Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 82% | 76 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 84% | 78 | 74 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Aug 10, 2026) · 48 reviews sampled · 74 total reviews in window · weighted 26.3 up / 4.8 down · computed 4h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Ultimately, what hurts the most about launching in the long shadow of Balatro is the expectation of a wide possibility space and near-endless depth. Dungeons & Degenerate Gamblers is more of a diversion than a new avocation, with interesting ideas that play out fairly quickly and funnel toward a few very specific viable strategies. It’s fun! Briefly.”
read full review ↗ - 80
“All in all, Dungeons & Degenerate Gamblers surprised me quite a bit. While I’ve been a fan of other rogue-like games, such as Dead Cells and The Rogue: Prince of Persia, I didn’t expect this silly little deck builder to quickly climb the ladder of my favorites. There are some rough patches through and through, but they’re charming in a way.”
read full review ↗ - 80
“Dungeons & Degenerate Gamblers is a fun take on blackjack and roguelike deck builders, using unique cards and rules to make blackjack a slightly more strategic game. It doesn't have the most engaging visual style and doesn't have the same extended sense of discovery other games in the genre have, but each run is unique enough to make you say "one more run" a few times.”
read full review ↗ - 62
“Although Dungeons & Degenerate Gamblers had the deck stacked in its favor with a fun and creative gameplay premise, it simply didn’t have the right cards to form a winning hand. Its story barely exists and its audio was better off not existing. The aesthetics are well-made but lack the polish of similar games like Balatro. While the aesthetics are well-made, they lack the polish of similar games like Balatro. Still, it’s a fun idea that was executed poorly. If it can sweeten the pot a bit and decorate its dungeon a tad more, I’m certain that D&DG will eventually hit a Nat 21.”
read full review ↗ - 67
“An entertaining roguelike deckbuilder held back by irritating design decisions. Frustrating, but far from a bust.”
read full review ↗ - 100
“Dungeons & Degenerate Gamblers is a more traditional deck building roguelike that features battles and power ups. It just so happens to be a casino card game at its base.”
read full review ↗ - 90
“In the ever-expanding realm of card-based strategy games, Dungeons & Degenerate Gamblers boldly emerges as a blackjack-inspired iteration of the popular game Balatro. If Balatro is the master of strategic bluffing and deck manipulation, then Dungeons & Degenerate Gamblers is its chaotic, luck-fueled cousin, where the stakes are higher, the risks are wilder, and the rewards are as sweet as a perfectly timed blackjack.”
read full review ↗ - 85
“Dungeons and Degenerate Gamblers is a lovely Blackjack deck builder that's easy to learn, with plenty of unique ways to hit twenty one.”
read full review ↗ - 70
“Dungeons & Degenerate Gamblers has a lot of potential with its unique gameplay mechanics, customization options, and engaging card-playing elements. However, it is held back by unresponsive controls, lack of a tutorial, and a flat atmosphere. Despite these issues, it remains an easy game to get into and offers a variety of challenges and rewards for players willing to dive into its world.”
read full review ↗ - –
“This exceptionally creative twist on the fundamentals of Blackjack makes for a moreish roguelike that can often make viable deckbuilding feel too much at the mercy of fate.”
read full review ↗
Patch history
- Now live: v2.0.5Aug 13, 2026
- Now live: v2.0.4Aug 11, 2026
- Now live: v2.0.3Aug 10, 2026significant · resets scoring window
- Now live: v2.0.2Aug 3, 2026
- Now live: v2.0.1Jul 30, 2026
- 🎉 UPDATE 2.0 Doubling Down is OUT NOW 🎉Jul 30, 2026significant · resets scoring window
- 2.0 Doubling Down! Update Patch NotesJul 30, 2026significant · resets scoring window
- Development update - March 2026Mar 31, 2026
- Now live: v1.4.7Feb 22, 2026
- Now live: v1.4.6Feb 2, 2026
- Now live: v1.4.5Jan 27, 2026significant · resets scoring window
- Now live: v1.4.4Sep 14, 2025
- Now live: v1.4.3Sep 2, 2025significant · resets scoring window
- Now live: v1.4.2Aug 13, 2025
- Now live: v1.4.1Aug 12, 2025
- 🎂 The Anniversary Update is Here! 🎂Aug 7, 2025significant · resets scoring window
- Anniversary Update - Patch NotesAug 7, 2025significant · resets scoring window
- Now live: v1.3.4Jun 22, 2025
- v1.3.3 is now liveJun 4, 2025
- v1.3.2 is now liveApr 23, 2025significant · resets scoring window
- v1.3.1 is now liveApr 13, 2025
- v1.3 is now live!Apr 10, 2025significant · resets scoring window
- v1.2.3-??? now liveApr 1, 2025
- v1.2.3 is now liveJan 22, 2025significant · resets scoring window
- v1.2.2 is now liveDec 23, 2024significant · resets scoring window
- v1.2.1 is now liveNov 28, 2024
- v1.2 is now live: Art & Adjustments!Nov 27, 2024significant · resets scoring window
- v1.1 is now live: Balancing & Bugfixing!Aug 21, 2024significant · resets scoring window
- Dungeons & Degenerate Gamblers Update now live for public beta testingAug 16, 2024significant · resets scoring window
- Now live: 0.21d of the demo!Jun 21, 2024
- Now live: v0.21c of the demo!Jun 7, 2024
- Now live: v0.21a of the demo!May 27, 2024significant · resets scoring window
- v0.21 is here! The biggest update to D&DG EVER!May 24, 2024significant · resets scoring window
- Now live: v0.20-afd of the demo!Mar 31, 2024
- Now live: v0.20 of the demo!Mar 22, 2024significant · resets scoring window
- Now live: v0.19 of the demo!Jan 30, 2024significant · resets scoring window
- Now live: v0.18 of the demo!Jan 8, 2024significant · resets scoring window
- Now live: v0.17 of the demo!Nov 15, 2023significant · resets scoring window
- Now live: v0.16b of the demo!Nov 1, 2023significant · resets scoring window
- Now live: v0.16 of the demo!Oct 30, 2023significant · resets scoring window
…and 16 earlier patch announcements.
