Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 76 | 22 |
| All-time Steam reviews | 99% | 95 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 99% | 96 | 33 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 93.7, but scores above 88 must be earned in front of a mass audience; this verdict rests on 6,135 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 84 reviews sampled · 93 total reviews in window · weighted 17 up / 0.1 down · computed 1h ago · full methodology →
Press & Creators reviews (19)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“Please, Touch the Artwork 2 is delightful. Its beautiful paintings, quirky characters, and lovely music combine to create a playful outing that provides a true form of escape. This short but sweet outing will stick with you after the credits roll. ”
read full review ↗ - 80
“We're keen to see Waterzooi stretch himself on his next gallery jaunt, but we'd recommend getting your hands on this one regardless.”
read full review ↗ - 85
“Please, Touch The Artwork 2 is an incredibly immersive and evocative experience that tells a story. Its developer, Thomas Waterzooi, has gifted us a true gem, through which we now know so much not only about Belgian art, but about art in general, without ever being didactic. He entrusted us with everything, merely allowing us to touch the artwork.”
read full review ↗ - 50
“Please, Touch The Artwork 2 has a few original concepts, like making many paintings feel connected, but the gameplay is uninteresting, slow and sometimes annoying. It may be a game for art lovers, but gamers are probably better off looking elsewhere.”
read full review ↗ - 76
“While absolutely gorgeous, and a pretty decent casual bit of puzzle-solving and adventure, it’s very short length is disappointing”
read full review ↗ - 92
“Please Touch The Artwork 2 is a fun and brief indie that virtually anyone can enjoy, and I can not recommend enough that you give it a go!”
read full review ↗ - 90
“What if you combined the work of James Ensor with "Where's Wally?" The answer: one of the most entertaining puzzle games of recent years. Now the game, made in Belgium!, is also available for the Nintendo Switch.”
read full review ↗ - 70
“ Please, Touch The Artwork 2 may follow the path of its predecessor but the creativity and originality in this sequel give us a more bold and ambitious experience than we could have expected and the result is a merging of atmosphere with addictive gameplay that makes this game truly stand out. While the main puzzle gameplay mechanic may feel a bit repetitive, Please, Touch The Artwork 2 goes beyond to put up an experience that allows us to explore the artworks at hand as freely as we like. ”
read full review ↗ - 70
“Please, Touch The Artwork 2 is a gorgeous hand-painted hidden object puzzler that doesn't overstay its welcome. The puzzles are quite tricky, some punishingly so, and the hint system could use some work, but it's an overall fun experience.”
read full review ↗ - 100
“Please, Touch The Artwork 2 offers unique and engaging gameplay with the challenge of a hidden object puzzle game. With its seamless integration of gaming and art appreciation, Please, Touch The Artwork 2 shows the creativity that can be found between gaming and the art world, and developer Thomas Waterzooi’s love of the arts shines through in the gameplay.”
read full review ↗ - 90
“Please, Touch the Artwork 2 is a gorgeous, meaningful, and terrifically fun hidden object game that explores both the phenomenal art of James Ensor as well as the world of art itself in an educational and thoroughly entertaining way.”
read full review ↗ - 70
“The game teaches you more about James Ensor in a playful way, and perhaps even more importantly: it invites you to really look. At art, at details, at the stories behind the work. Please, Touch the Artwork 2 was made with great care and love by solo developer Thomas Waterzooi and knows how to combine art and play in an accessible way. It is creative, relaxing and above all original. It is therefore a pity that you get through it quickly, and the price tag is on the high side. But if you have any interest in old artists, it is good to support this game, hopefully we will get a nice compilation with all the Belgian masters.”
read full review ↗
…and 7 more tracked reviews.
Patch history
- Patch v 1.0.81Jun 11, 2026
- Patch v1.0.78Jun 10, 2026
- TGAGWCA + DLC FixDec 18, 2024
- Update Notes April 5thApr 5, 2024
- Update Notes 23 Feb 2Feb 23, 2024
- Update Notes Feb 23Feb 22, 2024
- Update Notes Feb 22Feb 22, 2024
