Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 85 | 6 |
| Creator reviews (1 tracked) | – | 100 | 0 |
| All-time Steam reviews | 95% | 89 | 1000 |
| Metacritic user ratings | – | 85 | 2 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 4 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 88.4, but scores above 88 must be earned in front of a mass audience; this verdict rests on 2,416 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 10 reviews sampled · 9 total reviews in window · weighted 4.5 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (53)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 85
“The game is brutally, unrelentlessly difficult, and it very much expects you to play through the same levels and same situations over and over again until you get it right. [Import]”
read full review ↗ - 91
“A disorienting thrill ride of white/black strategy; an unbelievable roller coaster of shooting glory.”
read full review ↗ - 84
“Not only one of the best traditional shooters ever made, but also the only one that GameCube owners have the option to play.”
read full review ↗ - 80
“If you're an old school arcade veteran looking to prove yourself again, then this is perhaps the purest gameplay experience you'll find for a long time. Even if you're a rookie looking for something 'new', you can't go wrong, but you might well find the barriers to entry a little harsh to say the least.”
read full review ↗ - 88
“Anyone who appreciates what makes a truly great game should be able to recognize Ikaruga for its elegant design, aesthetic beauty, and sheer challenge.”
read full review ↗ - 96
“Once I reached that Zen state of immersion, it felt as though the controller and I were one entity, working together to achieve a common goal. As I wove through a barrage of bullets, deftly changing colors in order to survive, I knew that Treasure had crafted a jewel.”
read full review ↗ - 80
“While striking visuals and retro-themed music make up the game's framework, Ikaruga's foundation is undoubtedly built on innovative, engaging and downright challenging gameplay.”
read full review ↗ - 90
“A brilliantly designed shooter, which can be enjoyed by any gamer of any time period.”
read full review ↗ - 93
“An absolutely amazing game for anyone who has ever even considered liking arcade space shooters. The action is intense, the visuals are great, the sound is solid, and there is plenty to keep you coming back for more.”
read full review ↗ - 79
“The progression of difficulty is actually quite linear and well-balanced. But, because the entire experience is so densely compressed, for most people the game becomes too difficult and too technical far too quickly.”
read full review ↗ - 91
“While some may complain that the game is technically short, where the strength of the game lies is in its replayability. Shooter fans will be addicted by the game, which beckons multiple play-throughs just to improve their score and hopefully their internet ranking.”
read full review ↗ - 82
“Granted if you've never played a vertically scrolling shoot 'em up before it is a trial by fire and that may put some people off. But Ikaruga is a damn good game plain and simple. Even though the genre is very old, Ikaruga is original, unique and a welcome breath of fresh air.”
read full review ↗
…and 41 more tracked reviews.
Patch history
- Updated (Build 260346)May 9, 2014
- Updated (Build 260346)May 9, 2014
- Updated (Build 215401)Mar 19, 2014
- Updated (Build 215401)Mar 19, 2014
