Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 86 | 18 |
| All-time Steam reviews | 90% | 84 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 93% | 87 | 851 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jun 9, 2026) · 300 reviews sampled · 851 total reviews in window · weighted 221.4 up / 16.8 down · computed 4h ago · full methodology →
Press & Creators reviews (9)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 85
“Shape of Dreams has truly impressed me in ways I didn’t expect. It’s one of the most complete roguelites of the year, a game that respects your time, rewards experimentation, and delivers memorable experiences both solo and with friends. While there’s room for improvement, its foundation is so strong and its potential so clear that I have no doubt it will only get better over time. After more than 50 hours, I’m still discovering new Memory combinations, hidden synergies, and secrets I thought I’d already uncovered. That, to me, defines a great roguelite: one that keeps the thrill of discovery alive long after you’ve mastered its systems. Shape of Dreams isn’t just another roguelite, it’s proof that passion and creativity can rival even the biggest names in the genre.”
read full review ↗ - 80
“If you enjoy games with a surprising amount of depth that are easy to pick up and play, you’ll feel right at home picking up Shape of Dreams.”
read full review ↗ - 80
“Shape of Dreams has become one of the most interesting roguelites of the moment, thanks to an almost infinite variety of builds and its cooperative possibilities. And what didn't work at launch has been fixed with frequent updates. It feels like the best is yet to come.”
read full review ↗ - 71
“Shape of Dreams succeeds because it doesn't just copy what other roguelikes have done. The ability to constantly rewrite your character mid-run makes experimentation the heart of the game. With good fighting and a progression system that makes you feel good about yourself, this roguelike is great even when it's still warm from the oven. There is always a fresh way to explore the dreamy yet scary world, whether you are playing alone or with pals in four-player co-op.”
read full review ↗ - 70
“Shape of Dreams is an easy-to-learn roguelike built for multiplayer sessions. Different characters work well together and it’s easy to assemble decent powers. Many of these powers are built for multiplayer and there’s little reason to pursue higher difficulties. It’s a solid roguelike with lots of fun but you do need friends to play effectively.”
read full review ↗ - 90
“I’m certain that Shape of Dreams will find its fans and treat them right, because roguelite debuts are rarely as content-rich, mechanically deep, or stable as this one; there’s even drop-in/drop-out co-op, a remarkably rare multiplayer boon.”
read full review ↗ - 90
“Shape of Dreams is a sensational Roguelike with a ridiculous amount of depth, and whether you play it alone or with the squad you'll have a blast.”
read full review ↗ - 90
“Sure, it can get rather hectic at times, but that’s the nature of the beast, after all. Yes, it can take a bit to learn all of its elements and figure out how to create an excellent build. But once you do, you’ll become unstoppable, as you rush through enemies. Shape of Dreams feels very satisfying to play, there’s never a dull moment, and you’ll always feel the itch for one more run.”
read full review ↗ - 79
“Shape of Dreams does many things very well. It counters the roguelike problem of early game frustration by giving players lots of powerful and impressive tools right from the start. The flow of combat and the variety of builds have a lot of depth. The bite-sized battles are perfectly paced, though probably more satisfying for a group than a solo player. Shape of Dreams definitely has that compulsive, “just one more run” element at its core, and it’s a great scaffold for more content down the line.”
read full review ↗
Patch history
- V1.3.1 HotfixJun 11, 2026
- 「Dreams Grow Darker」 v1.3 UpdateJun 9, 2026significant · resets scoring window
- Patch 1.2.1 NoteApr 9, 2026significant · resets scoring window
- 「Luck and Destiny」v1.2 UpdateMar 17, 2026significant · resets scoring window
- 🌙 March Update Preview – A Deeper Dream AwaitsMar 13, 2026significant · resets scoring window
- Patch 1.1.1 NoteDec 17, 2025
- 「The Empress of The Pain」v1.1 UpdateDec 11, 2025significant · resets scoring window
- A Love Letter to Our TravelersDec 10, 2025significant · resets scoring window
- Shape of Dreams v1.1: Major Update is coming!Dec 9, 2025significant · resets scoring window
- Patch 1.0.9 NoteOct 17, 2025significant · resets scoring window
- 🌙 Shape of Dreams – Hotfix 1.0.8Oct 3, 2025
- Patch 1.0.7 NoteOct 2, 2025significant · resets scoring window
- 🌙 Shape of Dreams – Upcoming Improvement Patch 1.0.7Sep 29, 2025significant · resets scoring window
- Hotfix - 1.0.6Sep 18, 2025
- Patch 1.0.5 NoteSep 17, 2025significant · resets scoring window
- PATCH 1.0.5 INCOMING!Sep 16, 2025significant · resets scoring window
- 2025/09/12 - Hotfix NoteSep 12, 2025
- 2025/09/11 - Hotfix NoteSep 11, 2025
- Shape of Dreams – Upcoming ImprovementsSep 11, 2025significant · resets scoring window
- Small Hotfix UpdateApr 16, 2025
- Small Update - Game Improvements and Bug FixesMar 17, 2025
- Hotfix Update & Thank You for Your Support!Mar 7, 2025
- The Next Fest Update Has Arrived!Feb 24, 2025significant · resets scoring window
- Update #3 - Late Game Gameplay and Balance AdjustmentsJan 18, 2025significant · resets scoring window
- Update #2 - Hunter of Oblivion, New Ultimate MemoryDec 27, 2024significant · resets scoring window
- Update #1 - QoL Features Added, Numerous Bug FixesDec 13, 2024significant · resets scoring window
- Week #4 - Bitter Cold and Sweet Star CookiesDec 6, 2024significant · resets scoring window
- Week #3 - Eye of the Sun, More Powerful CursesNov 27, 2024significant · resets scoring window
- Week #2 - Lucid Dream and ReverieNov 21, 2024significant · resets scoring window
- Week #1 - The Prologue has begun!Nov 12, 2024significant · resets scoring window
- 08/04/2024 - Demo UpdateAug 4, 2024
- 07/21/2024 - Small Demo UpdateJul 21, 2024
- 07/05/2024 - Demo UpdateJul 4, 2024
- 06/25/2024 - Demo UpdateJun 25, 2024
- 06/14/2024 - Minor Demo UpdateJun 14, 2024
- Fixed Intermittent Connection Drops in Co-opJun 13, 2024
…and 5 earlier patch announcements.
