franchise shouldn't hesitate to grab this new installment, but new players should be ready for a bit of a "getting to know you" learning curve. Still, the inspired combination of Atari and ARVORE succeeds at providing gamers with a unique and delightful time-machine view into gaming history.”
read full review ↗
…and 6 more tracked reviews.
Patch history
- Patch Notes - v1.1.0.377 July 18th 2023Jul 18, 2023
- Patch Notes - v1.1.0.376 July 10th 2023Jul 10, 2023significant · resets scoring window
- Patch Notes - v1.1.0.375 July 3rd 2023Jul 3, 2023significant · resets scoring window
