Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 60 | 48 |
| All-time Steam reviews | 85% | 79 | 703 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 83% | 77 | 39 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jul 14, 2026) · 39 reviews sampled · 39 total reviews in window · weighted 22.4 up / 4.5 down · computed 4h ago · full methodology →
Press & Creators reviews (26)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“KIBORG has some flaws, yet they can't overshadow the game's brutal, bloody, and energized essence.”
read full review ↗ - 85
“KIBORG is a fantastic beat 'em up roguelite title that offers brutal action set in a cyberpunk world. Intuitive gameplay, brutal combos, a diverse array of enemies, bosses that require a specific strategy, and, to top it all off, the chatty Volkov. The developers at Sobaka Studio have once again proven that they are experts in this genre and that they continue to improve with every new title. If you’re a fan of beat ’em up games, then KIBORG is the obvious choice for you.”
read full review ↗ - 60
“In the end, KIBORG is like a surprisingly well-built treadmill, it works fine, it’ll keep you busy, but after a while, you’ll start wondering if there’s a better machine next door. It’s not a disaster, it’s not a triumph, it’s just another face in the roguelite crowd. Fun, for a bit. Memorable? Not quite.”
read full review ↗ - 81
“While its presentation could be better, and I wish it were more efficient, once you get dialed in this is a unique roguelike brawling experience”
read full review ↗ - 65
“The gameplay is enjoyable and features a remarkable variety of weapons and abilities, making replayability truly worthwhile, especially after completing the main story. However, it suffers from some obvious problems, most notably poorly designed bosses and a lack of enemy variety, along with the game's short length. Nevertheless, it remains a good experience and well worth trying.”
read full review ↗ - 84
“If you're looking for an easy rogue-lite power fantasy, KIBORG probably isn't for you. But if you crave skill-based progression, gritty cyberpunk horror, and gameplay that demands and respects your mastery, it's absolutely worth your time. Sobaka Studio created something savage, compelling, and refreshingly old-school in its respect for player skill. KIBORG is a sleeper hit that deserves a spot in the conversation alongside the best in the genre. I'm still not done with it, and I don't think I will be anytime soon.”
read full review ↗ - 70
“The growth is really shown in the combat fluidity that runs through Kiborg’s moment to moment gameplay. Yes, it is a roguelite so players can expect to die many, many, many times before they find the perfect cybernetic upgrades for success and sure the game is a bit janky; but it’s a lot of fun.”
read full review ↗ - 75
“Kiborg is a game I find myself going back to for quick blasts quite often, but the more the game infuriates me, and repetition sets in as the enemy patterns and tricks get oh-so-familiar, the more I hope for a future update that adds some sort of co-op campaign, because the combat mechanics here are so fun, varied, and engaging that it just feels that Kiborg is crying out to be so much more than the technically impressive but lonely and slightly repetitive game that it is.”
read full review ↗ - 75
“KIBORG is a huge leap forward from Redeemer for Sobaka Studios. I had an enormous amount of fun smashing my way through freaks and mutants, trying out all the different weapons and implant combinations. I just wish the levels were longer and you had more chances to get the implants you wanted. Each attempt consists of 15 (I think) arenas. With 7 of those being Implants that only leaves a few spaces for weapons and mutations to play with.”
read full review ↗ - 50
“Too much of my time with Kiborg was spent thinking how much more fun I'd be having if the game dumped the roguelite elements and just went full old-school third person action brawler. So many of its failings could be ignored in that form. Instead, Kiborg is a slightly underwhelming rougelite that looks like it should be far more fun that it is.”
read full review ↗ - 75
“Challenging Rated M for Mature 3D action roguelite beat 'em up/shooter”
read full review ↗ - 73
“Kiborg has crunchy combat and a fantastic sense of adventure to its progression system. Anyone looking for a character action game that delights in the absurd should give it a try. That said, you will need to be content to deal with the unfinished nature of some aspects.”
read full review ↗
…and 14 more tracked reviews.
Patch history
- Rapid patch version 06.08Aug 6, 2026
- Showstopper updateAug 3, 2026
- Total Rebalance!Jul 14, 2026significant · resets scoring window
- Rapid patch #7Jun 23, 2026significant · resets scoring window
- 100K copies milestone!Jun 15, 2026significant · resets scoring window
- Rapid patch #6May 16, 2026
- Rapid Patch #5May 11, 2026
- Rapid patch #4May 9, 2026significant · resets scoring window
- Rapid patch #3May 7, 2026significant · resets scoring window
- KIBORG: DESCENT hotfix #2May 2, 2026
- Rapid fixMay 1, 2026significant · resets scoring window
- KIBORG: DESCENTApr 30, 2026significant · resets scoring window
- KIBORG: Descent announcementMar 2, 2026significant · resets scoring window
- New Year hotfix!Jan 15, 2026
- New Patch: "Multiple saves"Dec 16, 2025significant · resets scoring window
- Hotfix #2Nov 6, 2025
- Commando update hotfixNov 6, 2025
- COMMANDO update!Nov 5, 2025significant · resets scoring window
- Coop hotfix #2Sep 30, 2025
- Co-op hotfixSep 27, 2025
- Update 1.4: Local Co-op, Optimization, New Voiceover & More!Sep 16, 2025significant · resets scoring window
- HOT FIXJul 4, 2025
- Good patchJul 1, 2025significant · resets scoring window
- Regular Patch with good improvements!Jun 26, 2025significant · resets scoring window
- Hot fixJun 17, 2025
- Implants drop hot fixJun 15, 2025
- Endless mode updateJun 14, 2025significant · resets scoring window
- Another Great PatchMay 30, 2025significant · resets scoring window
- Major Patch & Future Plans!May 16, 2025significant · resets scoring window
- Hotfix #5 is Live!May 11, 2025
- 🔥 Hotfix #4 is Live! 🔥May 7, 2025
- Hotfix #3May 6, 2025
- 🔥 Second Hotfix is Live!May 3, 2025
- Hotfix #1May 1, 2025
